
Medal of Honor: Allied Assault Mods (MOHAA)
Discover and download community-created modifications to enhance your Medal of Honor: Allied Assault experience.
1676 Mods Found
Lueg Freeze Tag Locations
--[LUEG]-- Freeze Tag Locations for maps: Brest, Verschneit, Stadt Add locations in the mapdescription script of your freeze-tag mod

proGame Objective
/* ****************************************** ** ** ** This file is part of the MOD ** ** ** ** -=[proG4M3 OBJ]=- ** * You are not allowed to modify this mod without the permission of the creator. * ** ** ** Game MOD created by [PacRac] ** ** ** ****************************************** */ This MOD was made on an attempt to improve the dynamism of the Objective mode and also to make the game more FAIR and BALANCED. ------------------------------------------------------------------------------------------------------------------------------------------------- With this mod you will have these new features: 1. BOTH TEAMS have the opportunity to DEFEND and ATTACK. There will be a TEAM SWITCH after 7 rounds. 2. On Screen Animated Message announcing the TEAM SWITCH. Team switches sides between the messages. 3. Player's Alive Counter on screen. You will have a onscreen message showing how many players are still alive from your team. 4. Last Man Stand Feature. An Alert will pop up when u become the last player from you team alive. "You are alone!" message will pop up onscreen. 5. HUD message counting Round Time LEFT. ------------------------------------------------------------------------------------------------------------------------------------------------- In this mod includes 2 fixes: MAP V2 ROCKET: V2 Rocket is solid now and you cannot shoot through it. MAP ST.LO: The Big Rock in front of the church is not solid and you cannot shoot through it Hope you all like it. Good Clean and Fun Game! ;) #[PacRac] ===================================================================================================================================== How to INSTALL: .STOP the server. .Place the file Åzz_ProG4M3_OBJ.pk3 in your server's /MAIN folder. .Then RESTART the server. ... and that's it, EASY ;). ===================================================================================================================================== NOTE: If mod is not working properly please check if is there any DMprecache.scr file reading before this mod. If so, please rename/remove that file. To work properly this mod must be read in first place of all the other mods. =====================================================================================================================================
No Avatar Mod
This mod is useful when making a video for/in MOHAA and you want to make it as smooth as possible (without any weird stuff, like avatars above people's heads). It doesn't give an advantage when playing, if anything, it gives a disadvantage as you are more likely to kill your own teammates. Easy's No Avatar Mod This is a client side mod that removes the avatar from your hud and teammates heads. i found one here on this site but it left a white square , so i made my own. Install:just place this pk3 in main, and make sure you have no other avatar mods in your main. this only removes the stock avatars

Fireball Tracer
Fireball Mod To Install: Place "user-tracerallies.pk3", "user-traceraxis.pk3", or both in your "MOHAA\main" directory (depending on the team you select. ex. User-Tracerallies if you are on allies). What it does: Creates large visible fireballs when gun shots from opponents, team members, or both. They are harmless and rip through everything letting you know where the shots are comming from. This mod works in both single player and multi player (even if the server doesn't have the mod)! have fun.

Anti Cham Mod
Last update: 22-01-2017 (V1.10) (by Shadow) (This update has removed some false positives and made all files compatible with both AA & SH.) /////////////////////// ///Basic Information/// /////////////////////// This is a 'mod' that blocks certain pk3 chams (100 known chams, probaly more, seeing as most work the same way). The hacker will get a colored screen when playing in the server (Every 50 sec. in FFA/TDM and at roundstart at OBJ/RB). Now any hacker that knows how to edit a pk3 file will be able to bypass this, also cheaters that use non-pk3 hacks (opengl for instance) will not get blocked. Anyways, it's a nice way to keep some noobs out of your server, every noob that gets blocked by it is a win for the server. ////////////// ///Credits//// ////////////// Made by: Contex Further edited,updated & improved by: Shadow Script improvements by: Sim0n ////////////////////////////////////////////////////////////////////////////////////// /////Diffrence between Shadow's update and the original mod by Contex (&Trinity)?///// ////////////////////////////////////////////////////////////////////////////////////// - No more lagg (laggbursts have been removed, the only lagg possible would be in the 1st second of a round only !) - Edited the mod so that it blocks much more chams without any lagg. - Converted the mod into a pk3 file. - Removed false positives. - Readme file included. - Spearhead version included. - Freeze-Tag version included. - Qconsole Filter included (made by Gen.Syma). - Anticham cvar included (implemented by JoTo). - Script improvements (implemented by Sim0n). ///////////////////// ///How to install?/// ///////////////////// Unzip/Unrar the Anti-Cham.rar and place the included pk3 file in your servers mohaa\main folder. For OBJ/RB use: ZzZzZzZ_Anti-ChamOBJ.pk3 For FFA/TDM use: ZzZzZzZ_Anti-ChamFFA.pk3 For FT use: ZzZzZzZ_Anti-ChamFT.pk3 Add the following line to your server.cfg (or activate through console): seta anticham 1 // 1=on 0=off (The OBJ is not using a cvar yet) If the mod does not work, try adding more 'Z''s to the name (e.g. zzzzzzzzzzz_Anti-Cham.pk3) so that it will be the last pk3 file it reads, thus not making it conflict with other pk3's in your server main folder. Restart the server after adding the pk3. When people complain about not being able to see the game, or having a coloured screen (red, yellow, blue etc.) they are using chams (wallhack skins) so.. cheating.

