Maps Hero

MOHAA Custom Maps & Levels (Medal of Honor Allied Assault)

Experience new battlefields and scenarios with these expertly crafted custom maps for Medal of Honor: Allied Assault.

2528 Maps Found

The Closter
MOHAA
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Testoffice
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test22
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Test Town
MOHAA
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A
Adam Watts21/09/2012

Test Town

The .MAP file has been included within the PK3! Single Player version Review by: jv_map Town Town is a single player map that - as the name yet suggests - is set in a town. The town is full of both Allied and German soldiers. The player has to complete three objectives: find the Allied troops, steal the secret documents and reach the truck. Theres just one way through the town and basically the player just has to follow it to complete the objectives. Although the weapon loadout at the start is very poor, during the mission theres plenty of opportunity to gather some good armory. The player ends up with a true arsenal. Presentation / Technical The looks of this map arent very spectacular. The author hasnt used much more than ten textures in the entire map, which causes it to look very boring. The couple of houses that can be entered are basically empty blocks from the inside. In general this map lacks both detail and variation. Because of the low level of detail and the dense fog, this map plays rather well. I didnt notice any major slow-downs, even combat was smooth. Moreover quite some architecture is completely out of proportion. The dust on the streets makes the map look like a desert. Some ceilings are too low for the player so he has to crouch. Even more weird, the player has to crouch at the attics of houses with broken roofs. Apart from this the player can get himself stuck in the river. Playability / Game Flaws Although Medal of Honor has a potentially very smart AI, most friendlies and enemies in this map act quite stupid. Due to misplaced corner nodes, enemies make ridiculous moves now and then. The friendlies that are supposed to help you are not very effective. In fact theyre such cowards the German tank doesnt even bother to attack them. This tank is a nice addition though. Its quite a challenge to defeat it. Too bad the crew is able to see through walls and trace the player wherever he is, so you can never ambush the vehicle. Thank goodness a medic is nearby who can immediately repair any damage caused by the tank shells. There are also some problems with the friendlies that are supposed to follow. Especially in the final part of the map they regularly get stuck. I had to push them around or trigger them with my favourite grenade trick to get them moving on. In the end I had to abandon the futile squad. On the other hand, this map also provides a couple of fun scenes. Because of the large quantity of friendlies and hostiles, the game quickly developes in a huge battle. However, despite theres a lot of fighting I never had the feeling of being in a war. This is because the map as a whole lacks atmosphere and realism. The planes flying by are a nice addition though. Conclusion Well I cant say this map is really worth a download. Nevertheless Im happy someone is working on single player maps, because thats where the game excels. I really hope this review wont stop the author from creating maps. Ive spotted quite some talent - especially on the lovely bridge, but hes facing a long way ahead. A nice thing is that the .map file is included in the pk3 so you can see how things are done.

test_fortrush
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Test Camera
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Terran Craft
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Teamzerodm
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Target Range
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Tank Map
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Tank And Jeep Test
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Swastika
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Sts-snipersturm
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test
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Obj Straphael
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Springboard
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Smallworlds
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Skylimit
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Sidvfinal
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Ring
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Community Guide & Map Archive

Medal of Honor: Allied Assault Maps (MOHAA) — Custom Arenas & Classic Battlegrounds

Explore the world's most extensive archive of MOHAA custom maps, multiplayer battlegrounds, and singleplayer missions. Powered by the id Tech 3 engine (Quake III Arena) and created with Radiant, Medal of Honor: Allied Assault introduced some of the most memorable level design in tactical WWII shooters. MOH-DB hosts and preserves over 2,500 community-crafted maps spanning every competitive and cooperative game mode.

MOHAA Game Modes & Map Prefixes Explained

obj_*

Objective Mode (OBJ)

The pinnacle of competitive MOHAA. Allies attempt to plant explosives, steal secret radar documents, or sabotage infrastructure while the Axis defends. Famous stock examples include V2 Rocket Facility (obj_team2), Omaha Beach (obj_team1), and The Hunt (obj_team4).

Round-based • Search & Destroy
mohdm_*

Deathmatch & TDM

Fast-paced arena combat with instant respawns and tactical weapon placements. Iconic maps like Stalingrad (mohdm6), Southern France (mohdm1), and Remagen (mohdm7) offer multi-level verticality, sniper towers, and close-quarters infantry corridors.

FFA • Team Deathmatch
ft_*

Freeze Tag (FT)

One of the most beloved multiplayer mod modes in MOHAA history. When a soldier is eliminated, they turn into a frozen ice block. Teammates must stand nearby to thaw and revive them. The round is won when an entire opposing team is frozen simultaneously.

Community Mod • Team Revives
round_*

Round-Based Elimination

Pure clan warfare without respawns or bomb objectives. Each player has only one life per round, making tactical corner-peeking, smoke grenades, callouts, and sound discipline vital. Widely played in European leagues like ClanBase, CAL, and ESL.

ClanBase & CAL • One-Life Combat

Stock Maps vs Custom MOHAA Maps

The 11 Legendary Stock Maps

When 2015, Inc. shipped Medal of Honor: Allied Assault in January 2002, the game included 11 multiplayer maps that permanently shaped tactical FPS design:

  • Southern Francemohdm1
  • Destroyed Villagemohdm2
  • Remagenmohdm3
  • Crossroadsmohdm4
  • Snowy Parkmohdm5
  • Stalingradmohdm6
  • Algiersmohdm7
  • Omaha Beachobj_team1
  • V2 Rocket Facilityobj_team2
  • The Bridgeobj_team3
  • The Huntobj_team4

2,500+ Community Custom Maps

Community mappers extended the life of Medal of Honor for decades using MOHRadiant, GTKRadiant, and custom Moorish, European, and Pacific texture packs. Community creations include:

Cinematic Historical Remakes: Winter Ardennes trench warfare, Carentan urban streets, Bastogne forest defenses, and Berlin Reichstag assaults inspired by classic cinema and real combat archives.
Sniper Arenas & Aim Maps: Open sniper plateaus, symmetrical training compounds, and Kar98k / Springfield only duel fields engineered specifically for ladder matches.
Expansive Realism Missions: Full-scale objective maps featuring dynamic ambient weather (rain, blizzard, night fog), custom interactive doors, drivable armor, and cinematic scripted events.

Console Commands & Map Installation

📥 How to Install Map .pk3 Files

  1. Download the custom map file from MOH-DB (usually packaged as mapname.pk3).
  2. Move the .pk3 file into your main game directory:
    C:\Program Files (x86)\EA GAMES\MOHAA\main\
  3. For Spearhead expansion maps, place files into /mainta/; for Breakthrough, place them into /maintt/.
  4. Launch Medal of Honor. Custom maps will automatically appear in your local Create Server list!

⌨️ Loading Maps via In-Game Console

Press the tilde key (~) to drop down the developer console, then run:

map <mapname>e.g. map obj_team2 or map mohdm6
restartRestarts the active map & resets scores
set sv_pure 0Allows modified custom textures on server
rcon <password> map <mapname>Changes map remotely on dedicated server

Frequently Asked Questions about MOHAA Custom Maps

To install custom MOHAA maps, download the .pk3 file and copy it into your game's /main/ directory (or /mainta/ for Spearhead, /maintt/ for Breakthrough). The map will immediately show up in your offline and multiplayer Create Server map rotation list.