Gametype

Strategic Hold V50

Creator

ViPER

Version

N/A

Game Type

MOHAA

Reborn Compatible

Unknown

Description

Teams fight to hold strategic positions in the map for points. The FFA version is King of the Hill hold. Global script - add hold positions to your maps. Here are ViPER's Strategic TDM mods. there are over 100 locations all usuable in three gametypes. I've set the mod in a global.scr so it will be easy to make your own STDM mods by using the provided template (bottom). I've added the compass arrow feature to point to the strategic positions (SH and BT only - so i made a marker that highlights the area in color and an additional text string for detailed directions for AA users was added) I added a check position feature - players in the trigger area can press use to get confirmation that they are in position. there are many options to add weapons and health to the position. added a mod rotation feature so the mod can rotate on/off and/or through the different gametypes. Also added a winning team Checker to the scoreboard and a few other features. (below) This mod pak is geared to TDM game play. However, I have taken care to merge the mods into the existing scripts so you can turn the mod off and run whatever. *************** ***Thank You*** *************** Thanks to Ivan the Terible for the v2 rocket launch mod. Thank you Jv_map, BDbodger, Ric-hard, Bjarne BZR, tltrude and Elgan for your help! Thanks to all at .map and TMT for your help! Thanks to Sorridstroker for his conversions and the ladderspawn Thanks to The War Legends for testing this. And Thanks to Darkshot for introducing me to the game. ****************** ***instructions*** ****************** place in aa- main (not tested serverside) sh- mainta bt- maintt (not tested serverside) ******************** IMPORTANT!! ******************** Set hold 1 in console and restart or set it in your server.cfg to turn on ************************* The default is a passvie gametype "Strategic-Team-Match" ***STRATEGIC TEAM MODS*** This mod creates a strategic point of interest in the map! ************************* Teams fight over the position to score points to win. set hold 1 // 1 = on // 0 = off (default) in console and restart, or set hold 1 in your server.cfg ********************** "Strategic-Point-Match"- first team to hit point limit wins. ***POINT MATCH MODE*** points needed to win and time for point can be preset for each location. ********************** timelimit can be preset or turned off. set hold 2 - restart ******************************* For the seasoned pros !! This is similiar to point-match. ***STRATEGIC IMPERATIVE MODE*** The hold time is increased (min 60 secs) and the first ******************************* team to score wins! set hold 3 - restart ********************** ***rotate mod/stock*** ********************** set modrotation // you can set the mod to rotate on / off or or between gametypes println "modrotation 0 = rotate off" println "modrotation 1 = rotate off/hold 1" println "modrotation 2 = rotate off/hold 1/hold 2" println "modrotation 3 = rotate off/hold 1/hold 2/hold 3" println "modrotation 4 = rotate off/hold 2" println "modrotation 5 = rotate hold 1/hold 2" println "modrotation 6 = rotate hold 1/hold 2/hold 3" println "modrotation 7 = rotate off/hold 3" println "modrotation 8 = rotate hold 2/hold 3" *************************** ***flashing team Balance*** Warns when the teams are uneven / 4 point spread *************************** teambalance 0 = off ************************* ***flashing team icons*** the hud team icons flash in real time when the trigger is ************************* occupied. this feature can be turned off/on set flashing 1 // 1 = on (default) // 0 = off ****************** ***MESSAGE LOOP*** Turn off all the annoying noob messages! ****************** set messageloop 1 // 1 = on (default) // 0 = off **************** ***Add Marker*** Turns on a glowing light effect to help highlight the strategic position **************** set addmarker 1 // 1 - 7 = on // 0 = off (default) set addmarkersize default is 320 **************** ***Add Health*** Puts a 100 health pak in the strategic position **************** set addhealth 1 // 1 is 100 / 2 is 50 / 3 is 25 // 0 = off (default) ***************** ***Add weapons*** Puts weapons in some of the strategic positions (local - not global feature) ***************** set addweapon1 1 - 36 // 1 = on // 0 = off (default) set addweapon2 1 - 36 // 1 = on // 0 = off (default) set addweaponrandom 1 = on / 0 = off // random weapon set addweaponrifle 1 = on / 0 = off // random bolt rifle set addweaponsniper 1 = on / 0 = off // random sniper rifle set addweaponauto 1 = on / 0 = off // random auto set addweaponspecial 1 = on / 0 = off // random special set addweaponpistol 1 = on / 0 = off // random pistol set addminedetector 1 = on / 0 = off // random MD (breakthroughonly) set addnades 1 = on / 0 = off // set addmg42 1 = on / 0 = off // ******************** ***dynamic spawns*** ******************** set dynamicspawns 0 // will turn off dynamic spawns and related hud in tow and lib maps ****************** ***combinations*** ****************** set holdobj 1 adds hold gametype to obj maps set holdtow 1 adds hold gametype to tow maps