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Elgbot 222 Serverside Stats

Creator

Elgan

Version

N/A

Game Type

MOHAA

Reborn Compatible

Unknown

Description

Elgbot Serverside 2.2.2 [Author: Elgan] (Unofficially updated by OwN-3m-All {minor changes only}) Elgbot is awesome, and I thank you Elgan for making one of the best mods ever! 2.2.2 [April 17, 2012] - OwN-3m-All fixed the post-round statistics HUD so that it does not display once elgbot is turned off (cvar to 0) and the map is changed. - Fix is also more efficient... HUDS are no longer continuously drawn on clients... it gets drawn once. - Fixed a few crashing events in Reborn RC3 caused somewhere in event handler scripts. (Added additional null checking... seems to have fixed the problem, will update the mod if it does not.) - Fixed strings.scr file. Was not returning lower case text with previous version... - Updated Documentation (create elgbot folder in MOHAA/MAIN directory of server and chmod 777 on the elgbot folder to save stats permanently) 2.2.1 Updated strings.scr Updated to use new strings.scr Will not , if a filename (user name) is invalid. will use IP instead. Warnings are now printed using confprint command (reborn patch) Strings.scr edited, clean_filename will not only use chars found in its safe array 2.2.0 Added intermission event from Reborn patch RC 2.5 Gamma 2.1.0 Added top players scoreboard. Prints to game chat killing sprees Simplified who killd who code. Added assists to player score display stats Fixed blank hud draw string bug on linux servers Deprecated elgbot_continuoussave. All stats now use AP style cvar saving. Added percentages to stats menu Added stat "assists" Added stat "rounds" Added stat "Team kills" Added stat "Time Played" Added awards menu on next round start for last rounds players. Added stat "kills" for each weapon, Added stat "total kills" for each weapon, Added new menu to show weapon kills and total kills with their percentage from your total kills Added KDR, kill Death Ratio Added new scoreboard information , now shows at timed events, row kills, deaths leaders, current most lethal, damaging, dangerous, accurate and deadly Added Awards system. Editable. Showing but not limited to the fllowing stats Added stat "Most Lethal" Added stat "Most Deadly" Added stat "Most Accurate" Added stat "Most Damaging" Added stat "headhunter" Added stat "Bash king" Added stat "Melt king" Added stat "Streak King" Added stat "Taget" Changed look of stats menus Optimised code for speed. Moved all saving to cvars. Removed Best kills in a row and most deaths in a row from the game hud. Feel they are nto used, and cuts down on in game hud. Added system to detect intermissions. 2.0.4 Improved performace on elgbot_continuoussave. Skipped reading, to save crashes Added abilities to see melts in more FT gametypes Added elgbot_sounds cvar to play sounds local or global 2.0.3 Added stat axis, allies. (Which team you were) Removed scrolling instructions to save crashing and lag Now use event "spawn" as well. elgbot_fnametype default is now 3. Fixed location recording bug 2.0.2 (untested, just written) Added cvar elgbot_fnametype. 1 or 2. This sets if the script should use IP's or player Names for the filename. Fixed crash with gotkills not being a player Fixed hud after a round Added stat "melts" for FT, and code for adding stats for any Mefy game type. Added cvar "elgbot_continuoussave", to save every stat change, to save stats over round based games for now. Fixed gotbash / bashed typo Changed menus to be a little nicer. Changed font size on instructions menu to be smaller and NOT virtual res Changed font on display stats to be the same as game font. Rewritten some code to make adding stats easier. Changed the player scoreboard menu for teams 2.0.1 (untested, just written) Added scoreboard menu on key bind "keyp 3" Added cvar "elgbot_announceend" Added stat "endedspree". Counts how many killing spree's you have ended. Fixed respawn debug line left behind. Fixed instructions for global 2.0 Tracks killing sprees and stats for your server Client event sounds for killing sprees and double kills. As well as headshots can be downloaded. Install --------- 1. Create a folder in your main named "elgbot" - This is for stats 2. place zz_elgbot2.pk3 in your main folder 3. Edit the server config file. NOTE; When using menus. If you are using MOHAA's flood protection sv_floodprotect Then they may act very slow. Cvars: ------- elgbot -1,0...on or off. elgbot_sounds - either 1 or 2. Will default to 1, if not set. 1 is play sounds local, 2 is play sounds global elgbot_fnametype - This must be set to 1, or 2. if left, 3 will be set by default. 1 - This will use a players IP for the stats file. 2 - This will use a players name for the stats file 3 - Use both. The players name is proceeded by the players IP. elgbot_version (You do not need to set this in console) - What version (for reading only) elgbot_dbltime - Time between double kills possible elgbot_writestats - Write stats or not? 1/0 elgbot_announce - Announce events in console on or off 1/0 elgbot_announceend - Announce the end of someoens killing spree in console on or off 1/0 An example config ------------- set elgbot "1" set elgbot_dbltime "20" set elgbot_writestats "1" set elgbot_announce "1" set elgbot_announceend "1" set elgbot_continuoussave "1" Events used ------------- disconnect connect keypress killed damage spawn intermission Conflicts ------------- This mod used strings.scr This mod used files.scr This mod used mike torso.st (for accuracy) This mod uses events Moddability ------------- This mod is very flexible. It is scripted on events and an object oriented system. This mod uses File objects, player classes and stat objects. You could easily add any stats to arrays and have them saved. THe menus are the most limiting factor, if new stats are added. They need editing. You are free to mod it as you desire. Please post in forums for help. Stats and websites ------------- Stats are saved in an ini file format. This could be read easily by any programming language. In order to store permanent statistics on the server, you must create a folder called elgbot in the MOHAA\MAIN directory on the server. This folder must then have all permissions, so chmod 777 on the elgbot folder.

Engine & Patch Compatibility

Community-tested verification on official patches & Reborn

0.0
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Downloads

261

Total Downloads

Date Added

March 13, 2016

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FileElgbot_222_Serverside_Stats_Fixed.zip
Size54.24 KB
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Mod Information