
Map
Weapon Shop Mod v30
Creator
Purple Elephant1au
Version
N/A
Game Type
MOHAA
Reborn Compatible
Unknown
Description
Its works by spawning crates ( or you choose the model )
and they act as a shop which you can buy weapons off. At the cost of kills
You can place multiple crates around a map to use,
Plays go up to them
Press [USE] and they will get a menu like hud on the right hand side with an option of each weapon
Navigate Using Lean keys ( V3)
Leaving the area will cause shop to close.
if spawn event is used , ie level.giveback = 1 , players start with pistol , if not , they start with any weapon
If they buy a weapon they already bought , they get ammo as the same price
Has different settings , each can be changed via the weaponshop/weapon_shop_settings.txt
[b]Updated for version 2[/b]
Code:
///////////////////////----------------------------------------------------------////////////////////////////
level.rifle = 10 /// Cost For a rifle
level.sniper = 20 /// Cost For a Sniper
level.smg = 30 /// Cost For a SMG
level.mg = 40 /// Cost For a MG
level.shotgun = 70 /// Cost For a Shotgun
level.rocket = 50 /// Cost For a Rocket
//////////////////////////
level.pistol_ammo_cost = 1 ///Cost of Pistol ammo
level.pistol_ammo_amount = 10 /// Amount of Pistol ammo they get
level.rifle_ammo_cost = 5 ///Cost of Rifle ammo
level.rifle_ammo_amount = 20 /// Amount of Rifle ammo they get
level.smg_ammo_cost = 10 ///Cost of SMG ammo
level.smg_ammo_amount = 40 /// Amount of SMG ammo they get
level.mg_ammo_cost = 20 ///Cost of MG ammo
level.mg_ammo_amount = 80 /// Amount of MG ammo they get
level.grenade_cost = 10 ///Cost of Grenades
level.grenade_amount = 3
level.rocket_ammo_cost = 20 ///Cost of Rocket ammo
level.rocket_ammo_amount = 4 /// Amount of Rocket ammo they get
level.shotgun_ammo_cost = 20 ///Cost of Shotgun ammo
level.shotgun_ammo_amount = 25 /// Amount of Shotgun ammo they get
//////////////////////////
level.shealcost = 10 ///Cost of Small Health
level.shealamount = 20 /// Amount of Health they get for Small
level.mhealcost = 20 ///Cost of Medium Health
level.mhealamount = 40 /// Amount of Health they get for Medium
level.lhealcost = 30 ///Cost of Large Health
level.lhealamount = 90 /// Amount of Health they get for Large
//////////////////////
level.radius = 150 /// Sets the radius of the shop area , if a player leaves it closes
level.giveback = 1 /// Whether or not to give the player their bought weapons back when they spawn
level.model = "static/worktable.tik" /// Model of the shop
level.shopcolor = "purple" /// Colors include Purple , Blue , Green , Red , White
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
level.test = 0 /// Used for testing , displays iprints and a crate to add kills near normal crate Make 0 to turn testing off
level.testmodel = "static/nazi_crate.tik" /// Model of the testing box
///////////////////////----------------------------------------------------------////////////////////////////
[b]Readme.txt Updated Version 2[/b]
Code:
/*
////////////////////////////////////////////////////////////////////////////////////////////////////////////
Weapon Shop Mod - By Purple Elephant
Version 2
04/05/2013
Updates from v1:
Added More menus for health and ammo
rainbow color added
A hud telling players to press USE to access shop
changed crate to table
added static models to top of the table in an array
-------------------------------------------------------------------------------------------------
Requires:
---------
Reborn patch ( latest ) >>> http://www.x-null.net
Used for TDM or FFA games ( not objective )
Note:
-------
Uses Reborn Events - keypress
- disconnect
Also Can use - connected
- spawn
Depending on settings
Uses ihuddraws Numbers 99 - 110
Uses custom grenade.tik files for setting amount of grenades
Usage:
--------
ADD the following
*******************************
Place in dmprecache AFTER level waittill spawn
exec weaponshop/weapon_shop.scr
In EACH map.scr , 1 For each box you want , examples are for dm/mohdm4 , can add to dmprecache for testing purposes
/// Path /// Coord
exec weaponshop/weapon_shop.scr::setup_boxes ( 10.55 -1590.52 240.13 )
exec weaponshop/weapon_shop.scr::setup_boxes ( 10.55 -1790.52 240.13 )
*******************************
Do NOT forget to change settings in weaponshop/weapon_shop.txt
///////////////////////////////////////////////////////////////////////////////////
Any suggestions im open to it lol
Updated to Version 3:
NO more binds :P , so doesnt need keypress or disconnect events
Uses another ihud index for addition instructions
Players now navigate menu with the Lean keys and select with the fire key
Updated to Version 2:
Updates from v1:
Added Toggleable menus for gun , health and ammo
rainbow color added
A hud telling players to press USE to access shop
changed crate to table
added static models to top of the table in an array to make it look more appealing
Related MOHAA Mods
More Map →Engine & Patch Compatibility
Community-tested verification on official patches & Reborn
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Downloads
196
Total Downloads
Date Added
July 8, 2015
Download
FileWeaponShopMod-V3-Purple Elephant.zip
Size10.89 KB