set holdlib 1 adds hold gametype to lib maps println "objoff 1 = obj off / 0 = obj on (aa)" println "noholdobj 1 = hold off / 0 = hold on" println "noholdhunt 1 = hold off / 0 = hold on" println "noholdv2 1 = hold off / 0 = hold on" println "noholdomaha 1 = hold off / 0 = hold on" println "noholdbridge 1 = hold off / 0 = hold on" println "noholdtow 1 = hold off / 0 = hold on" println "cinversiontest 1 = on / 0 = off" println "cinversion 1-15" println "subversiontest 1 = on / 0 = off" println "subversion 0-2 (??)" ********** ***MAPS*** ********** 35 AA Stratgic Team mods! ************************* Southern France - Hold the Winery Hold Center House Hold N/E House Hold Center House Basement Destroyed Village Hold the Church Tower Hold center ladder House Hold South House Hold s/w house Remagen Hold Center Mezzanine House Hold the Library Crossroads Hold the Hotel Hold the Winery Hold the Church loft room Snowy Park Hold the Center Bridge Hold the west Bridge Hold the east Bridge Stalingrad Hold South House Hold Ladder House Hold the Courtyard Algiers Hold Center House Hold N/W House Hold S/E House Hunt Hold Main st. Corner House Hold End House Hold V2 Hold the tunnel room Hold the moterpool Hold the control room Omaha Hold the West Bunker Hold the ladder room m2l2b Hold the Uboat (remove spawns from sub pen) m3l2 Hold the Radar Bunker m4l1 Hold Resistance HQ m4l2 Hold the Bunker m6l3a Hold the Cell Block 3 BONUS Obj > tdm ***************** m1l1 conversion obj > tdm "the hideout" (add) m1l3c conversion obj > tdm "the Lighthouse" "V2 Rocket" obj > tdm - Blow up obj stuff and keep playing "The Bridge" obj > tdm - Blow up the bridge and keep playing 35 SH Stratgic Team mods! ************************* Ardennes Hold the Church Tower Hold Hold Hold Hold Bahnhoff Hold the center House Hold the shed courtyard Bazaar Hold the winery HOld the basement Berlin Hold North Radio Tower (+partition mod) Hold Center House Hold South Radio Tower (+partition mod) Brest Hold the West Corner Balcony House Hold Center House Hold East House Druckkammern Hold Hold Flughafen Hold Hold Hold Hold Hold Gewitter Hold the West House Hold Hold Holland Hold the Center House Hold West House Hold the Train Hold South House Malta Hold Swamp Tower (+partition mod) Hold the Wild Goose (+partition mod) Hold the Loft House (+partition mod) Stadt Hold North House Hold south/West house Verschneit Hold Center House Hold East House Hold 4 BONUS tow > tdm - all the tow stuff works! ***************** "Flughafen" tow > I added 8 forward spawns for each Team that can be removed by blowing up the opposing teams transport. Druckkammern Ardeness Berlin 14 BT Stratgic Team mods! ************************* Anzio Hold the Center Pier House Hold Center House (add) Bizertefort Hold the Obj Room Hold Hold Bizerteharbor Hold the South House Bologna Hold the Tower Hold Hold Castello Hold the Library MonteBattaglia Hold the V2 Tower Hold the control room Palermo Hold East House Hold the North House ***************** 3 BONUS lib > tdm - open and close the jails! LOL why Not? ***************** Tunisia Bizerteharbor Anzio Ship ************************** ***global Strategic.scr*** ************************** To make your strategic mod - paste this template over your maps level waittil spawn set trigger origin and size. Modify the messages to describe your strategic position Make sure you have the global/strategic.scr in your files. //////////////////////////////STRATEGIC MOD TEMPLATE///////////////// if(int(getcvar "hold") != 0) {//setup triggers local.o = ( 1160 223 270 ) local.sa = ( -219 -195 -1 ) local.sb = ( 219 195 250 ) //setup text array local.mes[1] = "Capture and hold the Hotel top floor" //global meesage 1 local.mes[2] = "the Hotel is North of the main Courtyard" //global meesage 2 local.mes[3] = "Hotel top floor" //xteam occupies the"" local.mes[4] = "Hold the Hotel top floor" //objective and title local.mes[5] = "by ViPER" //for scoreboard local.mes[6] = "Hold the Hotel" //abv. title for hud local.mes[7] = " top floor" //for hud //setup point/time array local.tp[1] = 15 //time for point - hold local.tp[2] = 5 //time for point - point mode (local.tp[4]*local.tp[2]must exceed 60 sec) local.tp[3] = 90 //time for win - imperative mode (minimum 60 sec) local.tp[4] = 50 //points for win - point mode local.tp[5] = 20 //timelimit for point mode (mins//.1 = off) local.tp[6] = 25 //timelimit for imperative mode (mins//.1 = off) local.tp[7] = 15 //default timelimit for hold (mins) }/////////////////////////// level waittill spawn /////// //////////////////////////// if(int(getcvar "hold") != 0) { exec global/strategic.scr local.o local.sa local.sb local.mes local.tp } exec global/Strategic_common.scr ////////////////////////////////////////////////////////////////////// Report any problems to ViPER thanks ViPER. ************************************ ***MAKING TEAM PLAY THE OBJECTIVE*** ************************************

Engine & Patch Compatibility

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Downloads

122

Total Downloads

Date Added

July 4, 2015

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Filezzzzz-ViPERS_Team_Hold_Mods_v5.zip
Size165.49 KB
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