
MOHAA Custom Maps & Levels (Medal of Honor Allied Assault)
Experience new battlefields and scenarios with these expertly crafted custom maps for Medal of Honor: Allied Assault.
2528 Maps Found

Ttsmap
The .bsp file is not included. Only the .map file (and some other files) is included. So if you want to play this map you have to compile it first from the .map file. The author autorizes any edits/updates to the file as long as credit is given to the author. This is the second map that ive created so its very basic but YOU can make it fun. I made it a year ago or so, i almost forgot that i had this, almost threw it away. When i made this map i didnt know much about mapping. Im a lot more experienced now but i dont want to complete it and dont want to throw it away. You can use things to put in your map or complete this map and release it so MoH players can play it and have fun. If you use this map dont forget that i made it so put my name (TopTiger) in the readme of your map.(its my creation to you know ;) You can contact me by email or msn if you need help. My map doesnt have a name so you can make one. But contact me if you use this map so i know whats gonna happen to it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Some things about the map: - The Lod terrain is a real mess, i think you need to make new lod or replace bad parts - Not all windows are set with spawnflag 1 (so you cant get through the window when broken) you have to set this. - Not everything is made detail(you have to do this), and some walls are invisible, thats gone with vis compile. - Almost everything is textured and has caulk, for better performance. - worldspawn is set to yellow sunlight with lightyellow fog. so it looks nice. - The mill has some script parts so it rotates, but i lost the .scr for it. you can use the fan script on the .map site to fix it. > well Have Fun and make something nice:)

Stealth
The .bsp file is not included. Only the .map file (and some other files) is included. So if you want to play this map you have to compile it first from the .map file. The author autorizes any edits/updates to the file as long as credit is given to the author. Its supposed to be a fire-fight tdm map, but it does have some stealthness in it with a little amount of people. the spawns DO NOT work.

Mp Project1
The .bsp file is not included. Only the .map file (and some other files) is included. So if you want to play this map you have to compile it first from the .map file. The author autorizes any edits/updates to the file as long as credit is given to the author. once begun but not finished map of a partly destroyed town.

Hitlerhotel
The .bsp file is not included. Only the .map file (and some other files) is included. So if you want to play this map you have to compile it first from the .map file. The author autorizes any edits/updates to the file as long as credit is given to the author.

Dorf2
The .bsp file is not included. Only the .map file (and some other files) is included. So if you want to play this map you have to compile it first from the .map file. The author autorizes any edits/updates to the file as long as credit is given to the author. this is a not finished 2nd version of DORF. It was supposed to become a Team Deathmatch version, with one team starting in the bunkers and one outside the village. 2nd start is still in another map file truckride.map which is also included. Well, some ideas were used in CONTAINERZ (clone lab) and others were never finished and never will be...


Healthbooth
The .bsp file is not included. Only the .map file (and some other files) is included. So if you want to play this map you have to compile it first from the .map file. The author autorizes any edits/updates to the file as long as credit is given to the author. A "health booth" where u can fill up ur health

test_plants
The .bsp file is not included. Only the .map file (and some other files) is included. So if you want to play this map you have to compile it first from the .map file. The author autorizes any edits/updates to the file as long as credit is given to the author. A simple map containing a number of plants and grasses that move, and a modified canal_sludge water shader/texture.

Steamndrain
The .bsp file is not included. Only the .map file (and some other files) is included. So if you want to play this map you have to compile it first from the .map file. The author autorizes any edits/updates to the file as long as credit is given to the author. two little gadgets for ur next map?! steam coming from a gully and water flowing out of a drain tube both are used in dorf2, the unfinished story :))

Trap Room
The .bsp file is not included. Only the .map file (and some other files) is included. So if you want to play this map you have to compile it first from the .map file. The author autorizes any edits/updates to the file as long as credit is given to the author. This map (if you can even call it that), features a lockable room with a fake floor that swings open to reveal a nasty pit of spikes. I was just messing aorund when I made it, but its fun to lock people in the room and then make the floor drop from underneath them. I got the idea for the trap floor from tltrudes door map, and I also borrowed the scripting for the floor from that as well. Its not a very good example of construction; some of the walls are thin, but that can easily be fixed if someone wants to resize them. I suppose that if anyone ever wanted to look at an example of how to make a ridiculous booby trap, this would suffice.

