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Medal of Honor: Allied Assault Mods (MOHAA)

Discover and download community-created modifications to enhance your Medal of Honor: Allied Assault experience.

1676 Mods Found

Allies American Flag Waving Avatar
MOHAA
Avatar
Allies Dirty American Flag Avatar
MOHAA
Avatar
Allies American Flag Avatar
MOHAA
Avatar
Allies 1942 Star Roundel Avatar
MOHAA
Avatar
Axis Swastika Avatar
MOHAA
Avatar
MOHAA_SpawnCreator
MOHAA
Spawn Creator
Autobird mod
MOHAA
Visual
Ladder Spawning
MOHAA
MISC
S
Searingwolf25/07/2024

Ladder Spawning

This compact server side script Mod allows you to dynamically spawn new Ladders on any existing map. Making new places avialable, possibly changing the strategy on Multiplayer and Story maps. How To Install Copy the .pk3 for your current Medal of Honor game (AA, BT, SH) and paste in the "Medal of Honor/main" folder (same folder as Pak0.pk3, Pak1.pk3, Pak2.pk3). If using Elgan's Admin Pro mod, copy the .pk3 from the Elgan's Admin Pro folder instead (applies for all 3 Medal of Honor games). Uninstall by deleting the .pk3 mod file from the "main" folder. Adding Ladders To Maps Spawn an invisible ladder trigger_multiple (visible if using the "spawn laser" parameter). All ladders will be 20+ units away from any walls to prevent players getting stuck when climbing (20 units behind origin's coords when facing ladder's angle). ----------------------------------------------------------------------------- Parameters: origin, angle for players to attach, ladder height (minimum = 70), ladder width from center (default = 13.5), thickness of ladder (default = 1) extending into the wall when facing ladder's angle, ... ... spawn solid clip (0 = no, 1 = yes), spawn laser (0 = no, 1 = 1 laser, 2 = 2 lasers outlining ladder, 3 = ladder with visible rungs), laser color [default = ( 0 0 1 ) or blue]. Example: exec global/spawnladder.scr ( -200 300 0 ) 180 500 13.5 1 0 0 Example2: local.ladder = thread global/spawnladder.scr::main ( -200 300 0 ) 180 500 13.5 1 1 3 ( 0 0 1 ) ----------------------------------------------------------------------------- This mod will not work outside of UBER MODS unless nangla_aa_torso.st is also included, or unless another mike_torso.st file is modified. In another mod's mike_torso.st (or similar torso.st), remove all 8 CAN_CLIMB_DOWN_LADDER, CAN_CLIMB_UP_LADDER conditions from these 2 states: LADDER_IDLE_LEFT, LADDER_IDLE_RIGHT. Turn these... LADDER_UP_RIGHT : FORWARD LOOKING_UP "-30" CAN_CLIMB_UP_LADDER LADDER_UP_RIGHT : BACKWARD !LOOKING_UP "-30" CAN_CLIMB_UP_LADDER LADDER_DOWN_LEFT : FORWARD !LOOKING_UP "-30" CAN_CLIMB_DOWN_LADDER LADDER_DOWN_LEFT : BACKWARD LOOKING_UP "-30" CAN_CLIMB_DOWN_LADDER into these... LADDER_UP_RIGHT : FORWARD LOOKING_UP "-30" LADDER_UP_RIGHT : BACKWARD !LOOKING_UP "-30" LADDER_DOWN_LEFT : FORWARD !LOOKING_UP "-30" LADDER_DOWN_LEFT : BACKWARD LOOKING_UP "-30"

MG42_ironsights_view
MOHAA
Weapon Skins
Thompson Bolt
MOHAA
Player Skins
Lightray 3d V14 Registered
MOHAA
Tools
Vault Archive (.PK3)
MOHAA
Tools
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-08/12/2023

