
MOHAA Custom Maps & Levels (Medal of Honor Allied Assault)
Experience new battlefields and scenarios with these expertly crafted custom maps for Medal of Honor: Allied Assault.
2528 Maps Found


test_treblinka
The .MAP File is included within the pk3! A Single Player & DM version are included within the pk3. ____________________________________________ Treblinka Poland 1942 >>>>>>>>>>>>>>>>>>>>>>>>> ABSTRACT <<<<<<<<<<<<<<<<<<<<<<<<<<< This map is inspired by a real camp inPoland called Treblinka. >>>>>> INSTALLATION AND UN-INSTALLATION INSTRUCTIONS <<<<<<<<< To install the map, open up the rar file ( that you havealready managed if you are reading this ) put the filetreblinka.pk3 into your /maindirectory. That's it! Go play! To UN-install the map, remove thefile treblinka.pk3 from your/main directory. That's it! >>>>>>>>>>>>>>>>>>>>>>>>> MAP DATA <<<<<<<<<<<<<<<<<<<<<<<<<<< Map name : TreblinkaMap type : SingleplayerGame support : Medal of Honor Allied AssaultVersion : 1.0Relese date : 15/2-2009Map designer : Frederik Nielsen >>>>>>>>>>>>>>> KNOWN ERRORS IN VERSION 1.0 <<<<<<<<<<<<<<<<<< If you jump down in one of the mass graves you will notbe able to get up again. >>>>>>>>>>>>>>>>>>>>>>>> CONTACT <<<<<<<<<<<<<<<<<<<<<<<<<<<<< Mail: lillemann1993@hotmail.com >>>>>>>>>>>>>>>>>>>>>>>> COPYRIGHT <<<<<<<<<<<<<<<<<<<<<<<<<<< You MAY NOT use this level as a base to build additionallevels without explicit permission of the author.Also, this level MAY NOT be used for any kind of commercialproduct of any kind without written authorization from theauthor.You MAY distribute this map as long as you include thisfile, intact, in the original archive.You MAY download this map and run it on a public serveras long as you send the author an e-mail about it.You may use any resources from this map (scripts, shaderstextures) as long as you give the author due credit. >>>>>>>>>>>>>>>>>>>>>>>> GOOD-BYE <<<<<<<<<<<<<<<<<<<<<<<<<<<< Have fun, play Wewelsburg./Frederik Nielsen HISTORY Treblinka Extermination camp Treblinka was a German exterminationcamp in occupied Poland during World War II.Around 850 000 pepole were killed there betweenJuly 1942 and October 1943;the camp was closed after a revoltduring which a few Germans were killed anda small numbers of prisoners escaped. At Treblinka, arriving train passengers were pulled fromthe train, separated ny sex, and ordered to strip naked.In winter, the temperature often tropped to -20 C.The guards chose who would go to the "First Aid Station".Pepole who were too resistant to process were taken to theFirst Aid Station and shot. Women had their hair cut off beforegoing into the gas chamber. The gas chamber had portholed through which theGermans could see the pepole die. After the gassing ofthe victims in the gas chamber, when the doors of the gaschamber were opened, "the disfigured, bitten prisoners,with ears torn off, lay on top of each other in the mostvaried posture." The bodies were initially buried in largemass graves ;in a later stage of the camps operation,they were burned on open-air grids made of concretepillars and railway tracks. Today pepole dont think there was a extermination camp,they think it was a Transit Station.
test
The .MAP File is included within the pk3! This single player map consists out of 3 maps: test test2 test3 _________________________________________________ Finaly the final version is here! STORY----- Map one "Searching the town" You are in a little just outside Remagen in Germany.This unknown town is a home for many Wehrmacht soldiers so you should be careful on the streets.You will sneak in to a bar called Golden Lion, it shouldnt be difficult but be on your guard!Your only objective is to find and kill the Gestapo agent! In the town its two Gestapo agentsbut the first one are in the bar and hes drunk and cant do some problems but kill him!Your objective are in the other side of town.You have to take yard by yard because the germans have two roadblocks so you cant take the main road. Map two "Farm land" You have now secured the town but outside the town its a small group with SS soldiers.We think they have a Gestapo agent out there!Your objective is to just get out there and kill the agent!Watch out for snipers! Map tree "Tigers last stand" This is your last objective!You have meet up with a squad that is trying to get through a little town.But the street is covered by a tiger tank.This is verry simple flank the tiger from beheind and destroy it! Good luck! INSTALL------- Extract the pk3 to your main folder UNINSTALL--------- Delete pk3 from main folder HOW TO PLAY----------- Run the game and open console () and type maplist then find two maps called test and test2 press on test.Test2 will start automatic after you played the first map. Any bugs? report to lillemann1993@hotmail.com

