
Medal of Honor: Allied Assault Mods (MOHAA)
Discover and download community-created modifications to enhance your Medal of Honor: Allied Assault experience.
1676 Mods Found

german_RTCW_Venom_Soldier_Green
-=Armdude's Venom Soldiers Readme=- ======================================== ================================= Rtcw (Return to Castle Wolfenstein) All images and textures are copyrighted to id software Description- The greatly feared Venom Soldiers from Rtcw are now in moh Spearhead multiplayer. I started with the elite gestapo (trench coat) model for the player model and used the american gasmask model from singleplayer breakthrough. After carefuly cutting the main peices from two venom textures and then applying them to the skin, resizing, brightening darkening and adjusting the resolution, the two skins are finally completed, are in game, and look outstanding! The texture mapping is perfect and all images are correctly and evenly scaled and are shown on the model clearly. The only flaw is the mask which has the extra container on the left side of the face, but ignoring that, it still looks and feels like the real deal. Installation- To install, open up and extract the zip contents to your desktop or workspace, then open the folder named "Venom Soldiers" to find the .pk3 fle. Drag and drop or copy and paste the file into your mainta folder "C:\Program Files\EA GAMES\MOHAA\mainta" without quotes. Run the game and it should appear in multiplayer options. Thankyou for downloading -armdude-

allied_Bj_blaskowitz
-=Armdudes Bj Blaskowitz Player Skin=- Description- And here is the hero from wolfenstein. Again this took a long while and a lot of effort to make, the texture mapping is still correct and quality and depth of the textures are superb. The gear is all correct, it took some time to open up the equipment folder to find the us_gear in individual parts. The backpack is part of the main us_equip gear. as well as the canteen. The ammo belt I left alone. Even the face looks just like him. This pack contains two different blaskowitz skins, one with a helmet and one without, you can find them on the allied side of multiplayer options. Installation- same as all other mods and skins, drag and drop, copy and paste or extract the .pk3 file to your main, mainta, or maintt folder and your set. Note- The screenshot above really does little justice for the two skins itself, I recommend downloading this and go on a thirdperson server to really see the true quality of the skin. Thankyou for downloading -armdude


german_Wehrmacht_injured
[quote] Firstly, i should point out that as i write this, i haven't had any sleep, so bear with me. This skin portrays an Injured Wehrmact troop, as you have probably seen from the screenshot. Credit must go to ID software, or whoever make Return to Castle Wolfenstein, as i used their skins to make the front of the tunic, and the bandage around the troops leg. to install, simply put the .pk3 in your mohaa/main folder. skin works with both MOHAA and SH. later, fellas, -Cpt. Wilkins[/quote]

german_ss_officer
[quote]ID Software, bless their hearts, made a (IMHO) fairly crappy game in Return to Castle Wolfenstein. They did, however, do an excellent job with the skins. So, i've tried to mod a RtCW skin to be in MOHAA. This one is one of the SS Officers. To use it, put the .pk3 in your mohaa/main folder, and it should work fine. Copyright and credits should go to the people at ID and soforth. Good work on the skins, lads. If anyone has any requests for other conversions of RtCW -> MOHAA, send me a message at l008455@hotmail.com, or PM me on the AA.com forums. Enjoy! -Captain Wilkins[/quote]




Mustard Gas Grenades
[Server Side] Fixed version for Breakthrough , changes smoke nades to deadly mustard gas . Just paste the .pk3 file in your "C:\Program Files\EA GAMES\MohaaBreakthroughDemo\demott" unless you installed the demo elsewhere.

Incendiary Nades
[Server Side] For BreakThrough And Spearhead (full only). These nades take place on the left click mouse button when current weapon is set to nades. Right click remains stock ( short throw of normal nade ). The flaming nade doesn't kill the player when exploding, only 15 damage. It spawns a wide flame. If a player stands in the flame radius, he burns during 5 seconds then dies and loses a killpoint. So you have 5 seconds to kill him and get a kill point before he dies. Just paste the .pk3 file in your "C:\Program Files\EA GAMES\Mohaa\maintt" unless you installed the game elsewhere.
Breakthrough MP Maps AA Conversion
The Breakthrough Multiplayer maps are converted to Allied Assault. So you can now play the BT MP maps in AA.
Spearhead MP Maps AA Conversion
The multiplayer maps of Spearhead converted to Allied Assault. So you can play SH maps in AA now.