Lightray 3d

A NEWER and REGISTERED version can be found here: http://www.mohaaaa.co.uk/AAAAMOHAA/content/lightray-3d-v14-registered Included in this .zip file are the following files: Lightray 3D V1.3.5.exe Lightray 3D V1.3.6.exe Lightray 3D V1.4.0.exe MOH plugin V1.3.6.zip MOH plugin V1.4.0.zip LR3D Windows 11 Fix (& Camera Stutter Fix) Here's a detailed description of LightRay3D's modeling, texturing, animating and importing/exporting tools. User Interface Fully configurable viewports: sizeable,4-views,3-views,2-views,maximized 3-button mouse support, mouse scroll button support for viewport navigation Customizable keyboard shortcut keys Customizable windows and graphics Customizable toolbars All windows sizeable Easy to use Control Panel Objects Hierarchical Objects(parent,children) Meshes Deformable Skins Bones Lights: Free and targeted Light Types: Point,Spot,Directional Cameras: Free and targeted Splines: Cutmull-Rom Modeling 3D mesh primitives: Cone,Cube,Cylinder,Disc,Donut,Geosphere,Plane,Sphere,Tube 3D Text Fractal Terrain and Heightfield meshes Mesh editing tools for out-of-a-box and sketch modeling such as Divide,Weld,Extrude,Break,Attach,Detach Polygon modifiers such as Bend, Skew, Cap Holes, Noise, Spherize, Twist, Wave, Weld, Polygon Reduction and Tessalation Boolean operations on meshes Spline shapes: Corner-Curved, Lathe & Extrude to mesh tools Texturing/Materials UV mapping tool Unfold UV mapping tool Advanced UV editor Material Editor and Material List Up to 6 material channels: Diffuse,Opacity,Bump,Refraction,Reflection,Emissive Alpha channel and transparency color Animated Textures(AVI & IFL) Image file formats: PCX,BMP,JPG,TIFF,PNG,DDS,TGA,RAW Animation Standard position,rotation,scale tracks for all objects Animatable camera data Animatable light data Deformable skin objects Bones Keyframe Editor Animation toolbar for fast keyframe editing and previewing Biped bone skeleton for fast and easy character animation editing with reusable animations(own file format) Inverse Kinematics Rendering Internal Raytracer for photorealistic images Static images and video output(AVI files) POV raytracer support(static images) Video Preview using OpenGL rendered frames Scripting Scripting language based on Lua Access LightRay3D's API, to write plug-ins, tools, exporters/importers Game Engine importers/exporters Blitz3D Torque (export only) Game exporters/importers Call Of Duty 1 & 2 Half-Life 1 & 2 Doom 3 Quake 2 Quake 3 Quake 4 Return To Castle Wolfenstein Heavy Metal Fakk 2 Medal Of Honour & Spearhead 3D file importers/exporters 3D Studio Max(*.3ds) 3D Studio Max ascii(*.ASE) DirectX (*.X) Milkshape3D (*.ms3d) Milkshape3D ascii (*.txt) POV (*.pov) Lightwave (*.LWO) Wavefront (*.obj) SDK Use LightRay3D's SDK to write your own plug-ins: Modifiers Renderers Importers/Exporters Utilities Minimum System Requirements Microsoft Windows® 95/98/ME/2000/XP Intel Pentium® 166MHz processor or equivalent 32 MB of RAM 100% compliant OpenGL 3D graphics card with at least 16MB of video memory 800x600, 16 bpp display Windows® compatible Mouse and Keyboard

Motorpool alpha
MOHAA
Map
Vault Archive (.PK3)
MOHAA
Gametype
Vault Archive (.PK3)
MOHAA
MISC
SE4-p38
MOHAA
Weapon Skins
deadfall-p38
MOHAA
Weapon Skins
S93-springfield
MOHAA
Weapon Skins
S93-m1carbine-pack
MOHAA
Weapon Skins
S93-G43
MOHAA
Weapon Skins
Community Guide & Documentation

Medal of Honor: Allied Assault Mods (MOHAA) — Complete Community Archive

Welcome to the premier repository for Medal of Honor: Allied Assault mods. Since the game's groundbreaking release in 2002 by 2015, Inc. and EA, MOHAA has inspired one of the longest-standing modding communities in first-person shooter history. MOH-DB preserves, categorizes, and serves over 1,600 verified community modifications, custom enhancements, and competitive utilities for Allied Assault, Spearhead, and Breakthrough.