Mohdm104
The .MAP File is included within the pk3! Both a Single Player and DM version are within the pk3. ________________________________________________ [MOH]-Evil's Map www.Geocities.com/mohclans/ :Name:The Maze TO install you need to unzip the pk3 file to you main folder just like any other mod or map IF you have any Prob's with it feel free to e/main me at MOH_Evil@hotmail.com and i will help you out so you can play this great map -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Known probs: The latters in the Towers you can not see then due to texture probs but they are there so dont fuss lol :) This is a Team Match map


Thedocks
The Dock version .95 beta www.teamforceone.com (Kilroy, ) email sirkilroy@comcast.net This is a Axis Defend, Allies Attack 2 Objective Map! Manny different routes to the Objectives. To installed: Just unzip the user-thedocks.pk3 into your MOHAA/MAIN folder. OverWrite the OLD file Updated and changed. Working elevator (might be one in both Warehouse) Another smaller boat A Garage Area to addd cover to the allies

Anubis1
The map has some texture bugs in AA. It might work better in SH.

M1l1 TankTutorial
The .MAP File is included within the pk3! This shows you first hand how to add a tank to your map and give it a path to follow.. It's really quite a blast, so try it out. A Tutorial file is included within the pk3!


Sun-flare
The .MAP File is included within the pk3! A Tutorial file is included within the pk3!


test_spotlight
The .MAP File is included within the pk3! _________________________________________ By: 1337Smithy yes, a couple of ways you can create directional lights, one is making a light target an info_null once you've done that, you can use the spot_angle property on the light which is in charge of its 'circumference' just the size of the cone really an example i was helping Bruno out with: (See included picture) through a window with some invisible brushes to create the window frame shadow the brushes i used to cast the window frame shadow have shader: textures/common/nodraw_shadow { qer_editorimage textures/common/nodraw.tga qer_keyword utility qer_nocarve surfaceparm nodraw surfaceparm nomarks surfaceparm noimpact surfaceparm castshadow surfaceparm nonsolid } which isn't in AA invisible, nonsolid, can be shot through. they only cast a shadow really good for putting them inside models so furniture and other stuff cast shadows to allow for the shadows to be cast on the floor and brick wall, i upped the lightmap resolution so check the ground surface and you'll notice in the Density field that it is set to 4 by default it is 32 lower it is, the higher the lightmap resolution, the sharper your shadows will be you'll want to cut your brushes to where the shadows will be as much as possible though, as just making your entire map a high lightmap resolution will increase likelihood of reaching a compiler limit not to mention increase the mohlight job time lol you can use shadow caulk too, for casting shadows. the only difference is caulk shadow is solid


Sky-box
The .MAP File is included within the pk3! A Tutorial file is included within the pk3!

Silent Streets
Title : Silent Streets Author : Toni.R Email Address : rezvan1982@gmx.de Date : 09.12.2002 compile : 13 Hours =============================================================================== * Copyright / Permissions * This level is (c) by Toni.R You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this BSP/PK3 through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. have fun with this map Toni.R


Rush
Rush by: Cyrus the Virus & The Mad Scientist (known as 340Duster & Super J at TMT) Just put the User_Rush.pk3 in MOHAA/main like any other map. Email me for questions, comments, or cuss words at Dster3404spd@aol.com. Credits to other mappers, hope this covers everyone else. Body Bagger for the prefabs used (even though some had to be modified :) ) Balr14 for the custom fog textures and mostly for helping my stupid butt get things to work as well as all the other mappers at TMT who answered questions.

