Maps Hero

MOHAA Custom Maps & Levels (Medal of Honor Allied Assault)

Experience new battlefields and scenarios with these expertly crafted custom maps for Medal of Honor: Allied Assault.

2528 Maps Found

test_winter3
MOHAA
Unknown
M
MANSTEIN17/12/2012

test_winter3

External Review by: Stef Méganck Review: I have no info about this one graciously send by Alexander and it was certainly a good surpise. You aim is to run through a snow village on a fogy afternoon in order to find the SS commander and kill him. Design is well put together with some great touch in layout and architecture, we can complain a little about those textured vegetation walls that are directing our travel but this is for me a minor issue regarding to the general layout of this map. At first you will discover a well detailed farm with good architecture and interesting texture attention (even if some room didn't get some element of detail), the road is also well made in a not flat layout, after the forest is a little bit more appoximative, but the train bridge and the two rail wagons add something really important in a map: the depth. Gameplay is what we are looking for, perhaps not enough challenging but enemies placement are well done; there is, even if the map isn't huge, a lot of corner to explore with no bad surprise...the single objective will make you reach to end of the map quite fast, this will complete your enjoyment abruptly when the officer is killed... In conclusion: through it's minor flaws and abrupt end it's easy to recognise that this map was never totlally finished, this is a shame regarding the quality that was put in this one...it's certainly a recommanded one and if you don't take attention to it's flaws you will enjoy this one that could be a interesting MP map too thorugh it's different location and tiny size

test_sp_secret
MOHAA
Unknown
test_lonesniper
MOHAA
Unknown
M
Mark Corby27/12/2012

test_lonesniper

External Review by: Stef Méganck Review: I didn't find any info about this one kindly send by shurr (who I cannot thanks enough for the bunch of information and file he sended to me). This one is certainly not from great quality but it certainly provide a thaught experience full of frustrating moment since you're alone again a quite important (more than 100) german squadron. Design is quite basic to even poor, there is a huge terrain generation where the author put some walls, houses, trees and additional features. All this putting correctly together but with no access to house no real textur alignement...There is no real objectif except to defreat all members of this german squadron this event is taking place on a bad rainy day... Gameplay is really the only thing to bother with and you should make some tactics to progress without having to much frustration each time you die...because you will certainly, more than once. There is nearly no health and even if you have full ammo in your sniper rifle, I really recommand you to pick up the enemies weapons if you can. Enemy placement is dramaticly good with some respawn in your back at time and they have, most of them, also a huge ability to shot you with a huge efficiency. If this is your kind of challenge in gameplay you will be certainly happy with this one and the over 140 german that need to R.I.P. In conclusion: This type of gameplay is certainly not my cup of tea and since i'm more taking attention to the general layout and design than to some frustrating gameplay, I won't reserve a good rating for this one, I'm pretty sure that some here will like it, that's why I intend to finish it and post it at the WWspmapcorner.

test_churchcrookham2
MOHAA
Unknown
M
Mj27/12/2012

test_churchcrookham2

External Review by: Stef Méganck Review: I didn't find any info it's a classic well put together mission! There is a single objective to retrieve documents, to succeed in it, you will need to fight and travel a lot in a coutnry yard full of well designed locations from some house to bunker with at the end a destroyed village. Design is directly quite impressive except the way you progression is oriented (bushes walls) the design is quite imaginative on a starting summer night on a not simply flat terrain you will need to progress with sometime help of your squad...enemies awaits you everywhere from a bunker to a house and even more. It's visually good and enjoyable to provide what we all are looking for :' and after the next corner what will I face' except some sky texture problem, that seems to disepear sometime, I didn't encounter any problem or missmatch. Gameplay is perfrectly put together through enemy placement and entities...it will provide some challenge through a quite big amount of fight spread over all the visited location, weapons and health need to be picked up from killed enemies so it's better to not take to much time to progress in order to prevent items to disapears. Everything is well balance and help, even if limited from squad mate add certainly a good point to this small mission In conclusion: Even if I still didn't play a lot of mission for MOHAA this was will certianly be classified in the good ones. Through a well put together design and architecture, enhanced by an enjoyable gameplay this is, for shure, a recommanded one

Dk Boneyard
MOHAA
Unknown
Greek Village
MOHAA
Unknown
t2l1
MOHAA
Unknown
Place De Ville
MOHAA
Bot Addon
test_cr45_hq
MOHAA
Unknown
Depot1-15
MOHAA
Unknown
Battleground Map (.PK3)
MOHAA
Unknown
Dmdutchvil
MOHAA
Unknown
Hunt-2-v21
MOHAA
Unknown
Hunt-2-v22
MOHAA
Unknown
Closecombat
MOHAA
Unknown
Kingbash
MOHAA
Bash Only
Obj Jam2 Ebensee
MOHAA
Unknown
Mw Miamiheat
MOHAA
Total conversion
Mw Miamiheatnight
MOHAA
Total conversion
Objhitp05
MOHAA
Total conversion
Community Guide & Map Archive

