
Medal of Honor: Allied Assault Mods (MOHAA)
Discover and download community-created modifications to enhance your Medal of Honor: Allied Assault experience.
1676 Mods Found

Ug43sh Console
FRENCH - FRANÇAIS ***** ug43shConsole ***** ug43shConsole ***** FRENCH - FRANÇAIS --------------------------------------------------------------------------------------------- version 2.2 2004/10/20 --------------------------------------------------------------------------------------------- 1.INSTALLATION Installer tout le contenu du fichier zip dans C:\Program Files\EA GAMES\MOHAA\mainta. 2.ACTIVATION DE LA CONSOLE Ouvrir Spearhead et taper la commande suivante dans la console : exec setupshc.cfg Ceci aura pour effet de lier la console à la touche F6 de votre clavier. 3.RCON = R(emote)CON(trol) Il ne vous reste plus qu'a saisir votre rcon password pour faire fonctionner les commandes. 4. MODIFIER LES MESSAGES Vous pouvez toujours *modifier les messages généré par MESSAGES ABOUT à partir du fichier setupshc.cfg du répertoire main. *NE MODIFIER RIEN D'AUTRE QUE LE MESSAGE. ///////////////////////////////////////////////////////////////////////////////////////////// Pour me joindre: chumillionnaire@hotmail.com // J. Bartley (***Flingueur(Qc)***) ///////////////////////////////////////////////////////////////////////////////////////////// ********************************************************************************************* ENGLISH - ANGLAIS ***** ug43shConsole ***** ug43shConsole ***** ENGLISH - ANGLAIS --------------------------------------------------------------------------------------------- version 2.2 2004/10/20 --------------------------------------------------------------------------------------------- 1.INSTALLATION Unzip the content in C:\Program Files\EA GAMES\MOHAA\mainta. 2.CONSOLE ACTIVATION Run Spearhead and type the next command in the console : exec setupshc.cfg This will bind the ug43shConsole to the F6 key of your keyboard. 3.RCON = R(emote)CON(trol) To execute the console's command you must first enter your rcon password. 4.CHANGING MESSAGES You can *change the messages generated in the MESSAGES ABOUT list since the setupshc.cfg file located in the main directory. *DO NOT CHANGE ANYTHING ELSE THAN THE MESSAGE ITSELF. ///////////////////////////////////////////////////////////////////////////////////////////// To contact me : chumillionnaire@hotmail.com // J. Bartley (***Flingueur(Qc)***) /////////////////////////////////////////////////////////////////////////////////////////////


Revenge v10
##################################################### # Revenge Gametype_v1.0 By =|95th|=GenDonut (GiffE) # # Release date: 2005-10-08 # # www.95thDivision.com # ##################################################### Description ----------- ####### #-ALL-# ####### When a player kills another the player killed goes into spectate and can only watch the player who killed him. As soon as the player that is the killer dies. The Player originally kiled comes back to life and can play. Also has Ric's Cinematic Endings (see below readme) ####### #-TDM-# ####### If all players on one team are killed then the opposite team wins ####### #-OBJ-# ####### If all players on one team are killed then the opposite team wins If Objective is completed Then that team wins ####### #-FFA-# ####### If all players except one are killed then the the one not killed wins Basically it goes: 1. You kill player A 2. Player A goes into spec and watches you. 3. When you die, player A is back alive and can play again. Credits/Thanks -------------- sorridstroker: For his Death Detect script and help removing an error Beta Testers ------------- =|95th|= Division Clan www.95thDivision.com Change Log ------------- v.8 - Stable Release initial release v.9 - Stable Release Added map list to enable and disable certain maps Fixed cammera v1.0 - Stable Release Fixes in spectator Added gametypestring Removed maplist (unneeded) -=- v1.1 - Preview/Plans OBJ version (working Fixes Sudden Death (Most kills win) Configure txt Installation ------------ Drag the zzzRevenge.pk3 into your /main folder. Hosting a Game -------------- Defaulted to on to turn off: -set Revenge 0 Will automatically set to what ever gametype (TDM, FFA, OBJ) the server is on via the cvar g_gametype Uninstall --------- Just remove the zzzRevenge.pk3 file from your server's directory. Bugs --------- There may be bugs please report them to the email below any more bugs please email to me at GiffE1118@gmail.com Known bugs: ----------- none THE FOLLOWING IS THE README FOR Cinematic_Endings_v1.0 -=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=- ##################################################### # Cinematic_Endings_v1.0 By Richard www.Ric-hard.tk # # Release date: 