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Medal of Honor: Allied Assault Mods (MOHAA)

Discover and download community-created modifications to enhance your Medal of Honor: Allied Assault experience.

25 Mods Found

Vault Archive (.PK3)
MOHAA
Fair Play
J
jv_map & sorridstroker06/08/2018

No Recoil Hack Fix Aash

A serverside fix for both AA & SH to block the no-recoil hack. Fyi: The Reborn Patch does this as well for AA servers, by setting sv_recoilemulation to 1. Ok as you can see from this thread work on this has been ongoing for a long time by many people. I think at last a reasonable if not good solution to this problem has been developed. This is still in Beta form but I have been testing it alot and found as many bugs as can, I therefore think that it is now good enough for people to leave on their servers for some more long term testing. At the moment I have only made an Allied Assault version, expansions will follow in time, but I'm sure you can appretiate because of my job I have very little of this to give to such a project (be patient). If you use this and notice bugs and or performance issues please let me know here. What does this do? - Well nothing! lol If you do not hack you will notice little difference apart from a slight pause at weapon raise, and a message. However if you use any form of recoil hack (and yes I mean any!) you will find it no longer works. How the **** does that work? - I thought recoil was undetectable? Yup it is as the recoil is handled by the client the server has no clue if recoil is being used or not. - so what I did: 1. I forced everyone on the server to have norecoil, to put everyone on a level playing field - to do this I had to completely scrap the default weapons and create custom serverside weapons, these of course have no recoil whatsoever. 2. I implemented a script written by jv_map for a unrelated mod to applie recoil to the weapons, therefore bypassing the recoil system alltogether. This is all handled by the server 100% so cannot be bypassed. EDIT********************************************* jv_map has developed a better version with less conflicts for beta testing. Please use his instead.

Anti Cham Mod
MOHAA
Fair Play
C
Contex & Shadow04/02/2018

Anti Cham Mod

Last update: 22-01-2017 (V1.10) (by Shadow) (This update has removed some false positives and made all files compatible with both AA & SH.) /////////////////////// ///Basic Information/// /////////////////////// This is a 'mod' that blocks certain pk3 chams (100 known chams, probaly more, seeing as most work the same way). The hacker will get a colored screen when playing in the server (Every 50 sec. in FFA/TDM and at roundstart at OBJ/RB). Now any hacker that knows how to edit a pk3 file will be able to bypass this, also cheaters that use non-pk3 hacks (opengl for instance) will not get blocked. Anyways, it's a nice way to keep some noobs out of your server, every noob that gets blocked by it is a win for the server. ////////////// ///Credits//// ////////////// Made by: Contex Further edited,updated & improved by: Shadow Script improvements by: Sim0n ////////////////////////////////////////////////////////////////////////////////////// /////Diffrence between Shadow's update and the original mod by Contex (&Trinity)?///// ////////////////////////////////////////////////////////////////////////////////////// - No more lagg (laggbursts have been removed, the only lagg possible would be in the 1st second of a round only !) - Edited the mod so that it blocks much more chams without any lagg. - Converted the mod into a pk3 file. - Removed false positives. - Readme file included. - Spearhead version included. - Freeze-Tag version included. - Qconsole Filter included (made by Gen.Syma). - Anticham cvar included (implemented by JoTo). - Script improvements (implemented by Sim0n). ///////////////////// ///How to install?/// ///////////////////// Unzip/Unrar the Anti-Cham.rar and place the included pk3 file in your servers mohaa\main folder. For OBJ/RB use: ZzZzZzZ_Anti-ChamOBJ.pk3 For FFA/TDM use: ZzZzZzZ_Anti-ChamFFA.pk3 For FT use: ZzZzZzZ_Anti-ChamFT.pk3 Add the following line to your server.cfg (or activate through console): seta anticham 1 // 1=on 0=off (The OBJ is not using a cvar yet) If the mod does not work, try adding more 'Z''s to the name (e.g. zzzzzzzzzzz_Anti-Cham.pk3) so that it will be the last pk3 file it reads, thus not making it conflict with other pk3's in your server main folder. Restart the server after adding the pk3. When people complain about not being able to see the game, or having a coloured screen (red, yellow, blue etc.) they are using chams (wallhack skins) so.. cheating.

Vault Archive (.PK3)
MOHAA
Fair Play
Vault Archive (.PK3)
MOHAA
Fair Play
Spawn Protect v10 SH BT
MOHAA
Fair Play
U
unclebob08/01/2016

Spawn Protect v10 SH BT

Most likely for SH & BT only. unclebob's spawn protect V1.0 by unclebob Milwaukee, WI USA 10/17/05 Hello all, I have put together my own spawn protect MOD it may seem similar to other spawn protect MODs except unlike others it dose not have Glitches holes & or ways to exploit the system. At least we haven’t found any to date!! Installation: Works with Spearhead & Breakthrough Put the file zzzzzzz_UB_SpawnProtectMOD_V1.pk3 into your Mainta or Maintt folder for your server then restart your server. the code is now active on the servers console. But nothing happens? That’s because the MOD uses a activation code. g_pkill 1 for ON g_pkill 0 for OFF you can ether use Rcon or put it in the servers .exec file. I wouldn’t put it in the .exec! Anyone that has run a server before should understand how this works! Features: The spawn Protect give 2 layers of protection! First layer starts at the warning poles and hurts the enemy player that enters the protected area. Then if they continue into the spawn they hit the second layer & DIE!!!!! No running fast enough to get through no going over the defenses it kills the enemy player. Spawn Poles: are color coded to each side Blue for allied Red for Axis Warning Message: in the lower left corner tells the players if the Spawn Protect is ON or OFF. Bright Green for ON. Dark Blue for OFF. if you don’t want the Dark Blue OFF message on screen all the time you will have to restart your server being sure you don’t have the activation code in your server .exec file!! Has been tested to work with Foresight V1.5.0 I haven’t tested other anti cheat systems as Foresight is what my clan uses. This is free to the public & I hold no responsibility for its use or any problems it may cause the MOD & its code that is! If you do have a problem unclebob@wiDOTrrDOTcom & I will maybe get back to you in a week as I don’t check my email that often.

