
MOHAA Custom Maps & Levels (Medal of Honor Allied Assault)
Experience new battlefields and scenarios with these expertly crafted custom maps for Medal of Honor: Allied Assault.
2528 Maps Found

The Bridge
A bridge made to resemble the bridge from the game: Halo It looks almost identical to the Halo version! Also lots of fog in the map.




Brucke
The .bsp file is not included. Only the .map file (and some other files) is included. So if you want to play this map you have to compile it first from the .map file. The author autorizes any edits/updates to the file as long as credit is given to the author.

Bridge
The .MAP file is included within the pk3! This is a map made to show a working bridge, which people could use for their own maps.




Dm Storm Water-models
This map has been made for the player/modeler STORM=NL= to test out his models on a water field / ocean. The .MAP file is included in the pk3.


water
A tutorial map on how to add water to your map. A tutorial document and .map file are included within the pk3.

Cavern
This map does work in both AA and SH. But after 20 seconds into the game it will crash mohaa. With the following error (in SH): RB_EndSurface() - SHADER_MAX_INDEXES hit

e1l4
[quote]Another Breakthrough Single Player converted to Multiplayer. It takes place in Bizerte Harbor, the mission where you have to blow the ship and escape from her while sinking . Here , Objective is to blow the ship engine . Players respawn ( like in Omaha ) but you can prevent respawning by setting g_dmrespawning "0" in your config file or rcon . Team Match and Free For All happen in the sunk ship . Many effects added for a panic gameplay ! Be sure to have all your stock sounds working .[/quote]


Ghost Ship T
The .MAP file is included within the pk3!



Obj Camp Space1
The maps in this file can be played seperately but they can be played as a complete mission set as well, if you want to play them as a mission you have to begin with the Vorspann map (obj/obj_camp_vorspann1). Playing System: The Game starts ( after the Preload ) at Scene N°4 ( Temple ). Booth Teams will find his Stargate on the other side of the Temple ( Axis - follow the Stargate with the whinged Lady´s ). Way of the Allies: Map 4: Tempel Map 5: Terra Kristallika Map 6: Space Map 7: Schnee = Final Map Allies Way of the Axis: Map 4: Tempel Map 3: Treeland Map 2: Pinki Map 1: Lava = Final Map Axis Which scene will come next is decided by the Team whos' used ther Stargate first.... Space: There are 11 different snatches of planets, each with his own character, aligned with bridges - all spacy. ;-) Once they had to move up and down, but it would be a giant work for a small effect - so i have canceld it... UPDATE: Part´s of WAKO´s "Snowhill" are includet in the map.

Medal of Honor: Allied Assault Maps (MOHAA) — Custom Arenas & Classic Battlegrounds
Explore the world's most extensive archive of MOHAA custom maps, multiplayer battlegrounds, and singleplayer missions. Powered by the id Tech 3 engine (Quake III Arena) and created with Radiant, Medal of Honor: Allied Assault introduced some of the most memorable level design in tactical WWII shooters. MOH-DB hosts and preserves over 2,500 community-crafted maps spanning every competitive and cooperative game mode.
MOHAA Game Modes & Map Prefixes Explained
Objective Mode (OBJ)
The pinnacle of competitive MOHAA. Allies attempt to plant explosives, steal secret radar documents, or sabotage infrastructure while the Axis defends. Famous stock examples include V2 Rocket Facility (obj_team2), Omaha Beach (obj_team1), and The Hunt (obj_team4).
Deathmatch & TDM
Fast-paced arena combat with instant respawns and tactical weapon placements. Iconic maps like Stalingrad (mohdm6), Southern France (mohdm1), and Remagen (mohdm7) offer multi-level verticality, sniper towers, and close-quarters infantry corridors.
Freeze Tag (FT)
One of the most beloved multiplayer mod modes in MOHAA history. When a soldier is eliminated, they turn into a frozen ice block. Teammates must stand nearby to thaw and revive them. The round is won when an entire opposing team is frozen simultaneously.
Round-Based Elimination
Pure clan warfare without respawns or bomb objectives. Each player has only one life per round, making tactical corner-peeking, smoke grenades, callouts, and sound discipline vital. Widely played in European leagues like ClanBase, CAL, and ESL.
Stock Maps vs Custom MOHAA Maps
★ The 11 Legendary Stock Maps
When 2015, Inc. shipped Medal of Honor: Allied Assault in January 2002, the game included 11 multiplayer maps that permanently shaped tactical FPS design:
- Southern France
mohdm1 - Destroyed Village
mohdm2 - Remagen
mohdm3 - Crossroads
mohdm4 - Snowy Park
mohdm5 - Stalingrad
mohdm6 - Algiers
mohdm7 - Omaha Beach
obj_team1 - V2 Rocket Facility
obj_team2 - The Bridge
obj_team3 - The Hunt
obj_team4
⚡ 2,500+ Community Custom Maps
Community mappers extended the life of Medal of Honor for decades using MOHRadiant, GTKRadiant, and custom Moorish, European, and Pacific texture packs. Community creations include:
Console Commands & Map Installation
📥 How to Install Map .pk3 Files
- Download the custom map file from MOH-DB (usually packaged as
mapname.pk3). - Move the
.pk3file into your main game directory:C:\Program Files (x86)\EA GAMES\MOHAA\main\ - For Spearhead expansion maps, place files into
/mainta/; for Breakthrough, place them into/maintt/. - Launch Medal of Honor. Custom maps will automatically appear in your local Create Server list!
⌨️ Loading Maps via In-Game Console
Press the tilde key (~) to drop down the developer console, then run:
Frequently Asked Questions about MOHAA Custom Maps
To install custom MOHAA maps, download the .pk3 file and copy it into your game's /main/ directory (or /mainta/ for Spearhead, /maintt/ for Breakthrough). The map will immediately show up in your offline and multiplayer Create Server map rotation list.