River
The .MAP File is included within the pk3! Some texture bugs are included in AA, it might be intended for SH. ==================================================================================================================== to install my map copy and paste the .pk3 file into your mohaa/main directory or extract the files from the zip have any questions or comments email me at shaneballard2001@hotmail.com This map was made by me xaf asult with some help from Jigga. V1.11 Fixed: The Light Problem. ====================================================================================================================


test_tunnel
The .MAP File is included within the pk3! Additional info (also for the map: The Void) included in a wordfile within the pk3.
Medal of Honor: Allied Assault Maps (MOHAA) — Custom Arenas & Classic Battlegrounds
Explore the world's most extensive archive of MOHAA custom maps, multiplayer battlegrounds, and singleplayer missions. Powered by the id Tech 3 engine (Quake III Arena) and created with Radiant, Medal of Honor: Allied Assault introduced some of the most memorable level design in tactical WWII shooters. MOH-DB hosts and preserves over 2,500 community-crafted maps spanning every competitive and cooperative game mode.
MOHAA Game Modes & Map Prefixes Explained
Objective Mode (OBJ)
The pinnacle of competitive MOHAA. Allies attempt to plant explosives, steal secret radar documents, or sabotage infrastructure while the Axis defends. Famous stock examples include V2 Rocket Facility (obj_team2), Omaha Beach (obj_team1), and The Hunt (obj_team4).
Deathmatch & TDM
Fast-paced arena combat with instant respawns and tactical weapon placements. Iconic maps like Stalingrad (mohdm6), Southern France (mohdm1), and Remagen (mohdm7) offer multi-level verticality, sniper towers, and close-quarters infantry corridors.
Freeze Tag (FT)
One of the most beloved multiplayer mod modes in MOHAA history. When a soldier is eliminated, they turn into a frozen ice block. Teammates must stand nearby to thaw and revive them. The round is won when an entire opposing team is frozen simultaneously.
Round-Based Elimination
Pure clan warfare without respawns or bomb objectives. Each player has only one life per round, making tactical corner-peeking, smoke grenades, callouts, and sound discipline vital. Widely played in European leagues like ClanBase, CAL, and ESL.
Stock Maps vs Custom MOHAA Maps
★ The 11 Legendary Stock Maps
When 2015, Inc. shipped Medal of Honor: Allied Assault in January 2002, the game included 11 multiplayer maps that permanently shaped tactical FPS design:
- Southern France
mohdm1 - Destroyed Village
mohdm2 - Remagen
mohdm3 - Crossroads
mohdm4 - Snowy Park
mohdm5 - Stalingrad
mohdm6 - Algiers
mohdm7 - Omaha Beach
obj_team1 - V2 Rocket Facility
obj_team2 - The Bridge
obj_team3 - The Hunt
obj_team4
⚡ 2,500+ Community Custom Maps
Community mappers extended the life of Medal of Honor for decades using MOHRadiant, GTKRadiant, and custom Moorish, European, and Pacific texture packs. Community creations include:
Console Commands & Map Installation
📥 How to Install Map .pk3 Files
- Download the custom map file from MOH-DB (usually packaged as
mapname.pk3). - Move the
.pk3file into your main game directory:C:\Program Files (x86)\EA GAMES\MOHAA\main\ - For Spearhead expansion maps, place files into
/mainta/; for Breakthrough, place them into/maintt/. - Launch Medal of Honor. Custom maps will automatically appear in your local Create Server list!
⌨️ Loading Maps via In-Game Console
Press the tilde key (~) to drop down the developer console, then run:
Frequently Asked Questions about MOHAA Custom Maps
To install custom MOHAA maps, download the .pk3 file and copy it into your game's /main/ directory (or /mainta/ for Spearhead, /maintt/ for Breakthrough). The map will immediately show up in your offline and multiplayer Create Server map rotation list.