2005-07-07 # ##################################################### # # #----------- # #Description # #----------- # #This is a serverside mod that adds a cinematic # #effect when all objectives has been accomplished # #(changes the players view to a camera that orbits # #around the objective). # # # # # #---------------------------------------------------# #How to turn the mod on and off? (its on by default)# #---------------------------------------------------# #cvar "sv_cinematic_endings" # #1 = on # #0 = off # # # #(Default = 1) # # # # # # # ##################################################### #Email : ric_hard_a@hotmail.com # #Mod home page : www.ric-hard.tk # #Release date : 2005-07-07 # ##################################################### # # #Greets Richard # #Have fun :) # #####################################################

v2 Rocket Launch Tdm Mod
V2 Rocket Launch TDM Mod ======================== This mod converts the stock V2 map into a TDM map where both teams try take control of the control room and the launch pad runway tracks. Your team must control both areas for 15 seconds to score. If the Axis score a tractor will transport a V2 rocket to the launch pad and the rocket will take off. If the Allies score the tractor will transport the rocket to the launch pad, but it will blow up. The mod is completely server-side...just drop it in the main folder and you're good to go. I welcome all comments and suggestions regarding this mod. Ivan The Terrible (aka Ivan Vukosav) medic@dslextreme.com
Armored Combat v10 Beta
unclebob Milwaukee,Wi 6-29-09 Armored Combat 1.0 Beta For MOHsh or MOHbt Armored Combat 1.0 Beta is a simple game play conversion that forces the players to fight a tank battle on one of two maps. (Flughafen or Holland) Due to limitation of the other maps Armored Combat can NOT be run on any other maps without a risk of crashing the server. I havent checked the BT maps, some of them may be able to run it??? But who plays BT anymore. Both teams have a closed off spawn area with a number of tank spawn points just outside the wall. apon crossing the wall of your spawn you will be disarmed! This will require the players to play the Tank Battle. Only tank cannons and bazzoka fire can damage the tanks. I curently have on Holland the PanzerIVs vs T-34s On Flughafen it PIVs, Tiger-I vs T-34s The panzerIV is the average medium tank of WWII in every way. The Tiger-I has a powerful gun and masive armor but is slow moving, slow to fire, and slower turret travers The T-34 has a little more armor than the PIV but is slightly slower with an equaly powerful gun. HOW TO PLAY
Tdm Obj Mod
TDM to OBJ Mod for Mohaa Maps- created by :^BONES^:_Ski. Mail: ski@clanbones.com Website: www.clanbones.com Thanks to those at The Modding Theater for their help. Description: This mod puts objective mode on the following TDM maps: dm/mohdm1, dm/mohdm2, dm/mohdm3, dm/mohdm5, dm/mohdm6, dm/mohdm7 Installation: - Extract the "zzzzzzzzzzzzzzzzz_tdm_to_obj_no_restart.pk3" & "zzz_algeriesmapfix.pk3" files into the MOHAA Servers "main" folder. Use: Edit the supplied "object.cfg" file and upload to your server's main folder. Add the following lines to the bottom of your "server.cfg" file: exec object.cfg Then restart your server. Or You can also just edit your "server.cfg" file, but be sure to set the following correctly: seta g_gametype "3" // Need to use this gametype when running the TDM to Obj maps // Start with the map rotation map dm/mohdm7 // Have to start your map rotation with one of the TDM to Obj maps Possible Conflicts: None that I know of.
Tdm Objftobj
TDM to OBJ/FTOBJ =================================================================== This adds objectives to most of the stock AA/SH TDM maps and is built off the work by SniperM80 & SKI. Most maps have multiple objective locations which are chosen randomly each round, similar to the Flak88 location in obj/obj_team1. Contributors: ============= SniperM80(Special thanks to Herr Kruger) ========= mohdm1, mohdm6, bazaar, brest, gewitter, holland, malta, stadt, verschneit SKI(Special thanks to Herr Kruger, Jade, & Unreal Demon) === mohdm2, mohdm3, mohdm7 Herr Klugscheisser(Special thanks to everyone at TMT and the MoH modding community!) ================== Added the above mentioned maps to work in conjuction with Mefy's Extended Gametype Mod mohdm4, mohdm5, bahnhof, flughafen, plus additional locales in some of the other maps set up by SniperM80 Testing & feedback by: [OTD]SoupNazi over at [DIRT]Clan IP:70.84.102.29 =TSB= KKILLER over at =TSB=FunClan IP: 85.25.7.45:55555 Additional thanks to: Mefy (http://www.planetmedalofhonor.com/mefy/index.html) for his Extended Gametype Mods Rindog (http://forums.rindog.com/) for his spawn blocking script Ric-hard (http://www.ric-hard.tk )for his objective cinematic ending script Requirements: ============= This file needs to be run in conjuction with Mefy's Extended-Gametypes MOD Version 1.2.2 http://mefymods.clan-dwr.com/Downloads/user-mefy-extgametypes-1_2_2-STOCKMAPS.zip Conflicts: ========== This has not been tested with AA so I am unsure if it will work correctly. I modified libmefy/bomb.scr to use the radiobomb on certain maps. Add "level.radiobomb = 1" to the map script to use a radiobomb instead. See Flughafen for example. Also, I included the libmefy/util.scr fix for BT. Mefy fixed an error that would not allow this to work correctly with BT. The map.scr's have been altered. If you are running any other map mods this will conflict with them. dm/mohdm4 & obj/obj_team4 have the window fix included. ========================================== Notes ========================================== A sample maplist has been provided. To test the objective, type into console: set obj_debug 1 restart Ric-hards cinematic ending has been bundled with this. It's on by default, but you can turn it off setting the cvar: set sv_cinematic_endings 0 ============ SH & BT Only: ============ Some maps have been setup where the compass will point to the objective. To activate this feature, set the cvar (either in your server.cfg or in console): set compassobjective 1 // points compass to objective, 1 = ON, 0 = OFF Also, if you would like to give the planter/defuser a point, set the cvar: set bomb_points 1 //awards points, 1 = ON, 0 = OFF Enjoy! 80) {DOGZ}Herr Klugscheisser herrklugscheisser@dogzteam.net www.dogzteam.net //Available maplist set x1 "set g_gametype 4; set g_extgametype_obj_team1 ftobj; map obj/obj_team1; set nextmap vstr x2" set x2 "set g_gametype 3; set g_extgametype_mohdm2 ftobj; map dm/mohdm2; set nextmap vstr x3" set x3 "set g_gametype 3; set g_extgametype_mohdm3 ftobj; map dm/mohdm3; set nextmap vstr x4" set x4 "set g_gametype 3; set g_extgametype_mp_bazaar_dm ftobj; map dm/mp_bazaar_dm; set nextmap vstr x5" set x5 "set g_gametype 3; set g_extgametype_mohdm1 ftobj; map dm/mohdm1; set nextmap vstr x6" set x6 "set g_gametype 3; set g_extgametype_mohdm5 ftobj; map dm/mohdm5; set nextmap vstr x7" set x7 "set g_gametype 3; set g_extgametype_mp_brest_dm ftobj; map dm/mp_brest_dm; set nextmap vstr x8" set x8 "set g_gametype 4; set g_extgametype_obj_team2 ftobj; map obj/obj_team2; set nextmap vstr x9" set x9 "set g_gametype 3; set g_extgametype_mp_verschneit_dm ftobj; map dm/mp_verschneit_dm; set nextmap vstr x10" set x10 "set g_gametype 3; set g_extgametype_mohdm6 ftobj; map dm/mohdm6; set nextmap vstr x11" set x11 "set g_gametype 3; set g_extgametype_mp_holland_dm ftobj; map dm/mp_holland_dm; set nextmap vstr x12" set x12 "set g_gametype 3; set g_extgametype_mp_stadt_dm ftobj; map dm/mp_stadt_dm; set nextmap vstr x13" set x13 "set g_gametype 3; set g_extgametype_mohdm7 ftobj; map dm/mohdm7; set nextmap vstr x14" set x14 "set g_gametype 4; set g_extgametype_obj_team3 ftobj; map obj/obj_team3; set nextmap vstr x15" set x15 "set g_gametype 3; set g_extgametype_mp_flughafen_tow ftobj; map obj/mp_flughafen_tow; set nextmap vstr x16" set x16 "set g_gametype 3; set g_extgametype_mp_bahnhof_dm ftobj; map dm/mp_bahnhof_dm; set nextmap vstr x17" set x17 "set g_gametype 4; set g_extgametype_obj_team4 ftobj; map obj/obj_team4; set nextmap vstr x18" set x18 "set g_gametype 3; set g_extgametype_mp_gewitter_dm ftobj; map dm/mp_gewitter_dm; set nextmap vstr x19" set x19 "set g_gametype 3; set g_extgametype_mp_malta_dm ftobj; map dm/mp_malta_dm; set nextmap vstr x20" set x20 "set g_gametype 3; set g_extgametype_mohdm4 ftobj; map dm/mohdm4; set nextmap vstr x1" set sv_maplist "" // leave it blank // loads the first map vstr x1

Teleporter Map Mod
/////////////////////// Teleporter-Mod1.0-FINAL made by damn79 8/2006 /////////////////////// Serverside Teleporter-Mod for Admin use only! This mod add Teleporter to all Stockmaps. Teleporter-Mod works correctly in FFA, TDM, RBM, OBJ and TOW gametype. Make sure this is the last file in your mainta folder if not the white spot can not be cached from server. //mohdm1 - Southern France - 6 Teleporter //mohdm2 - Destroyed Village - 8 Teleporter //mohdm3 - Remagen - 5 Teleporter //mohdm4 - The Crossroads - 5 Teleporter //mohdm5 - Snowy Park - 4 Teleporter //mohdm6 - Stalingrad - 4 Teleporter //mohdm7 - North Afrika - 4 Teleporter //Spearhead Maps// //Bahnhof - 5 Teleporter //Bazaar - 4 Teleporter //Brest - 6 Teleporter //Gewitter - 1 Teleporter //Holland - 4 Teleporter //Malta - 1 Teleporter //Stadt - 3 Teleporter //Unterseite - 0 Teleporter //Verschneit - 3 Teleporter //Objective Maps// //obj_obj_team1 - The Hunt - 3 Teleporter //obj_obj_team2 - V2 - 2 Teleporter //obj_obj_team3 - Omaha Beach - 3 Teleporter //obj_obj_team4 - The Bridge - 5 Teleporter //NOTE: Map mods like Mefy Freeze-Tag or car addons will NOT work. Add the teleporter script to your map script inside yourmod.pk3 if you want to play Freeze-Tag or custom map mods with Teleporter. Report bugs to damn79@gmx.net

