
MOHAA Custom Maps & Levels (Medal of Honor Allied Assault)
Experience new battlefields and scenarios with these expertly crafted custom maps for Medal of Honor: Allied Assault.
2528 Maps Found




Mohdm8
Medal of Honor Allied Assault Reloaded http://www.MoHReloaded.com/ The Manor [mohdm8] (Free-For-All/Team-Match/Round-Based-Match) Version: 3.0.1 Architecture: Ned/Steve Rebuilded: SNake and lots of help from Seere Scripting: Ned and lots of help from Zied INSTALL: Just drag the Reloaded-TheManor.pk3 in the Mohaa/main folder. UPDATE:3.0.1 - Fixed Leafgroup Bug At The Beginning of Spawn; Invisible Underground Layer To Avoid People From Going Under The Map.


Industrial
Just an industrial site of several industries in the one compound. Made for Allied Assault so it should also be compatible with the expansions. Install to your MOHAA\main Almost everything is climbable. I hope you like it.

Project Void V1
From Read Me File in pk3: Welcome to a realm of mystery and darkness! The mystical expanse known as "The Void" has been uncovered by the efforts of those searching for the legendary realm within the MoH World. Was the Void a creation of man? Or perhaps something deeper, and more sinister only recently uncovered by scientific efforts. Boot up your game and open up Project Void to find out! This is my 5th map project, and an idea inspired by the stock map "void" which can be accessed on all MoH games as a black / empty cube through the maplist. On my server The Forgotten Battalion we made this dark cube into a fun kill space for a small number of players by adding more spawns and outlining the edges of the void with green func beams. This gave me the idea to make a larger map under the same premise of a dark area with colored func beams outlining the details. It is an abstract idea so the map might not suit everyone, but I think it is a fun concept and was cool to expand on our clan's inside joke/area. Due to issues with apparently running into a "limit" with func beams, the map is rather small and will likely work best for 4 - 12 players. Spawns for up to 24 players are added however. Other issues regarding crashes and the dreaded "bad command byte" error may also linger, so newer versions beyond 1.0 may eventually be created. Special thanks to Le Mouton Noir, (Sheep) for drawing the scientific posters for the lab spawn points. -----NOTICES----- **IMPORTANT** **THE MAP MUST HAVE BEAMMAKER.SCR TO WORK, AND THE MAP SCR SHOULD NOT BE TAMPERED WITH EITHER** 24 TDM Spawns (12 Allied & 12 Axis) 18 FFA Spawns Known Errors: - If ran on a server (tested on SH so far) and there are more than 4 players, others will not be able to connect if not already on the server and will get the "Bad Command Byte Error". However if players are already on the server, then when Project Void is loaded or switched to via rotation, no one is booted. - Map will not run on BT LAN Games, Bad Command Byte Error from func beams (however, map seems to run in AA & SH LAN games just fine) - Map will run in AA and SH Single Player, but not on BT Single Player (Out of Date Entities Error on BT) - The Shadow (William Davis) If you have any questions or could contribute to fixing the listed errors above, contact us via email at tfbclan001@gmail.com //or visit\\ www.tfb-clan.jigsy.com e.e
e1l1 Tank battle in Kasserin pass v1.0
fixed version with tank Mgs BT only, fully serverside 10 drivable and respawning tanks playable in FFA and TDM. Based on SP map e1L1.

Mw Nasiriya
Modern Warfare "Dock Sunset" is included in the Modern warfare Total Conversion pack. Please See overview of the Modern Warfare Pack here http://www.mohaaaa.co.uk/AAAAMOHAA/content/modern-warfare The Map is large sized based in village with desert areas - The main battle areas are both internal and external, from back streets to roof tops and buildings and alleys. Many multi level areas on roofs and buildings for snipers but also excellent long and close ground area battles. This map is very large and you will always need to be watching your 6. Very well laid out map.



Mp Kiel Dm
This map has been made for Spearhead. It will work on AA as well, with some texture glitches.




Cherbourg-day-obj
Long Railway based map - Large outside area also multiple inside building action on multi levels - Objective based bombs. Very Good map for Snipers

Motleys Castle
This map contains a castle that I created for a good laugh and one of the Clan Members, Motleycristo featuring his favorite things. The map includes a castle with features such as a lab (run by clan members Le Mouton Noir & Moo, a garage, throne room, library, dining hall, and pool. There are also a few hidden rooms, passages, and features. I want to thank the people at xNull and AAAA for their help and guidance, especially AccadaccA and Shadow (Brian) for testing my map for errors/bugs/exploits. Credit is also due to my friend and fellow clan member Le Mouton Noir for providing many of the drawing included in the lab section of the map. **NOTICE** This version is designed for gameplay in SH/BT. This means that AA players will experience bugs with certain textures. I am releasing a version separately for AA that will not have texture bugs. - The Shadow (William Davis) If you have any questions or would like to contact us email us at tfbclan001@gmail.com or visit www.tfb-clan.jigsy.com e.e