Warhammer 40k Beta Mod
An amazing new mod that FOREIGN LEGION has been working on.. changing MOHAA to a Warhammer 40K style! (Skins, weapons, mods, sounds, HUD etc.). It's a very early release but you can already check out some cool stuff! (On the Remagen map).
Midgets Giants Mod
A server-side mod that adds spots to the map that will transform you into either a Midget or a Giant when you stand on them (see screenshots in the download to view all the locations in all stock maps for this).

Button Addon 20
As shown on the screenshot, this mod adds some additional buttons to your in-game menu (disconnect, vid restart, reconnect, quit, playermodels).

Reconnect Button
When you join a server but it ends up being Full or you disconnect for any other reason.. there will now be a 'Reconnect' button you can click to easily reconnect to the server. Instead of having to open console and type 'reconnect' and re-do that every time.
Guided Missile 1
Another Guided Missile mod for MOHAA. There are 2 in the Database. This will make you able to use a guided missile to hunt people down.
Guided Missile
A mod that allows you to use a Guided Missile to kill enemies.
Anti Bad Commands
hey, uses james's pk3 and ripped functions from elgan's strings.scr You can add / remove commands as u wish. LOGIC: The main thread forces cvars every frame. add cvar you want to force values too. The anti_over_bright_shit thread forces cvars to be "user info" cvars, meaning they are emitted to the server from the client. If a cvar doesn't match it's required value the client is kicked with a reason that is easily editable.
Gun Game V12
I forgot that I made this mod a while ago and have never released it, I decided to tweak it a little bit more and release it. For those who doesn't know,what is Gun Game? Gun Game is a game type where you start with a gun and award a new gun each kills until you reach the last gun and win by killing. You revert to the previous gun if you get bashed (and if the settings permits it). How to install? Put the settings folder, the zzz_gt-gungame.pk3 file, and eventually if you want the mod to be active for all maps, the zzz_gt-gungame-allmaps.pk3 file in the "main" folder of the game, like "C:\MOHAA\main". Start a server with the reborn patch on mohdm7, gun game will now be active. The settings for the game mode are available in "settings/gungame.txt", there is a documentation for each settings. The game mode can also be disabled by setting "g_gungame" to "0", and "1" to re-enable.
Door Mod
//************* DOOR MOD *************** //Credits: // - Scripting: =[M.A.W]= DoubleKill[CL] // - Map compiling: =[M.A.W]= Bob UK [SA] //------------ INSTRUCTIONS ------------ //This mod gives control to the doors. //Too see how this mod works load the Souther France map //The mod have 3 maps working but one map is missing because one door was not working //If you whant to use this mod on another maps you need to just //add a targetname to eatch door with the name "door" and will work. //If you whant see what is the number of the door in the array //set level.show_door_looking = 1 //To lock multiple doors create a array of doors you whant and send them //to the thread locks the doors: //ex: //local.doors[1] = $door[12] //local.doors[2] = $door[7] //local.doors[3] = $door[9] //thread lock_doors local.doors //To unlock doors is for this thread: //ex: //local.doors[1] = $door[12] //local.doors[2] = $door[7] //local.doors[3] = $door[9] //thread unlock_doors local.doors //-------------------------------------- //**************************************
MOHAA Source Maps
These are all the map source files for AA, released by EA. It includes all .map file for the stock/default MOHAA maps. dm/mohdm1 to 7 obj/obj_team1 to 4 This will make it easier for people to edit/modify the stock maps.
zzzS93_extra_weapons_update1
This mod will add more ww2 weapons to your inventory, this is the firts major update in this mod. It still has bugs but all the sounds are installed and some weapons had minor fixes and have new awsome reskins. You can try all the extra weapons in the 'Basic Training' level or play the entire campaign to try each one of them. Lt. Powel somehow gets japanese weapons in Normandy lol. This mod gatters files from all over the internet, the only credit I take is for some minor fixes in the models and new textures. To install place the 'zzzS93_extra_weapons_update1.pk3' in your 'MAIN' folder. To unninstall just delete the file from your 'MAIN' folder. Hope you enjoy and leave a comment :) *Edit: here is the second update of this mod http://www.mohaaaa.co.uk/AAAAMOHAA/content/extra-ww2-weapons-update-2

