Base Assault 0
Gametype

Base Assault 0

Creator

Veers & Bulldozer

Version

N/A

Game Type

MOHAA

Reborn Compatible

Unknown

Description

¤--------------------------------------------¤ | | | BASE ASSAULT | | | | Version: 1.1 | Release date: 2014.01.06 | | | ¤--------------------------------------------¤ Play MOHAA with vehicles and make tactical routes to destroy enemy bases! Cover your teammates using cannons and machine guns or help them as a medic or as an engineer! Earn cash and purchase useful items, like artillery, airstrike and mortar! ----------------- 1. Description: ----------------- This server-side only mod is based on the notorious Base Assault gametype from the game 'Call of Duty: United Offensive'. As well as there, you can also drive a tank or shoot with a cannon here. Maps of Single Player campaigns are suitable in order to give fairly large but quite linear areas. Both teams have the same objectives: 'Destroy the enemy bases and blow them up!' (bases are oversized tank models). Each vehicle has his own physical attributes, which are similar to the real ones. ------------------- 2. Requirements: ------------------- - Medal of Honor: Allied Assault (MOHAA) v1.11 - Latest version of 1.12 Reborn Patch (3.5.1 or later) Note[1]: This mod has never been tested on Spearhead or Breakthrough, and it definitely doesn't work with these extensions. ------------------- 3. Installation: ------------------- Place the 'zzz-base_assault_v1-1.pk3' file to the 'MOHAA/main' folder. Place the 'rewards.txt' file to the 'MOHAA/main' folder. Place the 'global' folder to the 'MOHAA/main' folder (there's an 'accounts' folder in it). Add mod's cvars to your server config file. Note[1]: If you have Base Assault 1.0 already installed, you have to remove it. Note[2]: There is a 'DMPrecache.scr' file inside the pk3 that may cause conflicts with other mods. Note[3]: If a player registers, the mod creates a .txt file inside the 'accounts' folder. Note[4]: There are several cvars forced on players: 'cg_forcemodel' is set to 0 | 'ui_console' is set to 1 | 'rate' is set to 30000 | 'developer' is set to 0. Note[5]: The mod works with Shadow's & JoTo's anticham files (they need to be executed from DMPrecache). --------------------- 4. Uninstallation: --------------------- Remove the 'zzz-base_assault_v1-1.pk3' file from the 'MOHAA/main' folder. Remove the 'rewards.txt' file from the 'MOHAA/main' folder. Remove the 'global/accounts' folder. Remove the mod's cvars from your server config file. Note[1]: We recommend you to backup all player accounts before removing them. -------------------- 5. Configuration: -------------------- - MOHAA related cvars: g_statefile "global/AA/modok" // Sets the right path to the state files (modok_legs.st and modok_torso.st). g_gametype "4" // Sets the appropriate gametype for the mod. fraglimit "1" // Sets the number of rounds before changing to the next map (recommended is 1 for intense gameplay). roundlimit "20" // Sets the limit of a round in minutes (recommended is 20). sv_maplist "m1l3a m1l3b m4l0 m4l1 m4l3 m5l2a m5l3" // Sets the map rotation. map "m1l3a" // Sets the first map to be loaded. - Mod related cvars: g_bas 1|0 default: 0 // Enables/Disables the 'Base Assault' gametype. sv_account 1|0 default: 1 // Enables/Disables the account and rewards system. max_rewards 0-X default: 5 // Sets the maximum number of reward items that can be activated at once. base_health 0-X default: 10000 // Sets the health of the bases. bas_planting_time 0-X default: 15 // Sets the time of bomb planting in seconds. bas_defusing_time 0-X default: 10 // Sets the time of bomb defusing in seconds. bas_countdown 0-X default: 60 // Sets the time of bomb countdown in seconds. gunship 1|0 default: 0 // Enables/Disables the gunship on m4l0. If enabled, a walkie-talkie spawns randomly on the map which teleports into a flying c47. heatseeker 1|0 default: 0 // Enables/Disables the heatseeker weapon. If enabled, it is placed randomly on the map. heatseeker_amount 0-X default: 0 // Sets the amount of heatseeker projectiles in a round for one player. medic_caste 1|0 default: 0 // Enables/Disables the medic class. engineer_caste 1|0 default: 0 // Enables/Disables the engineer class. reviving_time 0-X default: 2 // Sets the time of reviving in seconds. tank_camera 1|2 default: 1 // Sets the position of tank camera: 1 - above the tank (3rd person) | 2 - besides the cannon (1st person) teambalance 1|0 default: 0 // Enables/Disables team balancing. undermap_fix 1|0 default: 1 // Enables/Disables the fix against getting under the map. spawn_protect 1|0 default: 0 // Enables/Disables the protection when a player spawns. Note[1]: Use 'seta' prefix before cvars. Note[2]: Some of the reborn cvars have to be disabled as follows: sv_antiwh to 0, sv_antistwh to 0, sv_recoilemulation to 0, sv_stufftextdetection to 0. --------------- 6. Features: --------------- - Account and rewards system: Creating an account: 1. Connect to your server. 2. Open the console. 3. Type in 'scmd rew_reg username password' without quotes. ('username' is your chosen account name and 'password' is your secret key to log in) Activating your account: 1. Connect to your server. 2. Open the console. 