Plasma Grenade
Seraphim1's Plasma Nades Pack ========== =THIS MOD= ========== This files will give you PLASMA GRENADES almost just like the ones from halo ANd they will stick to your target Ok in this archive there are 2 files to choose from. The first is zPlasma_grenade.pk3. this file works on my PC but i have been told that it does not seem to work on a friends PC so don't blame me if it doesn't work. The second file 'zzSticky_ Rocket_nades.pk3 does seem to work on my friends PC but it does not have any gravity effects so it will just fly straight forward hence 'sticky ROCKET nades'. ======= =STORY= ======= The year is 2050. World War III rages on. The Allied Military forces have developed two new forms grenades designed to stick to their target until detonation. to do this they utilize new anti-grav technology designed to change the gravity fields around itself to its advantage. This new technology is still buggy and thus their first experiment using these grenades flew only straight ahead and then would stick to what ever it made first contact with. The Second experimental grenade wasalso rather buggy in that it would use gravity as any regular grenade would but occasionally when sticking to a target or wall the gravity field occasionally reverses or fluctuates causing the grenade to fall to the ground then wizz back up in the opposite direction it was thrown. this will not happen always but soldiers should be aware of the dangers. ============== =INSTALLATION= ============== just put whichever pk3 you want to use in your main folder Email: Seraphim_warrior93@yahoo.com please do tell me if these do or don't work for you so i know if i should continue progress on these mods. Thanks





Star Wars
__________________________________ |.--------------------------------.| || S T A R W A R S M O H M O D || || BETA VERSION 1.0 || || Released 24/12/2008 || || By FOREIGN LEGION & XENA || || FRANCE || ||________________________________|| '----------------..----------------' || || .-||-. '..---. .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:. .:*~*:._.:*~*:._.:*~*:. . MODS INFORMATION . .:*~*:._.:*~*:._.:*~*:. IMPORTANT: ========= ________________________________________________________________ |.--------------------------------------------------------------.| ||IT'S A BETA VERSION 1.0, THE MOD IS NOT FINISHED!!! || ||FEWS BUGS (main convertion, skinning, modeling & mapping). || ||THIS BETA VERSION OF MOH STAR WARS IS FOR YOU (FOR CHRISTMAS).|| ||SOON FINAL VERSION, PLEASE! WAIT :) || ||______________________________________________________________|| '----------------------------------------------------------------' .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:. FFLC MOD MEMBERS: ================ SKINNING - MODELING - MAPPING - SCRIPTING =====> FOREIGN LEGION | FFLC team | TESTING & BUGS REPORTS =====> FAVORI LEGION | FFLC team | OFFICE & PUBLIC RELATION =====> XENA80 | FFLC team | .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:. INSTALL & USE MOD: ================= =====AUTOMATIC INSTALL===== Extract all files in the MOH_STARWARS_MOD.ZIP in your MOH folder EXEMPLE: C:\Program Files\ea games\mohaa\ =====MANUAL INSTALL===== 1) Place SPEARHEAD_MOD.exe & STARWARS_MOD.exe in your MOH FOLDER EXEMPLE: C:\Program Files\ea games\mohaa\ 2) Place starwars_mod.pk3 in your MOH FOLDER EXEMPLE: C:\Program Files\ea games\mohaa\mainta (not main) 3) Place galactic.mp3 + jabbadance.mp3 + jungle.wav + vador.wav in your MOH FOLDER EXEMPLE: C:\Program Files\EA GAMES\MOHAA\mainta\sound\fflc\starwars (created the fflc & starwars folders) 4) Place mus_MainTheme.mp3 in your MOH FOLDER EXEMPLE: C:\Program Files\EA GAMES\MOHAA\mainta\sound\music 5) Created shortcuts SPEARHEAD_MOD.exe & STARWARS_MOD.exe and after placed on your office computer YOU CAN USED SPEARHEAD GAME only or YOU CAN USED STARWARS MOD =====for used SPEARHEAD GAME (original)===== DOUBLE CLICK ON SPEARHEAD_MOD.exe (not original SPEARHEAD.exe) for play classic moh =====for used STARWARS_MOD===== DOUBLE CLICK ON STARWARS_MOD.exe for play the mod .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:. MAIN CONVERTION: =============== ( Main presentation, pictures, buttons and scripts ...) Author #1 : FOREIGN LEGION (Jedi Knight) Author #2 : FAVORI LEGION (Jedi Knight) Author #3 : XENA80 (Padawan - Apprentice) LoOoOoL :) .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:. MODELING: ======== ( objects, characters & vehicles) total convertion "JEDI KNIGHT GAME" to "MEDAL OF HONOR". Author modeling & converting: FOREIGN LEGION VEHICLES MODELING: ================= => A-WING => X-WING => Y-WING => FALCON MILLENIUM => JEDI SHIP => DROID SHIP => TIE FIGHTER => TIE INTERCEPTOR => TIE BOMBER => TIE DEFENDER => CLONE GUNSHIP => SPEEDER BIKE => LUKE'S SPEEDER => SEPULBA'S POD .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:. SKINNING: ======== ( THE SKINNING STAR WARS CHARACTERS - ALLIES & AXIS ) Author skinning: FOREIGN LEGION CHARACTERS: ========== ALLIES TEAM: => CLONE CODY => CLONE CAPTAIN => CLONE COMMANDO => CLONE AIRBORNE => CLONE JETPACK => CLONE CAMO => CLONE TROOPER BLUE => CLONE TROOPER RED => CLONE TROOPER YELLOW => FIGHTER DROID => GREVIOUS => HUTT01 => HUTT03 => HUTT05 => HUTT10 => JANGO FETT => REBEL PILOT => WOOKIE AXIS TEAM: => STORMTROOPER => BOBA FETTE => DARK MAUL => DARK MAUL LASER SABER => EMPEROR => SCOUTROOPER => SNOWTROOPER => STORM ATT PILOT => STORM TIE PILOT => DARK VADOR => DOOKU => IMPERIAL OFFICER .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:. SCRIPTS & MAPPING: ================= SPECIAL 3RD VIEW ==== PRESS USE FOR ==== R2D2 & R5D5 actived teleporter mod JANGO & BOBA FETT jetpack mod STORMTROOPER & EWOK actived elevator mod REBEL PILOT & TIE PILOT ships mod ( 6 MAPS STAR WARS for DM MATCH ) Author scripts & mapping: FOREIGN LEGION MAPS: ==== => ENDOR'S BATTLE => HOTH'S BATTLE => GALACTIC'S BATTLE => UTAPAU'S BATTLE => KAMINO'S BATTLE => JABBA'S PALACE .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:. CONTACT TEAM: ===================== ( contact we for more information or give your comments on the mod ) .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:. . * . . /.\ Contact Information . . /..'\ . . /'.'\ MOD CREATOR MEMBER . . /.''.'\ E-mail: foreign80@hotmail.fr . . /.'.'.\ . . /'.''.'.\ OFFICE & PUBLIC RELATION MEMBER . . ^^^[_]^^^ E-mail: foreign80@hotmail.fr . . . . any questions you may have . . Feel free to contact we and ask . . . . *~* MERRY CHRISTMAS *~* . . . . . .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:. ENJOY! and AT SOON ... MY PADAWAN :) .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.


