Obj Hms Hood

Obj Hms Hood

Creator

Small Sumo

Theme

N/A

Game Modes

All Modes

Map Size

Unknown

Description

A mapfix for this map has been added in the Extra Files on this page! The .MAP file is included within the pk3 file! Review by: Bjarne BZR H.M.S. Hood This map is a rather accurate re-creation of the famous war ship Hood. There are 2 maps in the package, one where the ship is at sea, and one where it is docked and undergoing repairs. My review is about the docked version (as it contains more stuff). It is a jv_BOT map and it also features some AI characters normally found only in single player maps. The Axis try to put a bomb on a torpedo that is ( strangely enough ) lying on the Hood:s deck - and the Allies are naturally trying to stop them from destroying the wonderful ship. Presentation / Technical The ship is brilliantly modeled but the texturing is very boring... flat, gray and inside flat white, and a wooden floor. OK, a battleship is not a colorful place, but I would have liked some custom textures of some less flat quality. But then again... who cares once the first bullet is fired? The map contains very cool cinematics at the start and the end of the map. The starting cinematics also end in showing the objective, wich is braggable. This map contains an absolute pile of cool things: A crane continually loading and unloading crates to and from the ship, each team has a medic they can run to at their respective spawn areas, a farting Allied soldier, a truckload of Allied AI that you can release on the lowly Axis, custom skinned jv_BOTs... and also... for some strange reason... a game of cards is taking place at the Axis spawn... and they are Axis... ON HOOD! And they dont give a rats as that all hell is breaking loose around them. Playability / Game Flaws First of all: I have not played this map online, as I couldent find a server hosting it. Im getting lag while playing this map locally. The FPS is good, but it feels jeky anyway... I think that the huge amounts of scriped things are to blame. As it is a battleship, I cant really complain that the texturing is bland. Conclusion A really cool map that shows off the talents of its creators scripting and mapping abilities. And technically it is an awsome map, but somehow I feel that more time should have gone into gameplay than fancy scripting. And why, oh why is there not a regular OBJ version (or a DM/TDM for the kids) ? The mapping is really good. Abundance of "cool things" wears off quickly. This level (or these levels there is two hood and hood_as)has been nearly a year in the making not so much because it is so great but I am so very incompetent lol, but we wont labor the point hehe. But yes I made the hull for it about a year ago or more and have been promising to finish it for many months now. So here it is I hope it isn't a great disappointment. The map isn't very frame rate friendly because the q3 engine wasn't meant for this kind of big open complex level, but I did my best by adding all the tricks up my sleeve to make the fps as good as possible without making the ship look like a brick. You will find the usual bunch of ai doing more crazy stuff than ever, on one map (the as one) as allies you can wake up some help that is sleeping in the lower decks. In the hood map you, again as allies can go to the back shed near the crane and get help there too, I will let you find out how. Well that will do for now, I'm sure I missed lots of things I should say but its 1am and I need to sleep. To learn about bots head over to http://www.planetmedal.com/freebrief/mohaa/bots/ and read up on how to use the server side commands to change how many bots, and much more. Also you need jv's jv_bot0 or jv_bot01 to run the bots and for everything to work. Grab those files at the same address. I want too thank many people but I cant remember them all. But Corporal Punishment made the medic for me and Sgt Kia helped me with modeling. Also tltrude and JVmap helped me with this level as well. And Scorpio Midget did help me on many fronts as well, couldn't have done it without all the support. Thanks guys. To see all the features check out the movie soon to come.

Engine & Patch Compatibility

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Downloads

310

Total Downloads

Date Added

October 9, 2012

Download

Fileuser-obj_hms_hood.pk3
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