Medal of Honor: Allied Assault Maps (MOHAA) — Custom Arenas & Classic Battlegrounds

Explore the world's most extensive archive of MOHAA custom maps, multiplayer battlegrounds, and singleplayer missions. Powered by the id Tech 3 engine (Quake III Arena) and created with Radiant, Medal of Honor: Allied Assault introduced some of the most memorable level design in tactical WWII shooters. MOH-DB hosts and preserves over 2,500 community-crafted maps spanning every competitive and cooperative game mode.

MOHAA Game Modes & Map Prefixes Explained

obj_*

Objective Mode (OBJ)

The pinnacle of competitive MOHAA. Allies attempt to plant explosives, steal secret radar documents, or sabotage infrastructure while the Axis defends. Famous stock examples include V2 Rocket Facility (obj_team2), Omaha Beach (obj_team1), and The Hunt (obj_team4).

Round-based • Search & Destroy
mohdm_*

Deathmatch & TDM

Fast-paced arena combat with instant respawns and tactical weapon placements. Iconic maps like Stalingrad (mohdm6), Southern France (mohdm1), and Remagen (mohdm7) offer multi-level verticality, sniper towers, and close-quarters infantry corridors.

FFA • Team Deathmatch
ft_*

Freeze Tag (FT)

One of the most beloved multiplayer mod modes in MOHAA history. When a soldier is eliminated, they turn into a frozen ice block. Teammates must stand nearby to thaw and revive them. The round is won when an entire opposing team is frozen simultaneously.

Community Mod • Team Revives
round_*

Round-Based Elimination

Pure clan warfare without respawns or bomb objectives. Each player has only one life per round, making tactical corner-peeking, smoke grenades, callouts, and sound discipline vital. Widely played in European leagues like ClanBase, CAL, and ESL.

ClanBase & CAL • One-Life Combat

Stock Maps vs Custom MOHAA Maps

The 11 Legendary Stock Maps

When 2015, Inc. shipped Medal of Honor: Allied Assault in January 2002, the game included 11 multiplayer maps that permanently shaped tactical FPS design:

  • Southern Francemohdm1
  • Destroyed Villagemohdm2
  • Remagenmohdm3
  • Crossroadsmohdm4
  • Snowy Parkmohdm5
  • Stalingradmohdm6
  • Algiersmohdm7
  • Omaha Beachobj_team1
  • V2 Rocket Facilityobj_team2
  • The Bridgeobj_team3
  • The Huntobj_team4

2,500+ Community Custom Maps

Community mappers extended the life of Medal of Honor for decades using MOHRadiant, GTKRadiant, and custom Moorish, European, and Pacific texture packs. Community creations include:

Cinematic Historical Remakes: Winter Ardennes trench warfare, Carentan urban streets, Bastogne forest defenses, and Berlin Reichstag assaults inspired by classic cinema and real combat archives.
Sniper Arenas & Aim Maps: Open sniper plateaus, symmetrical training compounds, and Kar98k / Springfield only duel fields engineered specifically for ladder matches.
Expansive Realism Missions: Full-scale objective maps featuring dynamic ambient weather (rain, blizzard, night fog), custom interactive doors, drivable armor, and cinematic scripted events.

Console Commands & Map Installation

📥 How to Install Map .pk3 Files

  1. Download the custom map file from MOH-DB (usually packaged as mapname.pk3).
  2. Move the .pk3 file into your main game directory:
    C:\Program Files (x86)\EA GAMES\MOHAA\main\
  3. For Spearhead expansion maps, place files into /mainta/; for Breakthrough, place them into /maintt/.
  4. Launch Medal of Honor. Custom maps will automatically appear in your local Create Server list!

⌨️ Loading Maps via In-Game Console

Press the tilde key (~) to drop down the developer console, then run:

map <mapname>e.g. map obj_team2 or map mohdm6
restartRestarts the active map & resets scores
set sv_pure 0Allows modified custom textures on server
rcon <password> map <mapname>Changes map remotely on dedicated server

Frequently Asked Questions about MOHAA Custom Maps

To install custom MOHAA maps, download the .pk3 file and copy it into your game's /main/ directory (or /mainta/ for Spearhead, /maintt/ for Breakthrough). The map will immediately show up in your offline and multiplayer Create Server map rotation list.