War Zone Mod V12
--------------------------- - | McCM's War Zone Mod 1.2 |- --------------------------- This is a serverside mod for Medal of Honor AA: Spearhead. NOTE: Remove mapfixes for these maps if you have any. To install simply place the pk3-file in "EA GAMES\MOHAA\mainta .: Background Info :. The purpose of this mod is to prevent spawnraping and enhance game feeling. I've tried to make it harder for the enemy to infiltrate spawn points or conduct so called spawnrape. Dead bodies and burning vehicles, boxes and bushes along with banners, flags and sandbunkers will bring new life to Spearhead and turn your server into a realistic warzone. This mod have been tested for a long period of time at 3 different servers to insure that there will be no lag or dead high fps-values. Remagen is based upon the "MPSH modside MapPak" by MPSH. The changes I've made to this map-script will be declared under the Remagen-info. .: Bahnhof :. This part is made 100% by me. Features: -------- * A burning Jeep have been added to axies spawn, outside weapons bunker. * Two boxes have been added to axies spawn. * A burning box have been added to axies spawn. * Both the burning crate (box) and the burning Jeep will hurt if you're to close. * The burning objects feature realistic fire sounds. .: Crossroads :. This part is made 100% by me. Features: ----------- *Lightning and thunder dominate this map. *A destroyed panzar create alot of smoke that will make it harder to snipe. .: Destroyed Village :. This part is made 99% by me, the idea for a static gun in the church and one of the Nebelwerfer was made by MPSH. Changes made by McCM: --------------------- * Flank 88 removed. * One more burning Nebelwerfer have been added to make it harder for snipers and campers. * A destroyed smoking Jeep outside allies spawn. * Mapfix to prevent ppl to enter the roof on mainstreet and fall off the map. .: Remagen :. This mapmod was originally made by MPSH and has been altered by me (McCM). Changes made by McCM: --------------------- * Granatwerfer in axies spawn, removed. * Nazi flag has been added to the barbwire on the leftside of axies spawn. * A motorcycle has been added to axies spawn. * Panzer has been added at the crossing on the left of axies spawn. * Dead allied on balcony removed. * The Opel Truck in axies spawn have been set to its wheels, so that you don't get stuck. * Recoordination of some objects have been made. * Added one more Jeep to allies spawn. .: Snowy Park :. This part is made 100% by me. Features: ----------- *Brighter sky, like late afternoon and no fog. *New gamesound, cold winds with howling dogs. *New snow settings. *Truck with animated snow and lights. *Burning gardpost .: Southern France :. This part is made 100% by me. Features: -------- * A Jeep with radio and weapons have been added to mid fortress. * Eagle emblems have been added to some of the ports. * Big Nazi banner added to one of the bridges. * Long Nazi banners have been added. * A burning bush with sound and hurt-level have been added. * A burning soldier with sound and hurt-level have been added .: Verschneit :. This part is made 100% by me. Features: -------- * A Jeep have been placed in allies spawn to make it harder for spawnrapers. * Nazi-banner have been added to axies spawn. * Nazieagle emblem have been added in axies spawn. * Nazi-banners have been added to balcony and road to allies spawn. * Nazieagle emblem have been added at the port right side to allies spawn. * Added Jeep and sandbunker in allies spawn. * Added 2 dead soldiers. * Mapfix to prevent ppl to enter the roof at allies spawn. ------------------------------------------------------------------------------------------ Version 1.3 will only be avilable on the JPC-server at the moment, but perhaps I will release it to the public in the future. CREDITS & Greetz: MPSH, deadeye arrow, Bdbodger, Perv, dcoshea, tltrude, scorpio Midget and everyone else over at TMT. ------------------------------------------------------------------------------------------ CONTACT: mccm@mail-online.dk www.joinedpublicclan.nl [JPC] Spearhead Battle at 62.93.241.115

Stalingrad Map Mods V12
Description: This mods container explosion and thunder and lightning and it kills people ok thanks, I hope you all enjoy this mod ok personal Readme: To install put the folder in the main Uninstall removes the file from the main Version: Medal of Honor Allied Assault Credit goes to cardevsan for original scripts!

