
MOHAA Custom Maps & Levels (Medal of Honor Allied Assault)
Experience new battlefields and scenarios with these expertly crafted custom maps for Medal of Honor: Allied Assault.
2528 Maps Found

Beanstalk
A fun map, every object is way bigger than you. There are some fun gravity bonusses. There is 1 texture bug in the house.

Campbellville First Release
This map has a few texture bugs (3 as far as I could detect). It's fun to figure out how to get on the roofs and you can walk from room to roof all over the map.

Thetoyroom
This map has been made for Spearhead. An AA version is available on this website as well! A fun toy map, all objects are huge, making it look like you're just a toy yourself. (Similar to maps as Toysoldiers, Lego, Liliput etc.). This map als is a tribute to many clans / communities that helped the author and MOHAA itself over the years (Look at the toyblocks to see what I'm talking about).

Mw Dock
Review by: Mj The Dry Docks I believe this map has not had its fair say/play. As a part of a mod, its plays are sadly limited. For all of you whom have not played the Modern Warfare mod, you have seriously missed out. I'll let the map speak for itself; Read on! Presentation / Technical This map looks the part. The Docks look like docks, the grotty surburbia looks just that, grotty in the best possible way. Features I really picked up on, were such like: roadsigns, shop signs, technical boat drawings, the generators, the tyre shop, and the list could go on! Also, the custom models used were fantastic! Only one big glitch with texturing I found, was inside reflective windows that didn't cover up the wood on the other side and were a little too clear in the vision of snowy plains and trees that I failed to see on the opposite wall! But for a map this large and complex; I'm highly suprised to find only one error. Well done, Great marks! Oh, and the second map with a bird circling I've reviewed today. Except this one swoops too... Great touch! I loved strolling around the map, everything was varied whilst still fitting in; 'conformist variability'. It certainly worked wonders to add to the natural feel of the map. Some absolutely amazing details going down; The boats especially made me stare. Generators, tactically placed sheet metal and such, all worked wonders for 'the effect'. A lesser mapper would have sure crumpled under the pressure of building something so complex; this was pulled off perfectly. A few areas of lessened FPS on my old machine but nevertheless; Good marks. Not just structurally and texturally wonderful, but also auditorily great. Sea effects, gulls, wind, all one would expect to naturally find at the docks, and also the man made noises like the generators and fog-horns at sea (on a sunny day? Never mind, it sounded good!) All the sounds came together in a quiet subtle blend which had a great effect for the natural feel of this map! Top marks! Due to a certain room in this map, I am led to believe this map has no ambientlight at all. Which I find, for such a well lit map, very impressive! Light sources came together well to create a dingy effect in some places, and a lively effect in others. No real great lighting effects stood out, but as practical and atmostpheric lighting goes, top notch. A highly creative, well themed and beautifully scripted map. That is hard to elaborate on as that says it all, so for technical, I'll leave it at that! Playability / Game Flaws Having played countless games of Modern Warfare in the past, I can say with assurance this map is a popular favourite. Having played this map therefore alot, I can also say with assurance, this map is truly, highly, fun. The routes are great, and the objectives! Wow, just the feel of driving the fork-lift with a nuke, being able to choose the route the van travels, the way the spawns advance with the teams; scripting of infinite artistry. Conclusion A wonderfully scripted, beautifully crafted map. Its worth downloading Modern Warfare for, infact! Sometimes it size and complexity can work against it, however, as it is easy to get lost with few players playing. Great fun, Well done S.C. and jv_map!

Mw Docknight
Modern Warfare "Dock Night" is included in the Modern warfare Total Conversion pack. Please See overview of the Modern Warfare Pack here http://www.mohaaaa.co.uk/AAAAMOHAA/content/modern-warfare The Map is medium sized based in a dock town. The main battle areas are on the streets, some multi level areas on roofs but not many - This map is more ground based map ideal for team match. A couple of internal building areas plenty of street cover from static vehicles and containers.

Mw Docksunset
Modern Warfare "Dock Sunset" is included in the Modern warfare Total Conversion pack. Please See overview of the Modern Warfare Pack here http://www.mohaaaa.co.uk/AAAAMOHAA/content/modern-warfare The Map is large sized based in a dock. The main battle areas are both internal and external, from dock buildings and alleys to ships and warehouses. Also water based area by main dock. Many multi level areas on roofs a snipers paradise but also amazing ground area battles. This map is very large and you can get lost !! There are also duct / tunnels - many of the buildings have multiple entry exits so you never know which way the enemy is coming. A truly excellent map !!!








Lavalleedm
Very few small texture bugs on signs. Not gameplay damaging.