Medal of Honor: Allied Assault Mods (MOHAA) — Complete Community Archive
Welcome to the premier repository for Medal of Honor: Allied Assault mods. Since the game's groundbreaking release in 2002 by 2015, Inc. and EA, MOHAA has inspired one of the longest-standing modding communities in first-person shooter history. MOH-DB preserves, categorizes, and serves over 1,600 verified community modifications, custom enhancements, and competitive utilities for Allied Assault, Spearhead, and Breakthrough.
Explore MOHAA Mod Categories
Player Skins & Uniforms
Over 700 historically accurate and creative player uniforms for Allied and Axis factions. Equip authentic U.S. Army Rangers, 101st and 82nd Airborne paratroopers, British Commandos, Soviet Red Army conscripts, Wehrmacht Heer infantry, Fallschirmjäger, and Waffen-SS camouflage patterns, as well as classic community clan skins.
Weapon Models & Reskins
Enhance your WWII arsenal with ultra-detailed weapon replacements and high-resolution textures. Popular downloads include authentic wood-finish Kar98k sniper rifles, realistic metallic sheen M1 Garand models with classic "ping" animation refinements, Thompson submachine guns, MP40s, BAR 1918 rifles, and custom iron-sight alignments.
Soundpacks & Realism Audio
Transform the sonic atmosphere of Allied Assault. Replace compressed 2002 Quake-engine sound effects with cinema-grade gunfire recordings, authentic distant artillery rumblings, terrifying Stuka dive-bomber sirens, supersonic bullet cracks, metal ricochets, and remastered German and American voice callouts.
HUDs, Menus & Crosshairs
Modernize the in-game interface for 1080p, 1440p, and 4K widescreen displays. Download minimalist competitive heads-up displays, custom dot and crosshair overlays, cleaner compass indicators, redesigned main menus, and unobtrusive health and ammunition counters favored by competitive league players.
Server Utilities & Admin Scripts
Run resilient, modern multiplayer game servers with essential server-side utilities. Includes automated map rotators, anti-cheat detection tools, voting scripts, custom match timers, ping balancers, and administrative rcon managers designed for dedicated servers running 24/7.
MOHAA Reborn 1.12 Community Patch
The gold standard community patch for modern MOHAA servers and clients. The Reborn 1.12 patch resolves legacy buffer overflows, fixes client query exploits, expands internal script limits for complex mods, and provides a built-in server browser to replace the defunct GameSpy master server.
How to Install MOHAA Mods: Quick Guide
Identify Your Target Directory
MOHAA stores all game assets in subfolders inside the root installation directory:
- MOHAA (Base):
.../MOHAA/main/ - Spearhead:
.../MOHAA/mainta/ - Breakthrough:
.../MOHAA/maintt/
Paste Without Extracting
Download the mod archive from MOH-DB. If it is zipped (.zip or .rar), extract the enclosed .pk3 file. Place this .pk3 directly into your game's /main/ folder.
How to Remove or Troubleshoot
To remove any mod, simply delete its .pk3 file from the /main/ folder. The game will immediately return to stock behavior without reinstalling.
Frequently Asked Questions about MOHAA Mods
To install MOHAA mods, copy the downloaded .pk3 file directly into your Medal of Honor Allied Assault installation folder under /main/ (or /mainta/ for Spearhead, and /maintt/ for Breakthrough). You do not need to unpack or extract the .pk3 archive—the game engine loads it automatically upon launch.