Mpsh Modside Map Pack
MPSH modside map pak for Spearhead Server-side modded alliedassault maps for Spearhead. These and others were only available by request in the past but decided to make them available to the public. -these are modded alliedassault maps for a spearhead server. Maps included: (mohdm1) Southern France 1944 (mohdm2) Village of Breil (mohdm3) Remagen Rhineland 1945 (mohdm5) Finland:Soviet invasion 1940 (mohdm6) Stalingrad Southern Russia 1942 (mohdm7) Algiers North Africa 1942 (obj_team3) Omaha Beach:Charlie Sector maps were modded to increase play-action and to maximize enjoyment -fps & lag also went into consideration when modding these maps and key spawns have been protected but not infested (these maps do not contain 80 panzer tanks laid out all over the place as in some mods turning the maps into a unplayable scrapyard of military vehicles) These maps are modded to enhance battleplay in mind. NOTE: these set of maps are currently for spearhead only. Some of these maps will work in alliedassault- if you are running an alliedassault server you may contact me and I will send you the modside maps for AA. installation: unzip and upload/place the .pk3 file into your MAINTA directory, make sure to remove other server side map mods if they are dm/mohdm maps. contact: cleaner@75thabn.com The Firefight Arena - 66.151.132.167 www.75thabn.com/mpshmodz

Remagen Snow Blind V13
Description: Map Mods Remagen Snow Bling contains several mods and thunder and lightning effects such various effects like changing color Readme: Install zzzzzcsremmy.pk3 in paste main uninstall zzzzzcsremmy.pk3 remove paste main MY MSN: GABIRUGTS@HOTMAIL.COM MY XFIRE: GABIRUGT

Omjective v10
- Omjective V1.0 - - By England4eva - - Omaha Gets Objectified - Introduction: Welcome to Omjective, an Omaha mod to make the map more Objectified. Lets face it, Omaha is one of those maps like Marmite - You either love it, or hate it. Personally I hate it but at the end of the day its a map that is available from standard installation which is open to everyone without downloading. One of the reasons I hated it for so many years is due to the fact it isnt like a standard objective, whats the deal with the constant respawning? Anyway as I was bored one day and MOHAA is getting more and more dead by the day I decided to inject a little bit of life into the forgotten map. If you hate Omaha this map probably isnt for you although this mod might make you like it that little bit more. The best thing about this mod is its server-side only. Upload it to your server and anyone can play it. The main goal of this map is for Omaha / Objective lovers - Omaha can now be played in objective clan wars. Whats New: You`re probably wondering whats been changed, well mostly it makes it fairer for Allies as respawning is removed. The main features being... - No respawning, once you`re dead - you`re dead. Proper objective style. - Shingle on the beach blows up from start saving allies time so they dont get shot instantly & also provides smoke cover. - More protection for allies on the beach (2 tanks & 1 plane) giving them greater cover from start. - Certain Allied spawns moved forward, spawning infront of shingle and at boat areas. Installation: Upload zzzUser-Omjec.pk3 to your server, restart your server and away you go :D This mod is fully compatible with the 1st-BW & Cheat Police map fixes. It incorporates their fixes and adds my mod on top. So you are fine to keep CMOHL2.8 and other fixes on your server. Credits: Mod Created By: England4eva Testing & Thanks: Big thanks to the Cheat Police map fix mod team as this mod was put on top of their map fixes. [RASTA], Retrobe@ns, San Goku 13, Gotcha, BoXeR Greetings: RHINO, Yonk!Dog, Mikepjbell, Wishm@ster, Dosiedick, Hyperwelsh, Blaze, Strike, Natko, Bitsy, Spart(m)an, Falco, MasterQ, Canux etc etc. Contact: Email : england@enbclan.com Web : www.enbclan.com Xfire : England4eva02
Krunchs Map Mods
Krunch again, bringing you another new release from the ToXic clan. This is the TIGHTEST map mod you will EVER SEE!!! I have created the ULTIMATE map mod pack for fans of modded maps! You'll DIE when you see what i've done with Crossroads and Brest ( these 2 maps I have totally modded out! ). If you LOVE modded maps, you'll DROOL over my map modz! These map modz have been tested on 5 high traffic servers, since the installation of my map mods, those servers have seen a LARGE increase in server traffic ! These maps mods have been FULLY tested! A SPECIAL thanx to MoToMaN and all the members of the {Damage Incorporated} server for testing this map mod pack. They loved it so much that they are now running my map mod 24/7 on their server too! Thanx guyz ;) I run this map mod pack on my server as well, IP : 12.211.19.7 or look for my server name : Krunch's Lair - ToXic #2 - RECRUITING, Custom Server, Realism This is a server side mod only. Have fun!!! P.S. Please look for my other mods as well, thanx. L8RZ ========================= Installation : ========================= /// NOTE /// : This mod requires a server restart. Extract the .pk3 file to your "mainta" folder, usually located in"c:\program files\EA Games\MOHAA\mainta". That's it ! To un-install, simply delete the extracted files from your "\mainta" folder. L8RZ, Krunch

Palermo Perfect Mod
Ok All this mod is made by }=*****={ clan or for short "5Star clan" and I wanted to release it. Contacts::::: www.s1.zetaboards.com/5starhome ezekiel_gonzales@yahoo.com .:Requirements:. This is completely modable I only ask that you comment me back on the site and it is not rifles only so pleese e-mail me your rifle only mod only mod so i can bind them. Take out any map mods you have for palermo AND take out any weapon mods you have. And set yoour dmflags to 3407934 in order to get both the snipers and it also slows down the rockets :) AND STICK ALL PK3 FILES IN YOUR MOHAA DEMOTT FOLDER OR WHATEVA YOU PUT YOUR MODS :) ENJOY!! Also take out ANY tracer mod you have because all weapons have tracers. Added stuff First of All i focoused more on the weapons to make it more better, So i did not add mutch more » :Same as vol.3 of my map mods but Took out the rain for less laggg. » :Added some boards to make it easier. » :Added a counter to DM which will keep count of how many people have been in the server. » :Added more dead boddies. » :Added 2 different snipers and The War Hammer!! ::GLITCHES:: » There is a glitch in the new boards so you gotta jump to get accross » I Think the tank Glitch is gone because i cant use it anymore. » I Think the trap Glitch is gone but IDFK how to fix it... !! .:Requirements:. This is completely modable I only ask that you comment me back on the site and it is not rifles only so pleese e-mail me your rifle only mod only mod so i can bind them. Take out any map mods you have for palermo AND take out any weapon mods you have. And set yoour dmflags to 3407934 in order to get both the snipers and it also slows down the rockets :) AND STICK ALL PK3 FILES IN YOUR MOHAA DEMOTT FOLDER OR WHATEVA YOU PUT YOUR MODS :) ENJOY!! Also take out ANY tracer mod you have because all weapons have tracers.

