
MOHAA Custom Maps & Levels (Medal of Honor Allied Assault)
Experience new battlefields and scenarios with these expertly crafted custom maps for Medal of Honor: Allied Assault.
2528 Maps Found


Testoffice
A simple office that can be used in the design for perhaps other maps. The .MAP file is included in the pk3.

test22
.MAP file is included in the pk3! By neillomax: [quote][i]nodraw: for putting fence textures on( you will be able to see through the metal or wood slats). origin: used for doors so they can open. you use a small origin brush in the edge of your door, select that and the door itself, right click in 2d widow, go to function/rotating door, then deselect. you will have a rotating ( opening ) door. sky caulk.:if youre going to have limited distance in a map because of a lot of fog you can use this as a sky texture. or you can use it instead of caulk for the skybox and texture the inside as usual.[/quote] [quote]heres a quick map. used all that stuff. >map file included so you can look at it in radiant. one of the metal textures can only be seen from one side ( over by bush ) there are several like that. others can be seen on both sides.[/i][/quote]

Test Town
The .MAP file has been included within the PK3! Single Player version Review by: jv_map Town Town is a single player map that - as the name yet suggests - is set in a town. The town is full of both Allied and German soldiers. The player has to complete three objectives: find the Allied troops, steal the secret documents and reach the truck. Theres just one way through the town and basically the player just has to follow it to complete the objectives. Although the weapon loadout at the start is very poor, during the mission theres plenty of opportunity to gather some good armory. The player ends up with a true arsenal. Presentation / Technical The looks of this map arent very spectacular. The author hasnt used much more than ten textures in the entire map, which causes it to look very boring. The couple of houses that can be entered are basically empty blocks from the inside. In general this map lacks both detail and variation. Because of the low level of detail and the dense fog, this map plays rather well. I didnt notice any major slow-downs, even combat was smooth. Moreover quite some architecture is completely out of proportion. The dust on the streets makes the map look like a desert. Some ceilings are too low for the player so he has to crouch. Even more weird, the player has to crouch at the attics of houses with broken roofs. Apart from this the player can get himself stuck in the river. Playability / Game Flaws Although Medal of Honor has a potentially very smart AI, most friendlies and enemies in this map act quite stupid. Due to misplaced corner nodes, enemies make ridiculous moves now and then. The friendlies that are supposed to help you are not very effective. In fact theyre such cowards the German tank doesnt even bother to attack them. This tank is a nice addition though. Its quite a challenge to defeat it. Too bad the crew is able to see through walls and trace the player wherever he is, so you can never ambush the vehicle. Thank goodness a medic is nearby who can immediately repair any damage caused by the tank shells. There are also some problems with the friendlies that are supposed to follow. Especially in the final part of the map they regularly get stuck. I had to push them around or trigger them with my favourite grenade trick to get them moving on. In the end I had to abandon the futile squad. On the other hand, this map also provides a couple of fun scenes. Because of the large quantity of friendlies and hostiles, the game quickly developes in a huge battle. However, despite theres a lot of fighting I never had the feeling of being in a war. This is because the map as a whole lacks atmosphere and realism. The planes flying by are a nice addition though. Conclusion Well I cant say this map is really worth a download. Nevertheless Im happy someone is working on single player maps, because thats where the game excels. I really hope this review wont stop the author from creating maps. Ive spotted quite some talent - especially on the lovely bridge, but hes facing a long way ahead. A nice thing is that the .map file is included in the pk3 so you can see how things are done.




Teamzerodm
The .MAP file has been added as an extra file on this map page!


Tank Map
This map has been made to test out a tank AI driving on its own and shooting another tank. Also aiming at you as a player. The .MAP file is included in the pk3.

Tank And Jeep Test
The .MAP file is included within the pk3! A very small map, nothing in it besides a jeep and a tank. This map is designed to test the jeep and tank, they are driveable !


test
This file consists out of 2 maps/missions. test test2 The .MAP file is included within the pk3!


Springboard
The .MAP file is included within the pk3! Texture of the water is missing.




Medal of Honor: Allied Assault Maps (MOHAA) — Custom Arenas & Classic Battlegrounds
Explore the world's most extensive archive of MOHAA custom maps, multiplayer battlegrounds, and singleplayer missions. Powered by the id Tech 3 engine (Quake III Arena) and created with Radiant, Medal of Honor: Allied Assault introduced some of the most memorable level design in tactical WWII shooters. MOH-DB hosts and preserves over 2,500 community-crafted maps spanning every competitive and cooperative game mode.
MOHAA Game Modes & Map Prefixes Explained
Objective Mode (OBJ)
The pinnacle of competitive MOHAA. Allies attempt to plant explosives, steal secret radar documents, or sabotage infrastructure while the Axis defends. Famous stock examples include V2 Rocket Facility (obj_team2), Omaha Beach (obj_team1), and The Hunt (obj_team4).
Deathmatch & TDM
Fast-paced arena combat with instant respawns and tactical weapon placements. Iconic maps like Stalingrad (mohdm6), Southern France (mohdm1), and Remagen (mohdm7) offer multi-level verticality, sniper towers, and close-quarters infantry corridors.
Freeze Tag (FT)
One of the most beloved multiplayer mod modes in MOHAA history. When a soldier is eliminated, they turn into a frozen ice block. Teammates must stand nearby to thaw and revive them. The round is won when an entire opposing team is frozen simultaneously.
Round-Based Elimination
Pure clan warfare without respawns or bomb objectives. Each player has only one life per round, making tactical corner-peeking, smoke grenades, callouts, and sound discipline vital. Widely played in European leagues like ClanBase, CAL, and ESL.
Stock Maps vs Custom MOHAA Maps
★ The 11 Legendary Stock Maps
When 2015, Inc. shipped Medal of Honor: Allied Assault in January 2002, the game included 11 multiplayer maps that permanently shaped tactical FPS design:
- Southern France
mohdm1 - Destroyed Village
mohdm2 - Remagen
mohdm3 - Crossroads
mohdm4 - Snowy Park
mohdm5 - Stalingrad
mohdm6 - Algiers
mohdm7 - Omaha Beach
obj_team1 - V2 Rocket Facility
obj_team2 - The Bridge
obj_team3 - The Hunt
obj_team4
⚡ 2,500+ Community Custom Maps
Community mappers extended the life of Medal of Honor for decades using MOHRadiant, GTKRadiant, and custom Moorish, European, and Pacific texture packs. Community creations include:
Console Commands & Map Installation
📥 How to Install Map .pk3 Files
- Download the custom map file from MOH-DB (usually packaged as
mapname.pk3). - Move the
.pk3file into your main game directory:C:\Program Files (x86)\EA GAMES\MOHAA\main\ - For Spearhead expansion maps, place files into
/mainta/; for Breakthrough, place them into/maintt/. - Launch Medal of Honor. Custom maps will automatically appear in your local Create Server list!
⌨️ Loading Maps via In-Game Console
Press the tilde key (~) to drop down the developer console, then run:
Frequently Asked Questions about MOHAA Custom Maps
To install custom MOHAA maps, download the .pk3 file and copy it into your game's /main/ directory (or /mainta/ for Spearhead, /maintt/ for Breakthrough). The map will immediately show up in your offline and multiplayer Create Server map rotation list.