Vault Archive (.PK3)
MOHAA
Fair Play
Anti Door Block
MOHAA
Fair Play
Darkangels Map Fixes
MOHAA
Fair Play
Vault Archive (.PK3)
MOHAA
Fair Play
Vault Archive (.PK3)
MOHAA
Fair Play
Vault Archive (.PK3)
MOHAA
Fair Play
Vault Archive (.PK3)
MOHAA
Fair Play
Vault Archive (.PK3)
MOHAA
Fair Play
Vault Archive (.PK3)
MOHAA
Fair Play
Vault Archive (.PK3)
MOHAA
Fair Play
Vault Archive (.PK3)
MOHAA
Fair Play
Vault Archive (.PK3)
MOHAA
Fair Play
Vault Archive (.PK3)
MOHAA
Fair Play
Vault Archive (.PK3)
MOHAA
Fair Play
Spawn-Protect.pk3
MOHAA
Fair Play
Community Guide & Documentation

Medal of Honor: Allied Assault Mods (MOHAA) — Complete Community Archive

Welcome to the premier repository for Medal of Honor: Allied Assault mods. Since the game's groundbreaking release in 2002 by 2015, Inc. and EA, MOHAA has inspired one of the longest-standing modding communities in first-person shooter history. MOH-DB preserves, categorizes, and serves over 1,600 verified community modifications, custom enhancements, and competitive utilities for Allied Assault, Spearhead, and Breakthrough.

Explore MOHAA Mod Categories

🪖

Player Skins & Uniforms

Over 700 historically accurate and creative player uniforms for Allied and Axis factions. Equip authentic U.S. Army Rangers, 101st and 82nd Airborne paratroopers, British Commandos, Soviet Red Army conscripts, Wehrmacht Heer infantry, Fallschirmjäger, and Waffen-SS camouflage patterns, as well as classic community clan skins.

Allied & Axis Factions700+ Files
🎯

Weapon Models & Reskins

Enhance your WWII arsenal with ultra-detailed weapon replacements and high-resolution textures. Popular downloads include authentic wood-finish Kar98k sniper rifles, realistic metallic sheen M1 Garand models with classic "ping" animation refinements, Thompson submachine guns, MP40s, BAR 1918 rifles, and custom iron-sight alignments.

Kar98k, Garand, ThompsonHigh-Poly & HD
🔊

Soundpacks & Realism Audio

Transform the sonic atmosphere of Allied Assault. Replace compressed 2002 Quake-engine sound effects with cinema-grade gunfire recordings, authentic distant artillery rumblings, terrifying Stuka dive-bomber sirens, supersonic bullet cracks, metal ricochets, and remastered German and American voice callouts.

Dynamic Battlefield FXLossless Audio
🖥️

HUDs, Menus & Crosshairs

Modernize the in-game interface for 1080p, 1440p, and 4K widescreen displays. Download minimalist competitive heads-up displays, custom dot and crosshair overlays, cleaner compass indicators, redesigned main menus, and unobtrusive health and ammunition counters favored by competitive league players.

Widescreen & 4K FixesCompetitive UI
🛡️

Server Utilities & Admin Scripts

Run resilient, modern multiplayer game servers with essential server-side utilities. Includes automated map rotators, anti-cheat detection tools, voting scripts, custom match timers, ping balancers, and administrative rcon managers designed for dedicated servers running 24/7.

Admin & Dedicated ServersRcon & CVARs
⚡

MOHAA Reborn 1.12 Community Patch

The gold standard community patch for modern MOHAA servers and clients. The Reborn 1.12 patch resolves legacy buffer overflows, fixes client query exploits, expands internal script limits for complex mods, and provides a built-in server browser to replace the defunct GameSpy master server.

Security & Modern MasterEssential Patch

How to Install MOHAA Mods: Quick Guide

Step 1: Locate Game Folder

Identify Your Target Directory

MOHAA stores all game assets in subfolders inside the root installation directory:

  • MOHAA (Base):
    .../MOHAA/main/
  • Spearhead:
    .../MOHAA/mainta/
  • Breakthrough:
    .../MOHAA/maintt/
Step 2: Copy .pk3 File

Paste Without Extracting

Download the mod archive from MOH-DB. If it is zipped (.zip or .rar), extract the enclosed .pk3 file. Place this .pk3 directly into your game's /main/ folder.

Important: Do not unzip or unpack the .pk3 file itself. The game engine treats .pk3 files as native virtual archives.
Step 3: Uninstall & Compatibility

How to Remove or Troubleshoot

To remove any mod, simply delete its .pk3 file from the /main/ folder. The game will immediately return to stock behavior without reinstalling.

Compatibility: Mods built for base MOHAA (v1.11) generally work in Spearhead (v2.15) and Breakthrough (v2.40), but expansion-specific weapons or skins must be placed in their matching folder.

Frequently Asked Questions about MOHAA Mods

To install MOHAA mods, copy the downloaded .pk3 file directly into your Medal of Honor Allied Assault installation folder under /main/ (or /mainta/ for Spearhead, and /maintt/ for Breakthrough). You do not need to unpack or extract the .pk3 archive—the game engine loads it automatically upon launch.

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