Palermo Map Addons v30
////////////////////Map addons-Vol2//////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////cart00nman™///////////////////////////////////////////////////////////// //////////////////////////////////////////////////is the creator/////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////.:†DRK†:. clan made//////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////PALERMO ONLY!!!///////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////STICK IN MOHAA DEMOTT FOLDER!!///////////////// /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// OK!! This is Vol3 lots of stuff has been changed here is the fallowing... » :Moved Damaged Green Truck » :Added Another Damaged Green truck at allies base to prevent spawnkilling » :Added A Tank That Moves and Kills every 3 Minutes » :Added More DeadBodies » :Changed the text a little bit » :Also GO AS FAR AS YOU CAN FROM BOMB BECAUSE IT IS ALMOST A NUKE!! » :Added Weather and a Camp spot :::GLITCHES::: there have been some glitches in vol.3 » when you try to jump on the new tank that moves around, when you try to jump from the ground then you end up stuck and under the floor... » When you try to get the map from palermo again like when you keep clicking on it then its what i like to call a trap because you get teleported on a roof by the axis roof...there is some warning tho... Most credit to cart00nman™ SOME CREDIT TO THE ANUBIS CLAN Ask any questions or reguests at the fallowing site www.clandrk.forum5.com or e-mail me at ezekiel_gonzales@yahoo.com SERVER-SIDE
Multiplayer Map Addons v20
Multiplayer Map Addons v2 (minor update) This is a server side mod for multiplayer maps. Use with Medal of Honor Allied Assault Breakthrough (might work on Spearhead & AA too but i only tested it on Breakthrough) I say it's for Breakthrough because I made it on Breakthrough but it doesn't add objects to the BT maps just normal & most objective maps. How to install ______________ Unzip and place pk3 file in maintt folder, remove to uninstall. Creator _______ Brandon R. Description ___________ Multiplayer Map Addons. This adds vehicles, trees, bots AA Guns, Flak88s, Nebelwerfers, Nazi Banners and many other objects to the multiplayer maps. This is 100% script. The bots are there for looks really not to fight but if you get to close they bash you to death and a few sometimes shoot at you but most don't. I put trees and other objects in certain places to add hiding places and lower spawn killing. UPDATE: most objects made solid so you can't hide in them. I did this by request from mohfiles.com members. Stuff Added: Southern France ________________ German Wehrmacht Grenadier Bot German Wehrmacht Grenadier Bot 2 Trees MG42's TrooperTruck Nebelwerfer Flak88 Nebelwerfer barbwire ---------------- Destroyed Village _________________ German Afrika Private Bot German Waffen-SS Bot Trees MG42's Panzer Tank GMC Truck Fockwulf smoke/fire Flak88 Nebelwerfer --------------- Remagen _______ Flak88 AA Gun MG42's Trees Half Track Destroyed Panzer Tank It V TroopTruck Waffen-SS Bot Waffen-SS Bot It V Trook Truck Destroyed Jeep Waffen-SS Bot Fire The Crossroads ______________ Flak88 C47 Jeep King Tank MG42's Allied C47 Paratrooper Bot Boat #2 Supply Drop Crate Trees Panzer Tank Shrub -------------- Snowy Park __________ AA Gun Nebelwerfer Nebelwerfer MG42's 2 German Winter Artillery Bots Damaged Sherman Tank Boat #3 smoke/fire HO-IX TroopTruck Destroyed ------------------- Stalingrad __________ AA Gun Trees German Afrika Private Bot 3 sandbags Supply Drop Crate German Wehrmacht Grenadier Bot smoke/fire -------------------- Algiers _______ AA Gun MG42's Nebelwerfer Panzer Tank Jeep 2 German Afrika Privates Trees Barbwire Half Track sandbags ---------------------- Bahnhof _______ Flak88 AA Gun Nebelwerfer MG42's Panzer Tank German Wehrmacht Officer Bot Trees Barbwire It V TroopTruck C47 ----------------------- Bazaar ______ Nebelwerfer Half Track Destroyed 2 German Kradshutzen Bots Nebelwerfer ---------------------- Brest _____ Flak88 AA Gun MG42's Nebelwerfer Sandbags Tiger Tank Stuka Strafe 3 Waffen-SS Bots Tree Gewitter ________ Flak88 Nebelwerfer MG42's Boat #3 C47 Trees German Wehrmacht Officer Bot German Waffen-SS Bot German Kradshutzen Bot Panzer Tank TrooperTruck Destroyed smoke/fire -------------------- Holland _______ Flak88 AA Gun Nebelwerfer Panzer Tank Boat #2 GMC Truck BP44 Train Sandbags ------------------ Malta _____ AA Gun Flak88 Wehrmacht Officer bot Wehrmacht Grenadier bot Nebelwerfer Boat #3 Tiger Tank Palm Tree GMC Truck Sherman Tank Damaged Nebelwerfer --------------- Stadt _____ AA Gun MG42's Nazi Banner Sherman Tank Fockwulf BMW Bike Nazi Banner 1a Elite Gestapo Bot Trees Elite Sentry Bot Unterseite __________ Nazi Banner Nazi Crate BMW Motorcycle Nazi Flag -------------- Verschneit __________ Flak88 MG42's King Tank Winter Shrub It V TroopTruck Tallpine Trees 3 German Winter Artillery Bots ------------------------------ -=Objective Maps=- Omaha Beach ___________ D-Day Smoke Nazi Banner AA Gun AA Gun Nebelwerfer ----------- The Hunt ________ AA Gun Nazi Banner Nazi Banner Damaged Sherman Tank Nebelwerfer -------------------- Berlin ______ Nazi Banner Nazi Banner Nazi Banner Nazi Banner Nazi Banner Nazi Banner Oak Tree Oak Tree Fockwulf Fockwulf Damaged Panzer Tank ---------------- V2 Rocket Facility __________________ Nazi Banner Nazi Banner (extra large) AA Gun Fockwulf ------------------------ The Bridge __________ AA Gun Flak88 Nazi Banner (super large) ----------------------- Flughafen _________ Nazi Flag (large) Jeep Stuka Destoryed Fire Flak88
Flots Berlin Mod V11
FLOT's Berlin mod v1.1 - Readme file ======================= Thank you for downloading my first publicly released mod! Contact info: email: admin@flotserver.net url: www.flotserver.net AIM: MOHAAFLOT MSN: GrossKopf What's different about this Berlin? 1. You'll notice a storm is brewing. Lightning flashes and thunder rumbles. 2. The airstrike switches are active, as is the radar station. Players can call in and stop air strikes, just like in the TOW mode, but without the other objectives. 3. I added burning tanks near the two spawns 4. Added a burning, crashed jeep near the flak cannon 5. Added a burning, destroyed car near the AA gun 6. Added banners to the radar station and the archway 7. Added barbed wire to the bridge and the path leading from the AA gun to the flak cannon. This makes it more of a challenge to move between the different sections of the map Installation: 1. Put it in your server's mainta directory and restart your server. If you use other map mods that mod Berlin (which is unlikely), you will either have to cut and paste them together, or just rename the FLOT Berlin mod file so it's listed last in the server's directory. For example, if you have a Berlin mod called zzzzzz_berlinmod.pk3, either rename i to zzzz_berlinmod.pk3 so it's listed before FLOT's Berlin mod or rename the FLOT Berlin mod to zzzzzzz_flotberlin.pk3. If you need any help, feel free to email me. Updates: 6 November 2004 - Some bugs were fixed. Just extract this over the old file.
Battle Area
nice battlearea (mapmods) mod by MPVLTR + server side sound mod contact MPVLTR@hotmail.com modded maps: mohdm1 mohdm2 mohdm3 mohdm4 mohdm6 brest holland verschneit

Malta Unlocked v30
*********************************************************************************************************************** This mod was created by -|WoD|-Carbon! I got a little bit of help at www.mods-r-us.net (Off the forums!) Anyways, this mod only works for the map "mp_malta_dm". This is an excelent mod for a Malta only server. *********************************************************************************************************************** Place the zzzz_Malta_Unlocked into your Mainta or Maintt folder! If you are using Breakthrough put it in the Maintt folder. If you are using Spearhead put it in the Mainta folder. *********************************************************************************************************************** *********************************************************************************************************************** -----------------------------------------------------------------------------------------------Malta Unlocked V3----------------------------------------------------------------------------------------------- This is a malta mod(made for malta only.) It makes the sky black, makes it have flashes of lightning in the sky! There are four lazers on each side(two allies, two axis.)(There is also one extra one in the castle!) They are really cool too. There are about seven teleports around the map, leading to different places. There is lightning strikes all over the map. There is thunder sounds and flashes of lightning! There is a allied plane spot, when you go over it, you go into a plane leading to the axis base, press to jump out of the plane. There is 2 midget spots, so when you go over it you go small. There is a jetpack trigger that gives you a jetpack, press e(use) to thrust towards a place! The sky is dark and the map is darkish. There is also a invisible/health upgrader spot in the map! There is also boards in the tower alowing you to get to the top. Want to play a Base-Builder server? Check out my server(Base-Builder Mission) IP: 98.209.73.163 I hope you enjoy this mod! -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Credits: SorridStroker - For the flyable rockets Giffe - For the