3. Type in 'scmd rew_login username password' without quotes. ('username' is your chosen account name and 'password' is your secret key to log in) Note[1]: You need to activate your account every time you join the server. Opening the store menu: During the play if you are neither in a vehicle or turret nor in spectator mode, press the F7 button or type in 'keyp 1001' without quotes. Closing the store menu: Press the USE button. Purchasing an item: Use the MOVE FORWARD and MOVE BACKWARD buttons to select the desired item. Press the FIRE button to purchase it. Opening the activation menu: During the play if you are neither in a vehicle or turret nor in spectator mode, press the F8 button or type in 'keyp 1002' without quotes. Closing the activation menu: Press the USE button. Activating an item: Use the MOVE FORWARD and MOVE BACKWARD buttons to select the desired item. Press the FIRE button to activate it. Double class points [ 600$ ] // You need to purchase 'Cash for class works' first. Player extras [ 500$ ] // You get maximum ammunition every time you spawn and hit indicator sound. Instant medic healthpack [ 600$ ] // Healthpacks give full health. Instant medic reviving [ 1000$ ] Faster engineer repair [ 800$ ] // One and a half times faster repairing. Sniper extras [ 800$ ] // Extra zoom for the scopes. Reduced bomb planting/defusing time [ 550$ ] // It takes only 3 seconds to plant or defuse a bomb. +50% RIFLE damage [ 1000$ ] +50% SMG damage [ 1000$ ] +50% MG damage [ 1000$ ] Double cash [ 4000$ ] // You get twice more cash for killing enemies. Cash for class works [ 1600$ ] // You can earn cash by repairing vehicles and cannons or by reviving, healing, supporting teammates. -1 second tank reloading time [ 2000$ ] +25% vehicle speed [ 1500$ ] Engineer ammodrop [ 1000$ ] // If you're engineer, you can drop ammunition packs by pressing the SECONDARY ATTACK button. Airstrike [ 3500$ ] // Use binoculars to select your target and press the FIRE button. Artillery [ 4000$ ] // Use binoculars to select your target and press the USE button. Portable machinegun [ 2200$ ] // If you are axis, you get MG42, else you get M1919 Browning machine gun. Mortar [ 4000$ ] // Crouch and hold the USE button to mount it. Note[2]: If you want to change the costs, you can edit 'rewards.txt'. - Useable vehicles: allied jeep [equipped with M1919 Browning machine gun and headlights] - for 2 players king tiger tank [equipped with cannon and 1 turret machine gun] - for 2 players tiger tank [equipped with cannon and 1 turret machine gun] - for 2 players panzer tank (desert and green) [equipped with cannon and 1 turret machine gun] - for 2 players - Useable cannons: nebelwerfer flak88 - Classes: medic [select shotgun to become a medic and get equipped with SMG] [drop healthpacks when weapons are in holster, by pressing the FIRE button] [revive players by holding the USE button while crouching above dead soldiers] engineer [select bazooka or panzerschreck to become an engineer and get equipped with RIFLE] [repair damaged vehicles and cannons after holstering, by pressing the FIRE button] - Other useful things: [Press the 'i' key to call for ammo.] [Press the 'k' key in a vehicle to call for an engineer.] [Press the 'l' key to call for a medic.] there are engineer and medic points which limit class works there are 'teleporting doors' on m4l0 in order to roam unreachable areas several panzerschreck and bazooka picking up place anti-tank rocket launcher projectiles are modified for better sighting soundfix for weapons on single player maps undermap fix anti-telefrag system - Supported maps: m1l3a [Desert Road] m1l3b [Grounding the Airfield] m4l0 [Dog Kennel] (the unfinished, hidden single player map) m4l1 [Rendezvous with the Resistance] m4l3 [The Command Post] m5l2a [The Hunt for the King Tiger - Destroyed Village] m5l3 [The Bridge] --------------------------------- 7. Known issues & other infos: --------------------------------- - Every player has the chance to stuck with vehicles, because the game engine is not so compatible and there are exploits/bugs on the supported maps, too. - Some of the vehicles are permeable, because their collisions are not done. - [occurently] high ping and server load. - [occurently] console flood due to emulated sounds (e.g. welding torch, M1919 Browning machine gun ). - [rarely] client crash with 'ReadDeltaEntity' error message. - [frequently] server crashes (autorestarter application is recommended). - Scripts contain Hungarian words/expressions. ------------------- 8. Dedicated to: ------------------- - members of Amalgamated Allied Assault Alliance - members of Medal of Honor Filefront - members of Mods-R-Us - members of ModTheater - members of xNULL -------------- 9. Credits: -------------- Written and main idea by: Veers [HU] Further ideas, testing and English translation by: Bulldozer [HU] Server providing and contributing by: Heatsinkbod [UK] and the =[M.A.W]= clan -------------- 10. Contact: -------------- Contact us to report problems/crashes and translation mistakes. Especially, we are pretty opened for new ideas! Veers = Xfire: genveers87 Bulldozer = Xfire: bulldozerecske | E-mail: bulldozerecske [at] gmail [dot] com Website: http://www.moddb.com/mods/base-assault -------------- 11. Warning: -------------- You are not allowed to modify this mod (except changing values) without the permission of the creators.

Engine & Patch Compatibility

Community-tested verification on official patches & Reborn

0.0
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Downloads

434

Total Downloads

Date Added

August 9, 2014

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Filebase_assault_v1-1.zip
Size286.43 KB
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Mod Information