Motleys Castle Aa
This map contains a castle that I created for a good laugh and one of the Clan Members, Motleycristo featuring his favorite things. The map includes a castle with features such as a lab (run by clan members Le Mouton Noir & Moo, a garage, throne room, library, dining hall, and pool. There are also a few hidden rooms, passages, and features. I want to thank the people at xNull and AAAA for their help and guidance, especially AccadaccA and Shadow (Brian) for testing my map for errors/bugs/exploits. Credit is also due to my friend and fellow clan member Le Mouton Noir for providing many of the drawings included in the lab section of the map. **NOTICE** This version is designed for gameplay in Allied Assault (AA). This means that SH/BT players will experience bugs with certain textures. I am releasing a version separately for Spearhead/Breakthrough that will not have texture bugs. - The Shadow (William Davis) If you have any questions or would like to contact us email us at tfbclan001@gmail.com or visit www.tfb-clan.jigsy.com e.e


Bs
Broken Silence map with minor improvements / edits made by the .:[LSE]:. Clan.
Medal of Honor: Allied Assault Maps (MOHAA) — Custom Arenas & Classic Battlegrounds
Explore the world's most extensive archive of MOHAA custom maps, multiplayer battlegrounds, and singleplayer missions. Powered by the id Tech 3 engine (Quake III Arena) and created with Radiant, Medal of Honor: Allied Assault introduced some of the most memorable level design in tactical WWII shooters. MOH-DB hosts and preserves over 2,500 community-crafted maps spanning every competitive and cooperative game mode.
MOHAA Game Modes & Map Prefixes Explained
Objective Mode (OBJ)
The pinnacle of competitive MOHAA. Allies attempt to plant explosives, steal secret radar documents, or sabotage infrastructure while the Axis defends. Famous stock examples include V2 Rocket Facility (obj_team2), Omaha Beach (obj_team1), and The Hunt (obj_team4).
Deathmatch & TDM
Fast-paced arena combat with instant respawns and tactical weapon placements. Iconic maps like Stalingrad (mohdm6), Southern France (mohdm1), and Remagen (mohdm7) offer multi-level verticality, sniper towers, and close-quarters infantry corridors.
Freeze Tag (FT)
One of the most beloved multiplayer mod modes in MOHAA history. When a soldier is eliminated, they turn into a frozen ice block. Teammates must stand nearby to thaw and revive them. The round is won when an entire opposing team is frozen simultaneously.
Round-Based Elimination
Pure clan warfare without respawns or bomb objectives. Each player has only one life per round, making tactical corner-peeking, smoke grenades, callouts, and sound discipline vital. Widely played in European leagues like ClanBase, CAL, and ESL.
Stock Maps vs Custom MOHAA Maps
★ The 11 Legendary Stock Maps
When 2015, Inc. shipped Medal of Honor: Allied Assault in January 2002, the game included 11 multiplayer maps that permanently shaped tactical FPS design:
- Southern France
mohdm1 - Destroyed Village
mohdm2 - Remagen
mohdm3 - Crossroads
mohdm4 - Snowy Park
mohdm5 - Stalingrad
mohdm6 - Algiers
mohdm7 - Omaha Beach
obj_team1 - V2 Rocket Facility
obj_team2 - The Bridge
obj_team3 - The Hunt
obj_team4
⚡ 2,500+ Community Custom Maps
Community mappers extended the life of Medal of Honor for decades using MOHRadiant, GTKRadiant, and custom Moorish, European, and Pacific texture packs. Community creations include:
Console Commands & Map Installation
📥 How to Install Map .pk3 Files
- Download the custom map file from MOH-DB (usually packaged as
mapname.pk3). - Move the
.pk3file into your main game directory:C:\Program Files (x86)\EA GAMES\MOHAA\main\ - For Spearhead expansion maps, place files into
/mainta/; for Breakthrough, place them into/maintt/. - Launch Medal of Honor. Custom maps will automatically appear in your local Create Server list!
⌨️ Loading Maps via In-Game Console
Press the tilde key (~) to drop down the developer console, then run:
Frequently Asked Questions about MOHAA Custom Maps
To install custom MOHAA maps, download the .pk3 file and copy it into your game's /main/ directory (or /mainta/ for Spearhead, /maintt/ for Breakthrough). The map will immediately show up in your offline and multiplayer Create Server map rotation list.