
Medal of Honor: Allied Assault Mods (MOHAA)
Discover and download community-created modifications to enhance your Medal of Honor: Allied Assault experience.
60 Mods Found

S93Luger_Pack
SOARES93'S LUGER P08 SKIN PACK Pack of Luger pistol skins. These models were ripped from the following games: -Commandos: Strike Force "zCommandos4_Luger.pk3" "zCommandos4_Luger2.pk3" - edited version by me. -Mortyr II: Forever "zMortyr2_Luger.pk3" -Heavily edited Call of Duty 1 Luger. "zS93luger_reskin.pk3" -In this skin I tried to use the gloss efects as a specular/bump map effect. All of the skin have their respective variants with silencers wich will be equiped on single player missions (all of mission 2; mission 4 level2 and level3; Siegfried Forest; Die Sturmgewehr and Communications blackout). KNOWN BUGS: If you are using this skin in a server that doesn't have it then when in idle the models will use the 'fire last' animation (looks like its firing on it's own). So for these skins to work properly both the server and client must have !!!THE SAME!!! skin installed. INSTALL: -Place the respective .pk3 file inside the 'main' folder. UNINSTALL: -Remove/delete the respective .pk3 file from the 'main' folder. Hope you enjoy and have a have a nice shooting!

Medal Horror Weapons HUD Pack
A total conversion of all weapons, the weapon HUD, the weapon bar, the compass and the score HUD. Locations of the HUD have changed as well. Really smooth looking HUD and Weapons.
SH BT Weapons AA Conversion
Spearhead and Breakthrough weapons converted into Allied Assault

Genos Weapon Mod
Changes the looks and abilities of most weapons. You can get a flamethrower, a plasma gun, a sword and snipers have different zoom distances (you can toggle) and some weapons you can toggle between auto and semi-auto fire.

Molotov Mod
// BatteryAziz Molotov Mod // 2013/09/05 // Modded from LeBabouin's Incendiary nades for Spearhead // // Hold "use" while throwing to throw a smoke grenade instead of an incendiary // // rcon commands: // // set molotov_time (seconds, default 15, min 10, max 90) // - burning time of flames (trigger lifetime) // set molotov_maxbigfires (default 2, min 0, max 3) // - maximum number of simultaneous big fires (to prevent running out of tempmodels/ents which could crash the server) // set molotov_hud (0 off, 1 on, default 1) // - show player scores in hud (right bottom) // set molotov_player[clientnum]name "player name" // - set player name to show in hud (can't read names from scoreboard with script in mohaa :/ ) // set molotov_debug (0 off, 1 on, default 0) // - print debug text to spot errors // set molotov_debugtrigger (0 off, 1 on, default 0) // - show coronas indicating the trigger span and height in real-time // set molotov_announce (0 off, 1 on, default 0) // - announce cvar settings on change // set molotov_yolo (0 off, 1 on, default 0) // - yolo mode, press use to blow yourself up with style // set molotov_yolo_snd ("countdown", "allah", "wtf", default "allah") // - yolo explosion sound effect // set molotov_teamgod (0 off, 1 on, default 0) // - only catch fire of other dmteam // set molotov_disarm (0 off, 1 on, default 0) // - drop weapon when on fire // set molotov_scores 1 // - request molotov scores once, cvar returns to 0 // set molotov_playerarray 1 // - request array of active players, cvar returns to 0 // set molotov_pitch_xy (20..50, default 20) // - pitcher trigger size factor (horizontal plane). increase if you get missed trigger errors (can happen whilst running/jumping) // set molotov_triggersize_xy (min 75, max 500, default 225) // - fire trigger max radius // set molotov_triggersize_z (min 125, max 500, default 225) // - fire trigger max height

animated_luger
Acme's more detailed CoD luger models with firing animations by Soares93. You have a regular model and a silenced luger model. Place the zzzz_animated_luger.pk3 in your 'main' folder, to uninstall it just delete the file. Enjoy.

AA Weapons Converted
This mod aims to enhance the models of the MoHPA weapons. The new enhanced weapons use the original textures, in order to mantain the original art style of the game. I've only tested the mod on the Origin version of the game. Compatibility with other releases of the game are unknown.