Dm Chulak
The .MAP file is included in the pk3. This map does not load in AA, it does work in SH. Small map with 2 stargates that connect to each other.

Streetsofbakersfield
The .bsp file is not included. Only the .map file (and some other files) is included. So if you want to play this map you have to compile it first from the .map file. The author autorizes any edits/updates to the file as long as credit is given to the author.

Ub
When you try to join a team, the game will crash. The creator said he'd come back to SH to fix this, but it could take a while.

U-bahn
When you try to join a team, the game will crash. The creator said he'd come back to SH to fix this, but it could take a while.

Sniperdowntown
The map does load, but if you try to spawn, the game will crash. The creator said he would be coming back to SH and try and fix it, but it might take a while.
Snipercityreloaded
The map unfortunately does not load (neither in AA nor in SH). The creator was going to get back into SH and fix it, but could take some time.



VkoHCityFinal
The .MAP file is included within the pk3 file! 1 small texture bug on a building, besides that it looks bugfree.

Medal of Honor: Allied Assault Maps (MOHAA) — Custom Arenas & Classic Battlegrounds
Explore the world's most extensive archive of MOHAA custom maps, multiplayer battlegrounds, and singleplayer missions. Powered by the id Tech 3 engine (Quake III Arena) and created with Radiant, Medal of Honor: Allied Assault introduced some of the most memorable level design in tactical WWII shooters. MOH-DB hosts and preserves over 2,500 community-crafted maps spanning every competitive and cooperative game mode.
MOHAA Game Modes & Map Prefixes Explained
Objective Mode (OBJ)
The pinnacle of competitive MOHAA. Allies attempt to plant explosives, steal secret radar documents, or sabotage infrastructure while the Axis defends. Famous stock examples include V2 Rocket Facility (obj_team2), Omaha Beach (obj_team1), and The Hunt (obj_team4).
Deathmatch & TDM
Fast-paced arena combat with instant respawns and tactical weapon placements. Iconic maps like Stalingrad (mohdm6), Southern France (mohdm1), and Remagen (mohdm7) offer multi-level verticality, sniper towers, and close-quarters infantry corridors.
Freeze Tag (FT)
One of the most beloved multiplayer mod modes in MOHAA history. When a soldier is eliminated, they turn into a frozen ice block. Teammates must stand nearby to thaw and revive them. The round is won when an entire opposing team is frozen simultaneously.
Round-Based Elimination
Pure clan warfare without respawns or bomb objectives. Each player has only one life per round, making tactical corner-peeking, smoke grenades, callouts, and sound discipline vital. Widely played in European leagues like ClanBase, CAL, and ESL.
Stock Maps vs Custom MOHAA Maps
★ The 11 Legendary Stock Maps
When 2015, Inc. shipped Medal of Honor: Allied Assault in January 2002, the game included 11 multiplayer maps that permanently shaped tactical FPS design:
- Southern France
mohdm1 - Destroyed Village
mohdm2 - Remagen
mohdm3 - Crossroads
mohdm4 - Snowy Park
mohdm5 - Stalingrad
mohdm6 - Algiers
mohdm7 - Omaha Beach
obj_team1 - V2 Rocket Facility
obj_team2 - The Bridge
obj_team3 - The Hunt
obj_team4
⚡ 2,500+ Community Custom Maps
Community mappers extended the life of Medal of Honor for decades using MOHRadiant, GTKRadiant, and custom Moorish, European, and Pacific texture packs. Community creations include:
Console Commands & Map Installation
📥 How to Install Map .pk3 Files
- Download the custom map file from MOH-DB (usually packaged as
mapname.pk3). - Move the
.pk3file into your main game directory:C:\Program Files (x86)\EA GAMES\MOHAA\main\ - For Spearhead expansion maps, place files into
/mainta/; for Breakthrough, place them into/maintt/. - Launch Medal of Honor. Custom maps will automatically appear in your local Create Server list!
⌨️ Loading Maps via In-Game Console
Press the tilde key (~) to drop down the developer console, then run:
Frequently Asked Questions about MOHAA Custom Maps
To install custom MOHAA maps, download the .pk3 file and copy it into your game's /main/ directory (or /mainta/ for Spearhead, /maintt/ for Breakthrough). The map will immediately show up in your offline and multiplayer Create Server map rotation list.