
Bots / AI
CorpseStay SP v1.0 addon
Creator
1337Smithy
Version
1.0
Game Type
MOHAA
Reborn Compatible
Unknown
Description
This is a SP 'corpse stay' mod, meaning AI that die leave 'permanent' corpses! Currently only supports Allied Assault.
// -------------------------------------------------------------------------------
// -------------------------------------------------------------------------------
// CorpseStay SP v1.0 by Smithy
// -------------------------------------------------------------------------------
// -------------------------------------------------------------------------------
// INFO
This is a SP corpses stay mod, meaning AI that die leave 'permanent' corpses!
**NOTE**: Please note that this mod changes some default files. You will need to merge any changes if you have mods that conflict with this one. Change are commented with 'crpsty' in the files.
// INSTALLATION:
For Allied Assault: Put the zzz_CorpseStayAA_SP.pk3 file inside your mohaa/main directory.
For Spearhead: NOT SUPPORTED YET
For Breakthrough: NOT SUPPORTED YET
Example config:
seta crpsty_sp_corpses "50"
seta crpsty_sp_debug "0"
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// CONFIG - you can input these commands into the console when you load up a level
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crpsty_sp_corpses - is the number of corpses allowed at any given time (use wisely).
Minimum of 5 corpses
Maximum of 100 corpses
Default is 30 corpses
crpsty_sp_debug - is whether or not to print debug messages to the console
If you DON'T want debug messages, use 0
If you DO want debug messages, use 1
You can change these cvars at any point during the map.
Changes to crpsty_sp_corpses will kick in as soon as any AI dies again.
// NOTES
crpsty_sp_corpses has a maximum of 100 as we don't want
to flood the game with too many entities.
It is more than enough though. You will rarely hit 100 corpses.
Keep an eye on your fps. If it gets too low on some missions, just decrease crpsty_sp_corpses
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Downloads
323
Total Downloads
Date Added
February 21, 2020
Download
FileCorpseStay_SP_v1-0.zip
Size42.34 KB