Explore MOHAA Mod Categories

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Player Skins & Uniforms

Over 700 historically accurate and creative player uniforms for Allied and Axis factions. Equip authentic U.S. Army Rangers, 101st and 82nd Airborne paratroopers, British Commandos, Soviet Red Army conscripts, Wehrmacht Heer infantry, Fallschirmjäger, and Waffen-SS camouflage patterns, as well as classic community clan skins.

Allied & Axis Factions700+ Files
🎯

Weapon Models & Reskins

Enhance your WWII arsenal with ultra-detailed weapon replacements and high-resolution textures. Popular downloads include authentic wood-finish Kar98k sniper rifles, realistic metallic sheen M1 Garand models with classic "ping" animation refinements, Thompson submachine guns, MP40s, BAR 1918 rifles, and custom iron-sight alignments.

Kar98k, Garand, ThompsonHigh-Poly & HD
🔊

Soundpacks & Realism Audio

Transform the sonic atmosphere of Allied Assault. Replace compressed 2002 Quake-engine sound effects with cinema-grade gunfire recordings, authentic distant artillery rumblings, terrifying Stuka dive-bomber sirens, supersonic bullet cracks, metal ricochets, and remastered German and American voice callouts.

Dynamic Battlefield FXLossless Audio
🖥️

HUDs, Menus & Crosshairs

Modernize the in-game interface for 1080p, 1440p, and 4K widescreen displays. Download minimalist competitive heads-up displays, custom dot and crosshair overlays, cleaner compass indicators, redesigned main menus, and unobtrusive health and ammunition counters favored by competitive league players.

Widescreen & 4K FixesCompetitive UI
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Server Utilities & Admin Scripts

Run resilient, modern multiplayer game servers with essential server-side utilities. Includes automated map rotators, anti-cheat detection tools, voting scripts, custom match timers, ping balancers, and administrative rcon managers designed for dedicated servers running 24/7.

Admin & Dedicated ServersRcon & CVARs
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MOHAA Reborn 1.12 Community Patch

The gold standard community patch for modern MOHAA servers and clients. The Reborn 1.12 patch resolves legacy buffer overflows, fixes client query exploits, expands internal script limits for complex mods, and provides a built-in server browser to replace the defunct GameSpy master server.

Security & Modern MasterEssential Patch

How to Install MOHAA Mods: Quick Guide

Step 1: Locate Game Folder

Identify Your Target Directory

MOHAA stores all game assets in subfolders inside the root installation directory:

  • MOHAA (Base):
    .../MOHAA/main/
  • Spearhead:
    .../MOHAA/mainta/
  • Breakthrough:
    .../MOHAA/maintt/
Step 2: Copy .pk3 File

Paste Without Extracting

Download the mod archive from MOH-DB. If it is zipped (.zip or .rar), extract the enclosed .pk3 file. Place this .pk3 directly into your game's /main/ folder.

Important: Do not unzip or unpack the .pk3 file itself. The game engine treats .pk3 files as native virtual archives.
Step 3: Uninstall & Compatibility

How to Remove or Troubleshoot

To remove any mod, simply delete its .pk3 file from the /main/ folder. The game will immediately return to stock behavior without reinstalling.

Compatibility: Mods built for base MOHAA (v1.11) generally work in Spearhead (v2.15) and Breakthrough (v2.40), but expansion-specific weapons or skins must be placed in their matching folder.

Frequently Asked Questions about MOHAA Mods

To install MOHAA mods, copy the downloaded .pk3 file directly into your Medal of Honor Allied Assault installation folder under /main/ (or /mainta/ for Spearhead, and /maintt/ for Breakthrough). You do not need to unpack or extract the .pk3 archive—the game engine loads it automatically upon launch.

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