Back to Mod List
Weapon Shop Mod v30
Map

Weapon Shop Mod v30

Creator

Purple Elephant1au

Version

N/A

Game Type

MOHAA

Reborn Compatible

Unknown

Description

Its works by spawning crates ( or you choose the model ) and they act as a shop which you can buy weapons off. At the cost of kills You can place multiple crates around a map to use, Plays go up to them Press [USE] and they will get a menu like hud on the right hand side with an option of each weapon Navigate Using Lean keys ( V3) Leaving the area will cause shop to close. if spawn event is used , ie level.giveback = 1 , players start with pistol , if not , they start with any weapon If they buy a weapon they already bought , they get ammo as the same price Has different settings , each can be changed via the weaponshop/weapon_shop_settings.txt [b]Updated for version 2[/b] Code: ///////////////////////----------------------------------------------------------//////////////////////////// level.rifle = 10 /// Cost For a rifle level.sniper = 20 /// Cost For a Sniper level.smg = 30 /// Cost For a SMG level.mg = 40 /// Cost For a MG level.shotgun = 70 /// Cost For a Shotgun level.rocket = 50 /// Cost For a Rocket ////////////////////////// level.pistol_ammo_cost = 1 ///Cost of Pistol ammo level.pistol_ammo_amount = 10 /// Amount of Pistol ammo they get level.rifle_ammo_cost = 5 ///Cost of Rifle ammo level.rifle_ammo_amount = 20 /// Amount of Rifle ammo they get level.smg_ammo_cost = 10 ///Cost of SMG ammo level.smg_ammo_amount = 40 /// Amount of SMG ammo they get level.mg_ammo_cost = 20 ///Cost of MG ammo level.mg_ammo_amount = 80 /// Amount of MG ammo they get level.grenade_cost = 10 ///Cost of Grenades level.grenade_amount = 3 level.rocket_ammo_cost = 20 ///Cost of Rocket ammo level.rocket_ammo_amount = 4 /// Amount of Rocket ammo they get level.shotgun_ammo_cost = 20 ///Cost of Shotgun ammo level.shotgun_ammo_amount = 25 /// Amount of Shotgun ammo they get ////////////////////////// level.shealcost = 10 ///Cost of Small Health level.shealamount = 20 /// Amount of Health they get for Small level.mhealcost = 20 ///Cost of Medium Health level.mhealamount = 40 /// Amount of Health they get for Medium level.lhealcost = 30 ///Cost of Large Health level.lhealamount = 90 /// Amount of Health they get for Large ////////////////////// level.radius = 150 /// Sets the radius of the shop area , if a player leaves it closes level.giveback = 1 /// Whether or not to give the player their bought weapons back when they spawn level.model = "static/worktable.tik" /// Model of the shop level.shopcolor = "purple" /// Colors include Purple , Blue , Green , Red , White ////////////////////////////////////////////////////////////////////////////////////////////////////////////// level.test = 0 /// Used for testing , displays iprints and a crate to add kills near normal crate Make 0 to turn testing off level.testmodel = "static/nazi_crate.tik" /// Model of the testing box ///////////////////////----------------------------------------------------------//////////////////////////// [b]Readme.txt Updated Version 2[/b] Code: /* //////////////////////////////////////////////////////////////////////////////////////////////////////////// Weapon Shop Mod - By Purple Elephant Version 2 04/05/2013 Updates from v1: Added More menus for health and ammo rainbow color added A hud telling players to press USE to access shop changed crate to table added static models to top of the table in an array ------------------------------------------------------------------------------------------------- Requires: --------- Reborn patch ( latest ) >>> http://www.x-null.net Used for TDM or FFA games ( not objective ) Note: ------- Uses Reborn Events - keypress - disconnect Also Can use - connected - spawn Depending on settings Uses ihuddraws Numbers 99 - 110 Uses custom grenade.tik files for setting amount of grenades Usage: -------- ADD the following ******************************* Place in dmprecache AFTER level waittill spawn exec weaponshop/weapon_shop.scr In EACH map.scr , 1 For each box you want , examples are for dm/mohdm4 , can add to dmprecache for testing purposes /// Path /// Coord exec weaponshop/weapon_shop.scr::setup_boxes ( 10.55 -1590.52 240.13 ) exec weaponshop/weapon_shop.scr::setup_boxes ( 10.55 -1790.52 240.13 ) ******************************* Do NOT forget to change settings in weaponshop/weapon_shop.txt /////////////////////////////////////////////////////////////////////////////////// Any suggestions im open to it lol Updated to Version 3: NO more binds :P , so doesnt need keypress or disconnect events Uses another ihud index for addition instructions Players now navigate menu with the Lean keys and select with the fire key Updated to Version 2: Updates from v1: Added Toggleable menus for gun , health and ammo rainbow color added A hud telling players to press USE to access shop changed crate to table added static models to top of the table in an array to make it look more appealing

Engine & Patch Compatibility

Community-tested verification on official patches & Reborn

0.0
0 reviews

Community Rating & Discussions

Rate this mod and share feedback or installation tips with fellow players.

Your Rating:
Leave a Comment / ReviewLog in to join the discussion
Loading discussions...

Downloads

196

Total Downloads

Date Added

July 8, 2015

Download

FileWeaponShopMod-V3-Purple Elephant.zip
Size10.89 KB
Download Mod

Mod Information