Maps Hero

MOHAA Custom Maps & Levels (Medal of Honor Allied Assault)

Experience new battlefields and scenarios with these expertly crafted custom maps for Medal of Honor: Allied Assault.

2528 Maps Found

Armyhouse
MOHAA
Unknown
Area51
MOHAA
Unknown
Remote Village
MOHAA
Unknown
Mohdm8
MOHAA
Unknown
Harbor
MOHAA
Unknown
Industrial
MOHAA
Unknown
Project Void V1
MOHAA
Unknown
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<T|F|B>The Shadow09/09/2020

Project Void V1

From Read Me File in pk3: Welcome to a realm of mystery and darkness! The mystical expanse known as "The Void" has been uncovered by the efforts of those searching for the legendary realm within the MoH World. Was the Void a creation of man? Or perhaps something deeper, and more sinister only recently uncovered by scientific efforts. Boot up your game and open up Project Void to find out! This is my 5th map project, and an idea inspired by the stock map "void" which can be accessed on all MoH games as a black / empty cube through the maplist. On my server The Forgotten Battalion we made this dark cube into a fun kill space for a small number of players by adding more spawns and outlining the edges of the void with green func beams. This gave me the idea to make a larger map under the same premise of a dark area with colored func beams outlining the details. It is an abstract idea so the map might not suit everyone, but I think it is a fun concept and was cool to expand on our clan's inside joke/area. Due to issues with apparently running into a "limit" with func beams, the map is rather small and will likely work best for 4 - 12 players. Spawns for up to 24 players are added however. Other issues regarding crashes and the dreaded "bad command byte" error may also linger, so newer versions beyond 1.0 may eventually be created. Special thanks to Le Mouton Noir, (Sheep) for drawing the scientific posters for the lab spawn points. -----NOTICES----- **IMPORTANT** **THE MAP MUST HAVE BEAMMAKER.SCR TO WORK, AND THE MAP SCR SHOULD NOT BE TAMPERED WITH EITHER** 24 TDM Spawns (12 Allied & 12 Axis) 18 FFA Spawns Known Errors: - If ran on a server (tested on SH so far) and there are more than 4 players, others will not be able to connect if not already on the server and will get the "Bad Command Byte Error". However if players are already on the server, then when Project Void is loaded or switched to via rotation, no one is booted. - Map will not run on BT LAN Games, Bad Command Byte Error from func beams (however, map seems to run in AA & SH LAN games just fine) - Map will run in AA and SH Single Player, but not on BT Single Player (Out of Date Entities Error on BT) - The Shadow (William Davis) If you have any questions or could contribute to fixing the listed errors above, contact us via email at tfbclan001@gmail.com //or visit\\ www.tfb-clan.jigsy.com e.e

Battleground Map (.PK3)
MOHAA
Unknown
Mw Nasiriya
MOHAA
Total conversion
Beachobj
MOHAA
Unknown
11thflotilla
MOHAA
Unknown
Mp Kiel Dm
MOHAA
Unknown
Cubensis
MOHAA
Unknown
Go
MOHAA
Unknown
Monastery
MOHAA
Unknown
Cherbourg-day-obj
MOHAA
Freeze Tag
Motleys Castle
MOHAA
Unknown
Motleys Castle Aa
MOHAA
Unknown
Swordbeach
MOHAA
Unknown
Bs
MOHAA
Unknown
Community Guide & Map Archive

Medal of Honor: Allied Assault Maps (MOHAA) — Custom Arenas & Classic Battlegrounds

Explore the world's most extensive archive of MOHAA custom maps, multiplayer battlegrounds, and singleplayer missions. Powered by the id Tech 3 engine (Quake III Arena) and created with Radiant, Medal of Honor: Allied Assault introduced some of the most memorable level design in tactical WWII shooters. MOH-DB hosts and preserves over 2,500 community-crafted maps spanning every competitive and cooperative game mode.

MOHAA Game Modes & Map Prefixes Explained

obj_*

Objective Mode (OBJ)

The pinnacle of competitive MOHAA. Allies attempt to plant explosives, steal secret radar documents, or sabotage infrastructure while the Axis defends. Famous stock examples include V2 Rocket Facility (obj_team2), Omaha Beach (obj_team1), and The Hunt (obj_team4).

Round-based • Search & Destroy
mohdm_*

Deathmatch & TDM

Fast-paced arena combat with instant respawns and tactical weapon placements. Iconic maps like Stalingrad (mohdm6), Southern France (mohdm1), and Remagen (mohdm7) offer multi-level verticality, sniper towers, and close-quarters infantry corridors.

FFA • Team Deathmatch
ft_*

Freeze Tag (FT)

One of the most beloved multiplayer mod modes in MOHAA history. When a soldier is eliminated, they turn into a frozen ice block. Teammates must stand nearby to thaw and revive them. The round is won when an entire opposing team is frozen simultaneously.

Community Mod • Team Revives
round_*

Round-Based Elimination

Pure clan warfare without respawns or bomb objectives. Each player has only one life per round, making tactical corner-peeking, smoke grenades, callouts, and sound discipline vital. Widely played in European leagues like ClanBase, CAL, and ESL.

ClanBase & CAL • One-Life Combat

Stock Maps vs Custom MOHAA Maps

The 11 Legendary Stock Maps

When 2015, Inc. shipped Medal of Honor: Allied Assault in January 2002, the game included 11 multiplayer maps that permanently shaped tactical FPS design:

  • Southern Francemohdm1
  • Destroyed Villagemohdm2
  • Remagenmohdm3
  • Crossroadsmohdm4
  • Snowy Parkmohdm5
  • Stalingradmohdm6
  • Algiersmohdm7
  • Omaha Beachobj_team1
  • V2 Rocket Facilityobj_team2
  • The Bridgeobj_team3
  • The Huntobj_team4

2,500+ Community Custom Maps

Community mappers extended the life of Medal of Honor for decades using MOHRadiant, GTKRadiant, and custom Moorish, European, and Pacific texture packs. Community creations include:

Cinematic Historical Remakes: Winter Ardennes trench warfare, Carentan urban streets, Bastogne forest defenses, and Berlin Reichstag assaults inspired by classic cinema and real combat archives.
Sniper Arenas & Aim Maps: Open sniper plateaus, symmetrical training compounds, and Kar98k / Springfield only duel fields engineered specifically for ladder matches.
Expansive Realism Missions: Full-scale objective maps featuring dynamic ambient weather (rain, blizzard, night fog), custom interactive doors, drivable armor, and cinematic scripted events.

Console Commands & Map Installation

📥 How to Install Map .pk3 Files

  1. Download the custom map file from MOH-DB (usually packaged as mapname.pk3).
  2. Move the .pk3 file into your main game directory:
    C:\Program Files (x86)\EA GAMES\MOHAA\main\
  3. For Spearhead expansion maps, place files into /mainta/; for Breakthrough, place them into /maintt/.
  4. Launch Medal of Honor. Custom maps will automatically appear in your local Create Server list!

⌨️ Loading Maps via In-Game Console

Press the tilde key (~) to drop down the developer console, then run:

map <mapname>e.g. map obj_team2 or map mohdm6
restartRestarts the active map & resets scores
set sv_pure 0Allows modified custom textures on server
rcon <password> map <mapname>Changes map remotely on dedicated server

Frequently Asked Questions about MOHAA Custom Maps

To install custom MOHAA maps, download the .pk3 file and copy it into your game's /main/ directory (or /mainta/ for Spearhead, /maintt/ for Breakthrough). The map will immediately show up in your offline and multiplayer Create Server map rotation list.