Afrikan Assault
This map has a few small texture bugs, it does not affect the gameplay though. (In SH there are no texture bugs!)

Alpinestrike
This map has 2 very small texture bugs with 2 doors. It does not affect the gameplay in any way though. (Texture bugs remain in SH as well.)

Mountains
This map will load in AA but it will have some big texture bugs. It works perfectly in SH. The name of the map is kind of misleading, as holland has no mountains the map is actually flat.

Pointer
A map where you are able to test out rockets/fireworks. If you click a button they will launch and explode in the air, which will deliver fireworks in the sky. Creator: A new item has been added to your inventory! With this tutorial map you can add a pointer for selecting buttons on any control panel. It uses trigger_clickitem for the buttons, and they can be very close together. The map has panels for a four story elevator, a touchtone phone on which you can dial numbers, and a fireworks rocket launcher for five rockets (they respawn). There is also a lighthouse with a cuttoff switch, but it does not use the pointer. There are a couple of new things too, like a new breakable window and a shiny silver texture.

Train Test
A map designed to test out a moving train on a high rails. It's surrounding a castle with water, a boat and a castle bridge.

Mp Stalingrad1942 Dm
This map will load in AA but it misses A LOT of textures, thus really only playable in Spearhead. This is not the same Stalingrad 1942 as on AA.
Medal of Honor: Allied Assault Maps (MOHAA) — Custom Arenas & Classic Battlegrounds
Explore the world's most extensive archive of MOHAA custom maps, multiplayer battlegrounds, and singleplayer missions. Powered by the id Tech 3 engine (Quake III Arena) and created with Radiant, Medal of Honor: Allied Assault introduced some of the most memorable level design in tactical WWII shooters. MOH-DB hosts and preserves over 2,500 community-crafted maps spanning every competitive and cooperative game mode.
MOHAA Game Modes & Map Prefixes Explained
Objective Mode (OBJ)
The pinnacle of competitive MOHAA. Allies attempt to plant explosives, steal secret radar documents, or sabotage infrastructure while the Axis defends. Famous stock examples include V2 Rocket Facility (obj_team2), Omaha Beach (obj_team1), and The Hunt (obj_team4).
Deathmatch & TDM
Fast-paced arena combat with instant respawns and tactical weapon placements. Iconic maps like Stalingrad (mohdm6), Southern France (mohdm1), and Remagen (mohdm7) offer multi-level verticality, sniper towers, and close-quarters infantry corridors.
Freeze Tag (FT)
One of the most beloved multiplayer mod modes in MOHAA history. When a soldier is eliminated, they turn into a frozen ice block. Teammates must stand nearby to thaw and revive them. The round is won when an entire opposing team is frozen simultaneously.
Round-Based Elimination
Pure clan warfare without respawns or bomb objectives. Each player has only one life per round, making tactical corner-peeking, smoke grenades, callouts, and sound discipline vital. Widely played in European leagues like ClanBase, CAL, and ESL.
Stock Maps vs Custom MOHAA Maps
★ The 11 Legendary Stock Maps
When 2015, Inc. shipped Medal of Honor: Allied Assault in January 2002, the game included 11 multiplayer maps that permanently shaped tactical FPS design:
- Southern France
mohdm1 - Destroyed Village
mohdm2 - Remagen
mohdm3 - Crossroads
mohdm4 - Snowy Park
mohdm5 - Stalingrad
mohdm6 - Algiers
mohdm7 - Omaha Beach
obj_team1 - V2 Rocket Facility
obj_team2 - The Bridge
obj_team3 - The Hunt
obj_team4
⚡ 2,500+ Community Custom Maps
Community mappers extended the life of Medal of Honor for decades using MOHRadiant, GTKRadiant, and custom Moorish, European, and Pacific texture packs. Community creations include:
Console Commands & Map Installation
📥 How to Install Map .pk3 Files
- Download the custom map file from MOH-DB (usually packaged as
mapname.pk3). - Move the
.pk3file into your main game directory:C:\Program Files (x86)\EA GAMES\MOHAA\main\ - For Spearhead expansion maps, place files into
/mainta/; for Breakthrough, place them into/maintt/. - Launch Medal of Honor. Custom maps will automatically appear in your local Create Server list!
⌨️ Loading Maps via In-Game Console
Press the tilde key (~) to drop down the developer console, then run:
Frequently Asked Questions about MOHAA Custom Maps
To install custom MOHAA maps, download the .pk3 file and copy it into your game's /main/ directory (or /mainta/ for Spearhead, /maintt/ for Breakthrough). The map will immediately show up in your offline and multiplayer Create Server map rotation list.