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Trap Shooting V12
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Trap Shooting V12

Creator

Ric-Hard

Version

N/A

Game Type

MOHAA

Reborn Compatible

Unknown

Description

/*_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/__/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/___/_/_/_/_/_/_/__/_/_/_//_/_/__/_/ \_| |_/ \_| /////////////////////////////////////////////////| |_/ \_| ///// TrapShooting v1.2 by Richard //////////////| |_/ \_| /////////////////////////////////////////////////| |_/ \_| |_/ \_| Description: (A perfect TimeKiller, while your waiting for other players to join :) |_/ \_| |_/ \_| Adds a "trap" (a machinethingie that hurls claytargets) , to all Moh AA, SH and BT stock-maps. |_/ \_| Press your use-key on the trap and it hurls away a "claytarget" (a plate). |_/ \_| The mod keeps track on the amount of ClayTargets, Hits, HitPercentage, HitStreaks, HitStreakRecords, |_/ \_| AlliedHits, AxisHits, AimTime and prints it on the screen. |_/ \_| U can reset the global trapstats and your personal hitstats by |_/ \_| holding your use-key on the trap for a couple of seconds. |_/ \_| |_/ \_| Ive also made it as an addon gametype to Mefys Extended-Gametypes mod. This will work with Version 1.2.2 or later, |_/ \_| and only for Stalingrad (dm/mohdm6) , I made it as a fun test so I havent put so much work into it, the kids gets bored |_/ \_| after a couple of rounds, they want to see blood :) |_/ \_| Anyways, to start the TrapShootingCompetition in Stalingrad add the following cvar: g_extgametype ts |_/ \_| |_/ \_| |_/ \_| Supported Games: |_/ \_| Medal Of Honor: Allied Assault, Spearhead & Breakthrough. |_/ \_| |_/ \_| Supported Maps: |_/ \_| All stock-maps |_/ \_| |_/ \_| Cvars: |_/ \_| trapshooting 1 or 0 // Turns the mod on and off (default = 1) |_/ \_| trapshooting_claytype clay or bomb // Changes the claytype (default = clay)|_/ \_| trapshooting_broadcast_hit 1 or 0 // Player announces hits via chat (default = 1) |_/ \_| trapshooting_addkills 1 or 0 // get kill-points (only in SH & BT) (default = 0) |_/ \_| trapshooting_teleport_player 1 or 0 // teleports the player to the trap if he is alone on the server(default = 1) |_/ \_| g_extgametype ts // TrapShootingCompetition Stalingrad, requires Mefys Extended Gametypes mod1.2.2 or later|_/ \_| |_/ \_| How to install: |_/ \_| 1. place the pk3 inside your mohaa main dir, usualy found at c:\program files\ea games\mohaa\main |_/ \_| *** NOTE *** |_/ \_| *** The default trap is executed via DMprecache.scr which Ive bundled.*** |_/ \_| ************ |_/ \_| |_/ \_| Customizing: |_/ \_| U can spawn your own traps into custom-maps or if u want to add extra traps to the stockmaps by |_/ \_| adding a line of code in the mapscript before "level waittill spawn" |_/ \_| Usage: exec global/trapshooting.scr ( origin ) ( angles ) an_unique_name |_/ \_| |_/ \_| example: exec global/trapshooting.scr ( 1010 0 335 ) ( 0 0 0 ) homer4president |_/ \_| |_/ \_| Troubleshooting: Feeling stupid? origin? angles? mapscript? |_/ \_| Check out the videos on the following link they shows u the basic stuff about editing |_/ \_| editing mapscripts, getting coords and angles etc.. www.zentyx.com/scripting |_/ \_| |_/ \_/_/_/_/_/_/_/_/_/_/_/_/__/_/_/_/_/_/_/_/_/_/_/_/_/__/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/__/_/_/_/_/_/_/_/_/_/_/_/__/_/_/_/__/_/*/ ########################################### #Email : ric_hard_a@hotmail.com # #Mod home page : www.ric-hard.tk # #Release date : 2006-02-21 # ########################################### )|( (o o) +------(_)------+ |www.ric-hard.tk| +--Ooo-----ooO--+ || || ooO Ooo /Richard

Engine & Patch Compatibility

Community-tested verification on official patches & Reborn

0.0
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Downloads

235

Total Downloads

Date Added

August 9, 2014

Download

FileTrapShooting_v1.2_By_Richard.zip
Size13.68 KB
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Mod Information