Fireworks (I modified it) Lazers - Dust & Jain (I modified them) Plane mod - {jR}Cobra (I modified it) Teleports - Me All triggers - Me Coordiantes for all the modifications - Me Lighting - Dust & Jain I believe (I modified it) ************************************************************************************************************************ Contact: Xfire - carbon131 E-mail - warriorsofdoom_clan@yahoo.com Website - www.warriorsofdoom.co.nr =============================================================================================================== CCCCCCCCCCCCCC AAAAA RRRRRRRRRRR BBBBBBBBBB OOOO NNNNN NNN CCCCCCCCCC AAAAAAAAAA RRRRRRRRRRRR BBB BBB OOOOOOO NNN NN NNN CCCCCCC AAAAA AAAAA RRR RRR BBB BBB OOOOOOOOOO NNN NN NNN CCCCCC AAAAAA AAAAAA RRR RRR BBB BBB OOOO OOOO NNN NN NNN CCCC AAAAAAAAAAAAAAAA RRRRRRRRRRRRR BBBBBBBBB OOO OOO NNN NN NNN CCCC AAAAAA AAAAAA RRRRRRRRRRRRR BBB BBB OOO OOO NNN NN NNN CCCCCC AAAAAA AAAAAA RRR RRR BBB BBB OOO OOO NNN NNNN CCCCCCC AAAAAA AAAAAA RRR RRR BBB BBB OOOO OOOO NNN NNNN CCCCCCCCCC AAAAAA AAAAAA RRR RRR BBB BBB OOOOOOOOO NNN NNNN CCCCCCCCCCCCCCC AAAAAA AAAAAA RRR RRR BBBBBBBBBB OOOO NNN NNN ===============================================================================================================
Medal of Honor: Allied Assault Mods (MOHAA) — Complete Community Archive
Welcome to the premier repository for Medal of Honor: Allied Assault mods. Since the game's groundbreaking release in 2002 by 2015, Inc. and EA, MOHAA has inspired one of the longest-standing modding communities in first-person shooter history. MOH-DB preserves, categorizes, and serves over 1,600 verified community modifications, custom enhancements, and competitive utilities for Allied Assault, Spearhead, and Breakthrough.
Explore MOHAA Mod Categories
Player Skins & Uniforms
Over 700 historically accurate and creative player uniforms for Allied and Axis factions. Equip authentic U.S. Army Rangers, 101st and 82nd Airborne paratroopers, British Commandos, Soviet Red Army conscripts, Wehrmacht Heer infantry, Fallschirmjäger, and Waffen-SS camouflage patterns, as well as classic community clan skins.
Weapon Models & Reskins
Enhance your WWII arsenal with ultra-detailed weapon replacements and high-resolution textures. Popular downloads include authentic wood-finish Kar98k sniper rifles, realistic metallic sheen M1 Garand models with classic "ping" animation refinements, Thompson submachine guns, MP40s, BAR 1918 rifles, and custom iron-sight alignments.
Soundpacks & Realism Audio
Transform the sonic atmosphere of Allied Assault. Replace compressed 2002 Quake-engine sound effects with cinema-grade gunfire recordings, authentic distant artillery rumblings, terrifying Stuka dive-bomber sirens, supersonic bullet cracks, metal ricochets, and remastered German and American voice callouts.
HUDs, Menus & Crosshairs
Modernize the in-game interface for 1080p, 1440p, and 4K widescreen displays. Download minimalist competitive heads-up displays, custom dot and crosshair overlays, cleaner compass indicators, redesigned main menus, and unobtrusive health and ammunition counters favored by competitive league players.
Server Utilities & Admin Scripts
Run resilient, modern multiplayer game servers with essential server-side utilities. Includes automated map rotators, anti-cheat detection tools, voting scripts, custom match timers, ping balancers, and administrative rcon managers designed for dedicated servers running 24/7.
MOHAA Reborn 1.12 Community Patch
The gold standard community patch for modern MOHAA servers and clients. The Reborn 1.12 patch resolves legacy buffer overflows, fixes client query exploits, expands internal script limits for complex mods, and provides a built-in server browser to replace the defunct GameSpy master server.
How to Install MOHAA Mods: Quick Guide
Identify Your Target Directory
MOHAA stores all game assets in subfolders inside the root installation directory:
- MOHAA (Base):
.../MOHAA/main/ - Spearhead:
.../MOHAA/mainta/ - Breakthrough:
.../MOHAA/maintt/
Paste Without Extracting
Download the mod archive from MOH-DB. If it is zipped (.zip or .rar), extract the enclosed .pk3 file. Place this .pk3 directly into your game's /main/ folder.
How to Remove or Troubleshoot
To remove any mod, simply delete its .pk3 file from the /main/ folder. The game will immediately return to stock behavior without reinstalling.
Frequently Asked Questions about MOHAA Mods
To install MOHAA mods, copy the downloaded .pk3 file directly into your Medal of Honor Allied Assault installation folder under /main/ (or /mainta/ for Spearhead, and /maintt/ for Breakthrough). You do not need to unpack or extract the .pk3 archive—the game engine loads it automatically upon launch.