Fireball Tracer
Fireball Mod To Install: Place "user-tracerallies.pk3", "user-traceraxis.pk3", or both in your "MOHAA\main" directory (depending on the team you select. ex. User-Tracerallies if you are on allies). What it does: Creates large visible fireballs when gun shots from opponents, team members, or both. They are harmless and rip through everything letting you know where the shots are comming from. This mod works in both single player and multi player (even if the server doesn't have the mod)! have fun.
zzzS93_extra_weapons_update1
This mod will add more ww2 weapons to your inventory, this is the firts major update in this mod. It still has bugs but all the sounds are installed and some weapons had minor fixes and have new awsome reskins. You can try all the extra weapons in the 'Basic Training' level or play the entire campaign to try each one of them. Lt. Powel somehow gets japanese weapons in Normandy lol. This mod gatters files from all over the internet, the only credit I take is for some minor fixes in the models and new textures. To install place the 'zzzS93_extra_weapons_update1.pk3' in your 'MAIN' folder. To unninstall just delete the file from your 'MAIN' folder. Hope you enjoy and leave a comment :) *Edit: here is the second update of this mod http://www.mohaaaa.co.uk/AAAAMOHAA/content/extra-ww2-weapons-update-2
zzzzz_extra_weapons_test
This is a small mod that adds more WW2 weapons to your inventory. As the name says, its a test, so its FULL of bugs, not all sounds are installed and some models are not properly made with the fps animations. You can try all the extra weapons on the 'Basic Training' level. Some weapons in this mod are: carcano sniper and rifle beretta pistol arisaka rifle and sniper nambu pistol mosin nagant rifle and sniper tt-33 pistol Lee enfield sniper and rifle sten smg ppsh 41 type 100 smg This mod uses files from all over the MOH community. The only credit I take is for the new textures for the M1 Garand, springfield, colt, p38, mp44 and sten since textures is my department. This mod also contains some sounds from Wolfenstein 2009. To install it, place the 'zzzzz_extra_weapons_test.pk3' in your 'main' folder of MOHAA. To unninstall just delete the file. Hope you enjoy.