zzzS93_spring_reskin
This is a reskin of Dr. Deleto's Jackson Springfield with gloss mod. Heavilly inspired by the springfield from Call of Duty: World at War. It still has the animation error of pulling the entire chamber when operating the bolt. To install just copy the file to your 'MAIN' folder. To unninstall just delete the file from your 'MAIN' folder.
zzzzz_extra_weapons_test
This is a small mod that adds more WW2 weapons to your inventory. As the name says, its a test, so its FULL of bugs, not all sounds are installed and some models are not properly made with the fps animations. You can try all the extra weapons on the 'Basic Training' level. Some weapons in this mod are: carcano sniper and rifle beretta pistol arisaka rifle and sniper nambu pistol mosin nagant rifle and sniper tt-33 pistol Lee enfield sniper and rifle sten smg ppsh 41 type 100 smg This mod uses files from all over the MOH community. The only credit I take is for the new textures for the M1 Garand, springfield, colt, p38, mp44 and sten since textures is my department. This mod also contains some sounds from Wolfenstein 2009. To install it, place the 'zzzzz_extra_weapons_test.pk3' in your 'main' folder of MOHAA. To unninstall just delete the file. Hope you enjoy.

Call Duty World War Scopes
Set of sniper scopes taken from the game Call of Duty World at War; By Soares93. To install just place the "zzz_CoD_WaW_scopes.pk3" in your "main", "mainta" or "maintt" folder of your MOHAA game. To install the alternate Kar98 scope, place the "zzzz_CoD_WaW_mp_scope.pk3" along with the previous file in the same folder. To unninstall just delete the files from your "main", "mainta" or "maintt" folder. Feel free to use it as long as you give credit.
Medal of Honor: Allied Assault Mods (MOHAA) — Complete Community Archive
Welcome to the premier repository for Medal of Honor: Allied Assault mods. Since the game's groundbreaking release in 2002 by 2015, Inc. and EA, MOHAA has inspired one of the longest-standing modding communities in first-person shooter history. MOH-DB preserves, categorizes, and serves over 1,600 verified community modifications, custom enhancements, and competitive utilities for Allied Assault, Spearhead, and Breakthrough.
Explore MOHAA Mod Categories
Player Skins & Uniforms
Over 700 historically accurate and creative player uniforms for Allied and Axis factions. Equip authentic U.S. Army Rangers, 101st and 82nd Airborne paratroopers, British Commandos, Soviet Red Army conscripts, Wehrmacht Heer infantry, Fallschirmjäger, and Waffen-SS camouflage patterns, as well as classic community clan skins.
Weapon Models & Reskins
Enhance your WWII arsenal with ultra-detailed weapon replacements and high-resolution textures. Popular downloads include authentic wood-finish Kar98k sniper rifles, realistic metallic sheen M1 Garand models with classic "ping" animation refinements, Thompson submachine guns, MP40s, BAR 1918 rifles, and custom iron-sight alignments.
Soundpacks & Realism Audio
Transform the sonic atmosphere of Allied Assault. Replace compressed 2002 Quake-engine sound effects with cinema-grade gunfire recordings, authentic distant artillery rumblings, terrifying Stuka dive-bomber sirens, supersonic bullet cracks, metal ricochets, and remastered German and American voice callouts.
HUDs, Menus & Crosshairs
Modernize the in-game interface for 1080p, 1440p, and 4K widescreen displays. Download minimalist competitive heads-up displays, custom dot and crosshair overlays, cleaner compass indicators, redesigned main menus, and unobtrusive health and ammunition counters favored by competitive league players.
Server Utilities & Admin Scripts
Run resilient, modern multiplayer game servers with essential server-side utilities. Includes automated map rotators, anti-cheat detection tools, voting scripts, custom match timers, ping balancers, and administrative rcon managers designed for dedicated servers running 24/7.
MOHAA Reborn 1.12 Community Patch
The gold standard community patch for modern MOHAA servers and clients. The Reborn 1.12 patch resolves legacy buffer overflows, fixes client query exploits, expands internal script limits for complex mods, and provides a built-in server browser to replace the defunct GameSpy master server.
How to Install MOHAA Mods: Quick Guide
Identify Your Target Directory
MOHAA stores all game assets in subfolders inside the root installation directory:
- MOHAA (Base):
.../MOHAA/main/ - Spearhead:
.../MOHAA/mainta/ - Breakthrough:
.../MOHAA/maintt/
Paste Without Extracting
Download the mod archive from MOH-DB. If it is zipped (.zip or .rar), extract the enclosed .pk3 file. Place this .pk3 directly into your game's /main/ folder.
How to Remove or Troubleshoot
To remove any mod, simply delete its .pk3 file from the /main/ folder. The game will immediately return to stock behavior without reinstalling.
Frequently Asked Questions about MOHAA Mods
To install MOHAA mods, copy the downloaded .pk3 file directly into your Medal of Honor Allied Assault installation folder under /main/ (or /mainta/ for Spearhead, and /maintt/ for Breakthrough). You do not need to unpack or extract the .pk3 archive—the game engine loads it automatically upon launch.