J.K's Crazy Mod 2
*********************** |Server Side Mod Only| ********-=GfP=-******** www.groundforcepatrol.net **Ground force Patrol** *********************** -=GfP=-*SSI^JK -=GfP=- Modder/J.K *************************************************************************************************************************** installation: Just place the PK3 file's in you mohaa (Main) ___________________________________________________________ Works for Medal Of Honor:AA |Dont know if it works on SP or BT| ___________________________ ___________________________________ Description: This is my Crazy Mod 2 and Crazy Mod 2 with CKR 1.1... I have modifyed all weapons.Just look at the list's below and see for your self;) I have added some things from Battle Server AA, Like "Dogs" "Planes" "Tanks". **************************************************************************************************************************** JK's CrãZÿ Mõd 2 ________________ Allies Weapon| |Clipsize| |Ammo| |Scope| |One Bash Kill| |Delayed Nades| |Delayed Time| |CKR 1.1| _______________________________________________________________________________________________________________ Colt | 20 | |200 | | No | | No | | ? | | ? | | No | _______________________________________________________________________________________________________________ M1 Rifle | 20 | |200 | | Yes | | ? | | ? | | ? | | No | _______________________________________________________________________________________________________________ Thompson | 40 | |300 | | Yes | | ? | | ? | | ? | | No | _______________________________________________________________________________________________________________ Bar | 50 | |500 | | Yes | | ? | | ? | | ? | | No | _______________________________________________________________________________________________________________ M2 Grenade | 6 | | 6 | | No | | ? | | Yes | | 40 Sec | | No | _______________________________________________________________________________________________________________ Bazooka | 6 | | 6 | | Yes | | ? | | ? | | ? | | No | _______________________________________________________________________________________________________________ Shotgun | 10 | | 50 | | Yes | | ? | | ? | | ? | | No | _______________________________________________________________________________________________________________ ****** Axis ******************************************************************************************************************************************************************** Weapon| |Clipsize| |Ammo| |Scope| |One Bash Kill| |Delayed Nades| |Delayed Time| |CKR 1.1| _______________________________________________________________________________________________________________ P38 | 20 | |200 | | No | | No | | ? | | ? | | No | _______________________________________________________________________________________________________________ Kar98 Rifle| 20 | |200 | | Yes | | ? | | ? | | ? | | No | _______________________________________________________________________________________________________________ MP 40 | 40 | |300 | | Yes | | ? | | ? | | ? | | No | _______________________________________________________________________________________________________________ StG 44 | 50 | |500 | | Yes | | ? | | ? | | ? | | No | _______________________________________________________________________________________________________________ Stiel Nade | 6 | | 6 | | No | | ? | | Yes | | 40 Sec | | No | _______________________________________________________________________________________________________________ Panzer (B) | 6 | | 6 | | Yes | | ? | | ? | | ? | | No | _______________________________________________________________________________________________________________ Shotgun | 10 | | 50 | | Yes | | ? | | ? | | ? | | No | _______________________________________________________________________________________________________________ (B)=Bazooka ************************************************************************************************************************************************************************** JK's CrãZÿ Mõd 2 With CKR 1.1 _____________________________ Allies Weapon| |Clipsize| |Ammo| |Scope| |One Bash Kill| |Delayed Nades| |Delayed Time| |CKR 1.1| _______________________________________________________________________________________________________________ Colt | 20 | |200 | | No | | No | | ? | | ? | | Yes | _______________________________________________________________________________________________________________ M1 Rifle | 20 | |200 | | Yes | | ? | | ? | | ? | | Yes | _______________________________________________________________________________________________________________ Thompson | 40 | |300 | | Yes | | ? | | ? | | ? | | Yes | _______________________________________________________________________________________________________________ Bar | 50 | |500 | | Yes | | ? | | ? | | ? | | Yes | _______________________________________________________________________________________________________________ M2 Grenade | 6 | | 6 | | No | | ? | | Yes | | 40 Sec | | Yes | _______________________________________________________________________________________________________________ Bazooka | 6 | | 6 | | Yes | | ? | | ? | | ? | | Yes | _______________________________________________________________________________________________________________ Shotgun | 10 | | 50 | | Yes | | ? | | ? | | ? | | Yes | _______________________________________________________________________________________________________________ ****** Axis ******************************************************************************************************************************************************************** Weapon| |Clipsize| |Ammo| |Scope| |One Bash Kill| |Delayed Nades| |Delayed Time| |CKR 1.1| _______________________________________________________________________________________________________________ P38 | 20 | |200 | | No | | No | | ? | | ? | | Yes | _______________________________________________________________________________________________________________ Kar98 Rifle| 20 | |200 | | Yes | | ? | | ? | | ? | | Yes | _______________________________________________________________________________________________________________ MP 40 | 40 | |300 | | Yes | | ? | | ? | | ? | | Yes | _______________________________________________________________________________________________________________ StG 44 | 50 | |500 | | Yes | | ? | | ? | | ? | | Yes | _______________________________________________________________________________________________________________ Stiel Nade | 6 | | 6 | | No | | ? | | Yes | | 40 Sec | | Yes | _______________________________________________________________________________________________________________ Panzer (B) | 6 | | 6 | | Yes | | ? | | ? | | ? | | Yes | _______________________________________________________________________________________________________________ Shotgun | 10 | | 50 | | Yes | | ? | | ? | | ? | | Yes | _______________________________________________________________________________________________________________ ************************************************************************************************************************************************************************** Weapons changed _______________ 1. All weapons have less recoil, and are more accurate. 2. All Weapons have scopes, exept the pistols. 3. You run faster then usual with the guns. 4. You have 40 sec delayed nades if you right click and drop the nade. 5. I have added the kicking nade. Press you use key when you see a nade and kick it away. What was already added: mohdm1 - 1 plane, dogs mohdm2 - 4 planes, tank, dogs mohdm3 - 2 planes, tank, dogs mohdm4 - 2 planes, tank, dogs mohdm5 - tank, dogs mohdm6 - dogs mohdm7 - 2 planes,dogs ************************************************************************************************************************************************************************ FAQ's about planes, tanks, and other drivable vehicles ______________________________________________________ 1. You cannot drive or fly them 2. They are operated by the server, and run in a continuous loop 3. They are indestructable 4. They aim and fire on predetermined locations (sniper and camper hangouts) 5. Tanks and vehicles (not planes) do occasionally target and fire on people when they are close enough ******************************************************************************************************** possible mod conflicts ______________________ All weapon tik files are changed All map main script files are changed Ubersound was changed. You can not play both mods at the same time I suggest you run the mod alone. If you add additional mods, check the files for conflicts. ******************************************************************************************** Running the mods ________________ To run Crazy Mod 2, only put "user-JK's_CrãZÿ_Mõd_2" into your "main" folder To run Crazy Mod 2 With CKR 1.1, only put "user-JK's_CrãZÿ_Mõd_2_With_ckr" into your "main" folder ****************************************************************************************************************************************************************************************************************************** (Scopes) on all weapons except "Pistols" (CKR 1.1) In one of the mods (user-JK's_CrãZÿ_Mõd_2_With_ckr). |Warning| Dont install CKR 1.1 on your server becuse the mod will not work full then! CKR 1.1 are in the mod so you dont have to install it by your self... (100 Healthbox) My 100 Healthbox! If you take a (Healthbox) from a dead body you will regain 100 in health... (Delayed Nades) I have added delayed nades, the nades are delayed for 40 sec. Just right click and drop the nade and it will not explode from 40 sec! It's like a mine, Very FUN!!!! =) (Kick Nades) You can kick unexploded grenades away from you.This however is risky as you may well blow up in process Simply press use on any thrown nades you find (before they explode!) - You have to be quick! ******************************************************************************************************************************************************************************************************************************* *********************** ********-=GfP=-******** **Ground force Patrol** *********************** Release date : 2007-10-22 http://jk.spruz.com Have fun! /Regards -=GfP=-*SSI^J.K Contact: Email or MSN: bibo_jk@hotmail.com www.groundforcepatrol.net
No Rechamber Mod SH
ok this is for all you peaple who wants faster rifles without replacing the kar with the m1 all none scoped rifles in mohaa and sh fire like the m1 and the m1 reloads in mid clip the first one is for mohaa and the second one is for mohsh read the readme this mod uses custom mikes st files also this uses the server fixes :icon_pray:giffe posted for aa and sh it fixes sharking and more - - - Place in mohaa main ========================== Patched State Files Patches made by Elgan and found in Admin Pro Fixes compiled by =|95th|=GenDonut[GiffE] ========================== This Fixes: * MG42 Team Swap fix * Ladder Team Swap fix * MG42 Crouching Fix * Land Shark Fix * Grenade Drop Fix * Fps crash fix ==================== www.95thDivision.com
No Rechamber Mod AA
ok this is for all you peaple who wants faster rifles without replacing the kar with the m1 all none scoped rifles in mohaa and sh fire like the m1 and the m1 reloads in mid clip the first one is for mohaa and the second one is for mohsh read the readme this mod uses custom mikes st files also this uses the server fixes :icon_pray:giffe posted for aa and sh it fixes sharking and more - - - Place in mohaa main ========================== Patched State Files Patches made by Elgan and found in Admin Pro Fixes compiled by =|95th|=GenDonut[GiffE] ========================== This Fixes: * MG42 Team Swap fix * Ladder Team Swap fix * MG42 Crouching Fix * Land Shark Fix * Grenade Drop Fix * Fps crash fix ==================== www.95thDivision.com

Ammo & Grenade Mod
//============================================================================================================================= // This mod spawns a ammo chest in different locations on maps. Each location is random. It's exec'd from DMprecache so if you // are using a mod that also has a DMprecache you will need to add " exec mods/mods.scr to the one in your mod. This mod works // with or without the Reborn patch. // // Should work for AA SH or BT you just need to check the weapons I only made it for AA weapons. // // NOTE: You need to add set mods 1 in server.cfg to start mod, this is so you can turn it on or off for scrims. // //============================================================================================================================= // I made this mod by using a script for the ammo chest from a post on TMT, and ripped off the // random array section from Gotcha's post on X-Null I combined the two, I just kept working at it ( 2 days...lol I'm Old ) // and until it worked. // http://www.x-null.net/forums/showthread.php/2644-Capture-the-Manon-bugs-and-issues?highlight=random+triggers //===

Paintball Bullets
This mod changes the bullet impacts/holes into paintball splashes.

Mustard Gas
These changes are only for Spearhead and its Smoke Grenades. Easy Compagnie Anti Axis this mod replaces all the smoke nades to yellow Mustard gas! it will take 5 health per sec. Look for the other mods of =ECAA=!!!!! go to search files and typ: =ECAA= you will get the downlaod list ps, my camobar sucks i know, but it was my 1st mod.......... [GOA]Richards leader of the Easy Compagnie Anti Axis http://home.planet.nl/~kost0908 >> clan homepage
Sabotaged Rockets
//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\ //\\//\\//\\//\\//\\//\\//\\//\\//\\//\\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\ Cedric's Sabotaged Rockets Mod for MOHAA //\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\ //\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\ Created by (who else?) Cedric! - www.geocities.com/cedricsmods This mod is an anti-rockect mod with a twist...the rocket launchers seem normal (normal runspeed, ammo, etc.) but when you try to fire one, it blows up in you face! This mod will work along with CKR 1.1, CBW1a, and Cedric's Realism. HOW TO USE: Simply place the pk3 file in your "MOHAA\MAIN" directory, and remove it from the directory if you want to disable the mod/skin. Thanks to Bits and Crow King for making a very helpful modding guide! //\\//\\//\\//\\//\\//\\//\\//\\//\\//\\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\ //\\//\\//\\//\\//\\//\\//\\//\\//\\//\\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\ Questions or comments - cedricsmods@yahoo.com - Don't use my stuff without permission! You may distribute these files, but you must not alter them and you must include this readme.
Medal of Honor: Allied Assault Mods (MOHAA) — Complete Community Archive
Welcome to the premier repository for Medal of Honor: Allied Assault mods. Since the game's groundbreaking release in 2002 by 2015, Inc. and EA, MOHAA has inspired one of the longest-standing modding communities in first-person shooter history. MOH-DB preserves, categorizes, and serves over 1,600 verified community modifications, custom enhancements, and competitive utilities for Allied Assault, Spearhead, and Breakthrough.
Explore MOHAA Mod Categories
Player Skins & Uniforms
Over 700 historically accurate and creative player uniforms for Allied and Axis factions. Equip authentic U.S. Army Rangers, 101st and 82nd Airborne paratroopers, British Commandos, Soviet Red Army conscripts, Wehrmacht Heer infantry, Fallschirmjäger, and Waffen-SS camouflage patterns, as well as classic community clan skins.
Weapon Models & Reskins
Enhance your WWII arsenal with ultra-detailed weapon replacements and high-resolution textures. Popular downloads include authentic wood-finish Kar98k sniper rifles, realistic metallic sheen M1 Garand models with classic "ping" animation refinements, Thompson submachine guns, MP40s, BAR 1918 rifles, and custom iron-sight alignments.
Soundpacks & Realism Audio
Transform the sonic atmosphere of Allied Assault. Replace compressed 2002 Quake-engine sound effects with cinema-grade gunfire recordings, authentic distant artillery rumblings, terrifying Stuka dive-bomber sirens, supersonic bullet cracks, metal ricochets, and remastered German and American voice callouts.
HUDs, Menus & Crosshairs
Modernize the in-game interface for 1080p, 1440p, and 4K widescreen displays. Download minimalist competitive heads-up displays, custom dot and crosshair overlays, cleaner compass indicators, redesigned main menus, and unobtrusive health and ammunition counters favored by competitive league players.
Server Utilities & Admin Scripts
Run resilient, modern multiplayer game servers with essential server-side utilities. Includes automated map rotators, anti-cheat detection tools, voting scripts, custom match timers, ping balancers, and administrative rcon managers designed for dedicated servers running 24/7.
MOHAA Reborn 1.12 Community Patch
The gold standard community patch for modern MOHAA servers and clients. The Reborn 1.12 patch resolves legacy buffer overflows, fixes client query exploits, expands internal script limits for complex mods, and provides a built-in server browser to replace the defunct GameSpy master server.
How to Install MOHAA Mods: Quick Guide
Identify Your Target Directory
MOHAA stores all game assets in subfolders inside the root installation directory:
- MOHAA (Base):
.../MOHAA/main/ - Spearhead:
.../MOHAA/mainta/ - Breakthrough:
.../MOHAA/maintt/
Paste Without Extracting
Download the mod archive from MOH-DB. If it is zipped (.zip or .rar), extract the enclosed .pk3 file. Place this .pk3 directly into your game's /main/ folder.
How to Remove or Troubleshoot
To remove any mod, simply delete its .pk3 file from the /main/ folder. The game will immediately return to stock behavior without reinstalling.
Frequently Asked Questions about MOHAA Mods
To install MOHAA mods, copy the downloaded .pk3 file directly into your Medal of Honor Allied Assault installation folder under /main/ (or /mainta/ for Spearhead, and /maintt/ for Breakthrough). You do not need to unpack or extract the .pk3 archive—the game engine loads it automatically upon launch.